Ordine Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 5, D:1) a +0 club (47, 12, D:1) a +0 robe (42, 18, D:1) a cursed -3 club (28, 28, D:1) a +2 antimagic mace (34, 36, D:1) a +0 hunting sling (45, 36, D:1) 19 arrows (40, 39, D:1) a +0 dagger (32, 46, D:1) a +0 club (26, 49, D:1) a +0 mace Level 2 of the Dungeon (-44, 1, D:2) a +0 club (-55, 24, D:2) a +0 whip (-36, 35, D:2) 24 bolts (-44, 36, D:2) a +0 rapier (-20, 38, D:2) a +0 club a +0 ring mail (-53, 42, D:2) a +0 hunting sling (-37, 45, D:2) 15 bolts (-53, 46, D:2) a +0 robe (-7, 46, D:2) a +0 leather armour (-46, 50, D:2) a +0 spear (-25, 50, D:2) a +0 club (-22, 50, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, 0, D:3) 27 arrows (17, 7, D:3) a +0 club (33, 14, D:3) a +0 hand axe (-6, 16, D:3) a +0 dagger a +0 leather armour (-4, 16, D:3) a +0 whip a +0 ring mail (8, 18, D:3) a +0 club (-6, 19, D:3) a +0 dagger a +0 hunting sling (-24, 20, D:3) a +0 spear (-23, 20, D:3) a +0 halberd (-21, 20, D:3) a +0 whip (9, 21, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (-28, 22, D:3) a +0 flail (9, 22, D:3) a +0 dagger a +0 ring mail (21, 23, D:3) a +0 dagger (-28, 24, D:3) a +0 flail (-9, 26, D:3) a +0 long sword (-1, 26, D:3) a +0 scimitar a +0 robe (3, 29, D:3) a +0 dagger of draining (10, 31, D:3) a cursed -3 dagger (6, 33, D:3) a cursed +0 dagger (8, 34, D:3) a +0 whip (1, 39, D:3) a +0 short sword (2, 39, D:3) a +0 dagger a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 whip a +0 whip (36, 6, D:4) a cursed +0 ring mail (-11, 11, D:4) 20 sling bullets (41, 16, D:4) a wand of random effects (32) (1, 17, D:4) 17 arrows (14, 18, D:4) a +0 leather armour (0, 19, D:4) an uncursed amulet of warding (-2, 22, D:4) a +0 robe (-7, 27, D:4) a +0 ring mail (12, 27, D:4) a potion of brilliance (35, 27, D:4) a +0 whip (-17, 30, D:4) a +1 flail of protection Level 5 of the Dungeon [Shop] Titruo's Antique Weapon Shoppe a +0 hunting sling (46 gold) the +5 great sword "Ishuinn" {vamp, Str+6} (356 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+6). a +3 great mace of pain (201 gold) a +0 rapier of speed (124 gold) a +0 trident of protection (108 gold) the cursed +0 flail of Invincibility {drain, rC+++ rN+ MP-9} (263 gold) A truly terrible weapon, it drains the life of those it strikes. It renders you almost immune to cold. It protects you from negative energy. It affects your magic capacity (-9). It has a curse placed upon it. a +0 trident (108 gold) a +0 hand axe (93 gold) the +3 whip of Tartarus {slash, rElec} (232 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. (21, 2, D:5) a +0 hunting sling (24, 8, D:5) a +0 falchion (29, 9, D:5) a +0 ring mail (36, 10, D:5) a +0 chain mail (25, 21, D:5) a +0 halberd (26, 21, D:5) a +0 whip (64, 21, D:5) a wand of flame (7) (32, 22, D:5) a +0 flail of protection (33, 22, D:5) a +2 halberd of venom (67, 25, D:5) a +1 short sword of flaming (36, 34, D:5) a +0 rod of destruction (10/10) (38, 35, D:5) a +0 robe (44, 38, D:5) 19 arrows (18, 39, D:5) a cursed +0 ring mail (42, 43, D:5) a +0 rapier a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (-9, 8, D:6) a +0 giant club (-25, 9, D:6) a +0 scale mail (-9, 9, D:6) a +0 dagger (-12, 12, D:6) a +0 greatsling (4, 18, D:6) a +0 spear (16, 21, D:6) a +0 giant club (15, 24, D:6) 17 arrows of frost (4, 29, D:6) a +0 mace (-35, 30, D:6) a +0 war axe a cursed +0 chain mail (-33, 30, D:6) a +0 dagger (-31, 30, D:6) a +0 club a +0 chain mail (-33, 31, D:6) a +0 mace (9, 31, D:6) a +3 quarterstaff of chaos a +0 cloak (-15, 33, D:6) a +0 club (-9, 33, D:6) a +0 whip of freezing a +0 robe (-6, 33, D:6) a +0 leather armour (-4, 33, D:6) 32 arrows (-5, 34, D:6) a +0 robe a +0 dagger a +0 scale mail (-4, 34, D:6) a +0 leather armour (-3, 35, D:6) an uncursed ring of see invisible a cursed -2 dagger (22, 35, D:6) a potion of degeneration (-28, 43, D:6) a +0 dagger (-35, 44, D:6) a +0 giant club (18, 46, D:6) a +0 hand axe (-7, 53, D:6) a +0 scale mail (22, 54, D:6) a +0 cloak Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (33, 1, D:7) a +0 chain mail (13, 4, D:7) a +0 leather armour (-4, 14, D:7) a cursed -2 leather armour (-5, 18, D:7) a +0 giant club (41, 23, D:7) a +0 shortbow (29, 24, D:7) a +0 hand axe a +0 dagger a cursed +0 robe a +0 long sword a +0 plate armour (3, 26, D:7) 25 arrows (16, 39, D:7) 12 steel sling bullets (19, 42, D:7) 22 arrows of flame (-6, 43, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (4, 0, D:8) a wand