Ordine Level 1 of the Dungeon (0, 0, D:1) 26 sling bullets (28, 6, D:1) a +0 hunting sling (18, 15, D:1) 19 bolts (12, 27, D:1) a +0 club (-10, 28, D:1) a +0 robe (-6, 29, D:1) 6 javelins (20, 29, D:1) a +0 hand axe (-10, 32, D:1) a +2 whip of draining (-12, 39, D:1) a +0 club (-2, 46, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (-26, 2, D:2) a +0 dagger (0, 13, D:2) a +0 club (-2, 14, D:2) a +0 whip (2, 14, D:2) 23 stones (4, 16, D:2) 16 sling bullets (-5, 17, D:2) a quokka skeleton (-36, 24, D:2) a +0 dagger (-21, 27, D:2) 14 stones (-23, 30, D:2) 24 arrows (-7, 41, D:2) a scroll of identify (-7, 42, D:2) a scroll of identify (-36, 45, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a potion of might (1, 2, D:3) a +0 quarterstaff of protection (1, 3, D:3) a +0 short sword (unseen) (-3, 4, D:3) a +0 blowgun 16 poisoned needles a kobold corpse (0, 4, D:3) a cursed -2 hand axe (unseen) (0, 5, D:3) a +0 leather armour (unseen) (0, 6, D:3) a poisoned needle (-15, 11, D:3) a +0 hunting sling (-14, 12, D:3) a giant gecko skeleton