Ordine Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (-24, 6, D:1) a +0 short sword (14, 13, D:1) a +0 club (6, 14, D:1) a +0 spear (17, 14, D:1) a +0 short sword (30, 16, D:1) a +0 ring mail (27, 24, D:1) a +0 club (-17, 31, D:1) a +0 club (-18, 32, D:1) a +0 club (-12, 41, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 26 arrows (-2, 1, D:2) a +0 dagger (-7, 7, D:2) a cursed +0 leather armour (-35, 12, D:2) a +0 dagger a +0 hunting sling (-21, 16, D:2) a +0 hunting sling (3, 16, D:2) a +0 short sword (-38, 17, D:2) a +0 club (-14, 17, D:2) a +0 club (-4, 21, D:2) a +0 club (-23, 26, D:2) a +0 short sword of protection (-31, 33, D:2) 26 sling bullets (-27, 42, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 robe (32, 5, D:3) a +0 club (51, 11, D:3) a +0 whip (32, 23, D:3) a +0 club (20, 28, D:3) a +0 ring mail (49, 32, D:3) a +0 club (14, 35, D:3) a +0 robe (48, 35, D:3) a +0 club a +0 blowgun (11, 36, D:3) a +0 dagger (22, 36, D:3) a +0 war axe (0, 37, D:3) a +0 spear (46, 37, D:3) a +0 war axe a +0 ring mail (17, 42, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 18 arrows (-24, 1, D:4) 20 sling bullets (14, 2, D:4) a +0 whip a +0 scale mail (-31, 16, D:4) a +0 club a +0 chain mail (14, 30, D:4) a cursed -1 giant club (-16, 38, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Nof Waaw's Book Boutique a manual of Crossbows (1435 gold) a book of Alchemy (975 gold) a book of the Tempests (910 gold) a book of Envenomations (1170 gold) a book of Clouds (585 gold) a book of Enchantments (650 gold) a book of Power (585 gold) a book of Party Tricks (650 gold) a book of Unlife (845 gold) a book of Flames (455 gold) a Necronomicon (1435 gold) a Young Poisoner's Handbook (520 gold) a book of Party Tricks (650 gold) a manual of Slings (1435 gold) a book of Beasts (715 gold) (0, 0, D:5) 10 bolts of flame (30, 1, D:5) a +0 flail (-9, 8, D:5) a +0 falchion a +0 scale mail (1, 9, D:5) 17 sling bullets (13, 9, D:5) a +0 ring mail (23, 9, D:5) a +0 flail (24, 9, D:5) a +0 dagger a +0 robe (23, 10, D:5) a +0 flail a +0 leather armour (12, 11, D:5) a +0 leather armour (12, 12, D:5) a +0 falchion a +0 leather armour (12, 13, D:5) a +0 hand axe a +0 scale mail (13, 14, D:5) a +4 flail (-16, 18, D:5) a +0 mace (-14, 20, D:5) a +0 dagger (-13, 20, D:5) a +0 ring mail (-20, 36, D:5) 8 sling bullets (-18, 37, D:5) a +0 hand axe a +0 dagger a +0 robe (-19, 38, D:5) a +0 dagger (13, 41, D:5) a +0 ring mail (32, 42, D:5) a cursed +0 dagger (-19, 43, D:5) a +0 dagger (-11, 45, D:5) a +0 dagger a +0 robe (-10, 45, D:5) a +0 leather armour (-18, 46, D:5) a +0 mace (-9, 46, D:5) a +0 leather armour (-9, 54, D:5) a +0 club Level 6 of the Dungeon (-21, 7, D:6) 19 sling bullets (8, 11, D:6) a +0 spear (9, 11, D:6) a +0 halberd (11, 12, D:6) a +0 whip (-20, 14, D:6) the +0 pair of boots of Patterns {+Fly rC++ MR- Int+2} It affects your intelligence (+2). It greatly protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. (35, 15, D:6) a +0 robe a +0 dagger (16, 16, D:6) a +0 short sword a +0 hand axe (17, 16, D:6) a +0 robe a +0 dagger a cursed +0 mace a +0 robe a cursed +0 long sword a cursed +0 robe (18, 16, D:6) a +0 robe a cursed +3 short sword of freezing (34, 16, D:6) a +0 robe a +0 dagger a +0 war axe a +0 leather armour a +0 ring mail (16, 17, D:6) a +0 leather armour a +0 whip (18, 17, D:6) a +0 hand axe (17, 18, D:6) a +0 leather armour a +0 hand axe a +0 flail (18, 18, D:6) a +0 ring mail a +0 dagger (24, 22, D:6) a +2 rapier of venom (36, 27, D:6) a +0 robe a +0 dagger a +1 hand axe of chopping a +0 leather armour (37, 27, D:6) a +0 falchion a +0 club (42, 29, D:6) a cursed +0 robe (27, 33, D:6) an arrow (26, 34, D:6) an arrow (25, 35, D:6) an arrow (38, 35, D:6) a +0 buckler (24, 36, D:6) an arrow (23, 37, D:6) an arrow (34, 38, D:6) a +0 robe (22, 39, D:6) 6 arrows a +0 shortbow (-12, 44, D:6) a cursed +0 chain mail a +0 falchion (-11, 44, D:6) a +0 scale mail a +0 dagger (-5, 45, D:6) an arrow (-12, 46, D:6) a +0 leather armour a +0 club (-11, 46, D:6) a +1 robe a +1 dagger of venom a +0 robe a +0 dagger (-6, 46, D:6) an arrow (-10, 47, D:6) an arrow (-12, 48, D:6) a +0 robe a +0 dagger a +0 club a +0 leather armour a +0 shortbow 7 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 whip (5, 5, D:7) a +0 falchion (5, 8, D:7) a +0 dagger a +0 robe (5, 9, D:7) a +0 club (-32, 10, D:7) a +0 mace (5, 10, D:7) a +0 club (3, 16, D:7) a cursed -1 pair of boots (-30, 17, D:7) an uncursed staff of power (-46, 18, D:7) a +0 dagger a +0 robe (-13, 28, D:7) a +0 glaive (2, 29, D:7) a +0 blowgun (-12, 33, D:7) a +0 short sword (-11, 33, D:7) a +0 trident (-10, 34, D:7) a +0 flail (-44, 40, D:7) a +0 leather armour (-10, 41, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) the cursed +1 shortbow of the Hills {velocity, Str+5 Dex-3 SInv Stlth+} Any arrow fired from it inflicts extra damage. It affects your strength (+5). It affects your dexterity (-3). It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. (-1, 1, D:8) an arrow (-4, 7, D:8) a scroll of random uselessness (-3, 11, D:8) 3 arrows the Ecumenical Temple