Dungeon Crawl Stone Soup version 0.17-a0-2070-g2a5e0a8 (webtiles) character file. 3 Ordine the Magician (level 1, 1/13 HPs) Began as a Mummy Wizard on Oct 14, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:02:10 (477 turns). Ordine the Magician (Mummy Wizard) Turns: 477, Time: 00:02:10 Health: 1/13 AC: 2 Str: 10 XL: 1 Next: 41% Magic: 0/4 EV: 12 Int: 17 God: Gold: 40 SH: 0 Dex: 10 Spells: 1 memorised, 5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . b - +0 hat rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 3.0 Spellcasting + Level 1.2 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 14% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club and wearing a ring mail (heavily wounded) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Unknown command. Unknown command. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ♣.♣ ♣♣♣.♣♣ ♣♣. ♣.♣♣ ♣♣♣..♣♣ ♣♣ ♣..♣ ♣..♣♣♣ ♣♣.♣♣ ♣.♣♣ ♣♣..♣♣ ♣♣.♣♣ ♣ ♣♣♣..♣.♣ ♣♣.♣ ♣ ♣......♣ ♣♣.♣♣ ♣≈≈ ♣♣..g..♣ ♣.♣.♣ ≈≈♣ ♣♣..@P♣ ♣..♣♣ ≈ ♣ ♣♣♣♣♣♣ ♣P♣♣♣ ♣♣ You could see a hobgoblin. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Ordine the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 79 | D:1 | Reached skill level 1 in Conjurations 477 | D:1 | Quit the game Vault maps used: D:1: kilobyte_arrival_exit_the_forest, minmay_misc_feat_plants Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 19