Ordine Level 1 of the Dungeon (0, 0, D:1) 28 bolts (-25, 2, D:1) 15 stones (8, 2, D:1) a +0 whip (4, 4, D:1) a +0 club (-13, 5, D:1) a +0 robe (14, 7, D:1) a +0 club (29, 8, D:1) a +0 ring mail (-9, 20, D:1) a +0 club (-20, 31, D:1) a +0 short sword (26, 36, D:1) 26 sling bullets (-22, 37, D:1) a +0 robe (-3, 39, D:1) 2 stones (20, 39, D:1) 20 stones (-4, 42, D:1) a +0 whip 3 stones Level 2 of the Dungeon (0, 0, D:2) 11 stones (0, 2, D:2) a +0 rapier (17, 3, D:2) a cursed -1 dagger (41, 7, D:2) a +0 hand axe (5, 12, D:2) a potion of mutation (-2, 13, D:2) a +0 dagger (25, 13, D:2) a +0 whip (26, 13, D:2) a +0 dagger (28, 13, D:2) a +0 dagger (46, 18, D:2) 26 arrows (12, 20, D:2) a +0 club (15, 20, D:2) a +0 falchion (19, 21, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 23 stones (-34, 2, D:3) a +0 short sword (-30, 2, D:3) a +0 dagger (-32, 6, D:3) 15 arrows of flame (-11, 7, D:3) 19 poisoned needles (2, 7, D:3) a potion of lignification (19, 9, D:3) a +0 club (-37, 10, D:3) a potion of degeneration (20, 12, D:3) a +0 hat (20, 13, D:3) a +0 robe (-6, 21, D:3) a +0 trident (15, 26, D:3) a +0 ring mail (-7, 29, D:3) a tomahawk (-9, 30, D:3) a +0 short sword (-7, 30, D:3) a cursed -1 club (-8, 31, D:3) 4 tomahawks a +0 hand axe (-7, 31, D:3) a +0 leather armour a +0 flail Level 4 of the Dungeon [Shop] Urghauzukh's Magic Scroll Shop a scroll of enchant weapon (105 gold) 3 scrolls of enchant armour (315 gold) a scroll of acquirement (728 gold) (17, 5, D:4) a +0 giant spiked club (11, 18, D:4) a +0 club (4, 22, D:4) a +0 cloak (24, 24, D:4) 2 needles of sleeping (15, 29, D:4) 20 arrows (13, 30, D:4) a potion of poison (-6, 33, D:4) a +0 dagger (1, 35, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 19 arrows (-4, 6, D:5) a +0 trident (-1, 12, D:5) a +0 giant club (-28, 15, D:5) a +0 robe (-51, 16, D:5) 15 stones (-42, 26, D:5) 22 stones (-13, 27, D:5) a +0 robe (-9, 27, D:5) a +2 longbow of flaming (-25, 28, D:5) a +0 leather armour a +0 falchion (-22, 30, D:5) a +0 leather armour a +1 whip of draining a +0 club a +0 leather armour (-21, 30, D:5) a cursed -2 dagger (-22, 44, D:5) 23 stones Level 6 of the Dungeon [Shop] Syraug's General Store the +4 moon troll leather armour {Spirit, Regen++ MP+5} (616 gold) It affects your magic capacity (+5). It increases your rate of regeneration. 14 stones (19 gold) an uncursed ring of poison resistance (280 gold) the +3 short sword of Execution {elec, *Drain +Fly rElec MR+} (540 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. It causes draining when unequipped. a +0 flail (49 gold) a +0 quarterstaff (56 gold) a +0 chain mail (63 gold) a +0 club (14 gold) 17 stones (23 gold) (0, 0, D:6) a +0 hand axe (8, 1, D:6) a +0 giant club (-16, 8, D:6) a jackal corpse (skeletalised by now) (-11, 13, D:6) a jackal corpse (skeletalised by now) (-9, 15, D:6) a +0 shortbow 3 arrows (27, 16, D:6) a +0 leather armour (-39, 17, D:6) 24 arrows (19, 18, D:6) a +0 giant club (-11, 20, D:6) 4 arrows (-12, 21, D:6) 3 arrows (-12, 22, D:6) 4 arrows (24, 28, D:6) a +0 leather armour (24, 29, D:6) a +0 long sword (-10, 39, D:6) 20 arrows (-13, 49, D:6) a +0 robe