Ordine Level 1 of the Dungeon (0, 0, D:1) a +0 club (20, 0, D:1) a +0 whip 5 stones (6, 17, D:1) a +0 hand axe (-18, 21, D:1) a +0 leather armour (32, 21, D:1) a +0 whip (-3, 24, D:1) 15 stones (29, 25, D:1) a +0 helmet (27, 27, D:1) a +0 club (-2, 28, D:1) a +0 dagger (36, 28, D:1) 25 stones (-8, 29, D:1) 27 stones (38, 31, D:1) 26 stones (6, 32, D:1) a +0 whip (9, 32, D:1) a cursed -2 short sword (21, 36, D:1) a +0 club (8, 56, D:1) a +0 club (8, 57, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (10, 2, D:2) a stone (4, 10, D:2) 13 stones (-1, 18, D:2) a +0 leather armour (20, 26, D:2) a +0 club (-9, 30, D:2) 15 poisoned needles (21, 33, D:2) 2 stones a kobold corpse (skeletalised by now) (-8, 38, D:2) a +0 hand axe (17, 45, D:2) 14 arrows (5, 57, D:2) a +0 club (13, 60, D:2) 5 stones (15, 60, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (11, 1, D:3) a bat corpse (11, 4, D:3) a potion of curing