of flame (38) (16, 5, D:8) a +0 club (2, 8, D:8) a +0 hand crossbow (26, 10, D:8) a +4 morningstar of draining (3, 11, D:8) 3 potions of poison (8, 18, D:8) a +0 quarterstaff (35, 18, D:8) a +0 robe (13, 27, D:8) a +0 rapier (8, 31, D:8) a +2 leather armour of cold resistance (19, 36, D:8) a +0 giant club (26, 36, D:8) a cursed -1 dagger (27, 36, D:8) a +0 hand axe a +0 robe a +0 dagger a +0 robe a +0 dagger a cursed -2 dagger a +0 ring mail a +0 mace a +0 club a +0 plate armour a +1 flail of protection (30, 36, D:8) a +0 leather armour a +0 dagger (23, 46, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 mace (-23, 6, D:9) a +0 rapier (-5, 11, D:9) a cursed -1 short sword (-10, 12, D:9) a wand of polymorph (16) (-36, 21, D:9) a +0 dagger a +0 scale mail (-32, 21, D:9) a +0 dagger (-15, 22, D:9) a +0 flail (10, 24, D:9) a +0 whip a +0 dagger a +0 robe (9, 25, D:9) a +0 dagger (11, 25, D:9) a +0 short sword (3, 26, D:9) 22 sling bullets (12, 27, D:9) a +0 dagger a +0 robe (-6, 32, D:9) a +0 cloak (-12, 34, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Ziokic's Distillery a potion of resistance (130 gold) a potion of brilliance (52 gold) a potion of might (52 gold) a potion of invisibility (104 gold) a potion of magic (104 gold) a potion of haste (130 gold) a potion of cure mutation (455 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of magic (104 gold) a potion of curing (39 gold) [Shop] Mioromaf's Assorted Antiques a scroll of magic mapping (84 gold) a scroll of fog (48 gold) a +0 spear (72 gold) a potion of agility (21 gold) a potion of brilliance (96 gold) the +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Int-2 Dex-2} (2040 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. a potion of might (96 gold) a scroll of remove curse (72 gold) a +0 hat (96 gold) a scroll of teleportation (72 gold) a scroll of amnesia (84 gold) a +2 vampiric glaive (156 gold) [Shop] Nugiz's Weapon Shop a +0 battleaxe (104 gold) a +5 flail of protection (499 gold) a +0 bardiche of pain (392 gold) 14 arrows of frost (112 gold) a +0 long sword (56 gold) a +0 short sword (48 gold) a +0 long sword of flaming (132 gold) a +0 great sword (104 gold) a +1 rapier of draining (227 gold) [Shop] Ferimp's General Store a potion of degeneration (12 gold) a +0 rapier (48 gold) a scroll of recharging (114 gold) a scroll of recharging (114 gold) a scroll of noise (12 gold) a +1 scale mail of cold resistance (192 gold) an Akashic Record (1324 gold) a potion of agility (48 gold) a potion of cancellation (96 gold) a potion of poison (12 gold) (0, 0, D:10) 16 bolts (31, 3, D:10) a wand of random effects (43) (12, 7, D:10) a +0 giant club (44, 9, D:10) a +0 pair of gloves (24, 10, D:10) a +0 club (25, 11, D:10) a +0 whip (49, 13, D:10) a +0 giant club (28, 14, D:10) a +0 scale mail (25, 16, D:10) a +0 long sword (39, 23, D:10) a +0 dire flail (36, 28, D:10) a +0 robe a cursed +0 morningstar a +0 robe a +0 battleaxe (29, 33, D:10) a +0 whip a +0 leather armour (29, 34, D:10) a +0 whip (42, 35, D:10) a +0 robe a +1 hand axe (36, 36, D:10) a +0 robe a cursed +0 trident (10, 40, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (17, 42, D:10) a +0 club a +0 club a +0 blowgun (18, 42, D:10) a +0 club (19, 42, D:10) a cursed -3 whip the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 long sword of slicing the +6 hand axe of the Dragonfly {flame, *Drain *Confuse rC+ Str+10} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+10). It protects you from cold. It causes draining when unequipped. It may confuse you when you take damage. Dithmenos disapproves of the use of such an item. (-1, 1, Lair:1) a plain deck of wonders (-1, 2, Lair:1) a +1 cloak of poison resistance (-45, 6, Lair:1) a wand of paralysis (0) (-53, 24, Lair:1) a +0 long sword (-39, 36, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (27, 11, Lair:2) a wand of fire (7) (-4, 13, Lair:2) 26 gold pieces (-3, 13, Lair:2) 10 gold pieces (-5, 14, Lair:2) 15 gold pieces (-4, 14, Lair:2) a scroll of identify (unseen) (-3, 14, Lair:2) 15 stones (unseen) (-2, 14, Lair:2) 20 gold pieces (-5, 15, Lair:2) a potion of flight (-4, 15, Lair:2) a manual of Slings (-3, 15, Lair:2) a +2 great sword of slicing (-2, 15, Lair:2) a quicksilver dragon armour (-4, 16, Lair:2) a scroll of amnesia (-3, 16, Lair:2) a meat ration (-14, 17, Lair:2) a wand of fire (9) (-7, 17, Lair:2) 10 stones (36, 28, Lair:2) a +0 scale mail (-10, 40, Lair:2) a water moccasin corpse