Ordine Level 1 of the Dungeon (6, -12, D:1) 16 bolts (6, -3, D:1) a +0 dagger (9, -7, D:1) a +0 scale mail (11, -5, D:1) a +0 dagger (18, -3, D:1) a +0 ring mail (21, 17, D:1) a +0 club (24, 14, D:1) a +0 club (29, 3, D:1) a +0 club (37, 7, D:1) 12 stones (39, 4, D:1) a +0 club (44, 22, D:1) a +0 animal skin (57, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 arrows (25, -17, D:2) a +0 dagger (32, -3, D:2) a +0 mace (34, -6, D:2) 19 arrows (35, 20, D:2) a +0 spear (36, -5, D:2) 26 arrows (38, 19, D:2) a +0 spear (42, 19, D:2) 23 stones (48, -9, D:2) a +0 ring mail (50, 14, D:2) a +0 ring mail (52, 23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 15, D:3) a +0 club (7, 16, D:3) 32 arrows (11, -7, D:3) a +0 hand axe (11, -6, D:3) a +0 whip a +0 scale mail a +0 dagger a +0 leather armour (11, 2, D:3) a cursed -1 halberd (11, 14, D:3) a +0 flail a +0 leather armour (11, 15, D:3) a +0 dagger (12, 3, D:3) a cursed +0 whip (13, 15, D:3) a +0 morningstar (18, 8, D:3) a +1 ring mail (20, 18, D:3) a +0 long sword 26 stones (20, 19, D:3) a +0 club (22, -4, D:3) 8 stones (24, 22, D:3) a potion of degeneration (25, -7, D:3) 17 stones (26, -7, D:3) a +0 club a +0 robe (26, 24, D:3) a stone (31, -8, D:3) 29 arrows (32, 25, D:3) a +2 dagger of venom (33, -7, D:3) a +0 short sword 3 stones (35, 17, D:3) 25 stones (37, -5, D:3) a stone (39, 26, D:3) an uncursed ring of magical power a +0 giant club (40, 3, D:3) a +0 club (40, 6, D:3) an uncursed ring of wizardry (53, 30, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +4 spear (1, 0, D:4) a +0 spear (1, 8, D:4) a +0 dagger a +0 whip a +0 short sword a +0 club a +0 club (1, 9, D:4) a +0 dagger a +0 dagger (1, 12, D:4) a +0 club a +0 club a +0 club a +0 club (2, -32, D:4) a +0 chain mail (2, -1, D:4) a +0 whip (2, 11, D:4) a +0 club (6, 0, D:4) a throwing net (6, 11, D:4) a +0 hunting sling 13 stones (7, 7, D:4) a +0 hunting sling 7 stones a +0 short sword (7, 8, D:4) a cursed -1 dagger a +0 robe (7, 9, D:4) 2 stones a +0 dagger a +0 robe (8, 7, D:4) a +0 hunting sling 11 stones (8, 8, D:4) 4 stones (9, 6, D:4) 4 stones (9, 8, D:4) a stone (11, 9, D:4) a stone (13, -23, D:4) 30 stones (16, -12, D:4) a +0 hand axe (17, -1, D:4) a +0 hunting sling 18 stones (19, -2, D:4) a stone (19, 9, D:4) a +0 club (19, 10, D:4) a +0 hunting sling a +0 hunting sling 32 stones (20, 9, D:4) a +0 club (20, 10, D:4) a +0 club (20, 13, D:4) a +0 club (21, 7, D:4) a +0 club (22, -4, D:4) a stone (22, -3, D:4) a stone (23, -18, D:4) a +0 hand axe (23, -16, D:4) a +0 dagger a +0 robe (23, -4, D:4) a stone (23, 7, D:4) a +0 club (24, -18, D:4) a +0 hunting sling a +0 hunting sling 29 stones (24, -17, D:4) a +0 hunting sling 17 sling bullets (24, -13, D:4) a stone (25, -18, D:4) 2 stones (25, -13, D:4) a sling bullet a stone (26, -20, D:4) a +0 short sword (26, -12, D:4) a stone (26, -10, D:4) 2 stones (27, -19, D:4) 3 stones 3 sling bullets (27, -17, D:4) 15 stones (28, -20, D:4) a sling bullet (28, -19, D:4) a sling bullet 2 stones (29, -18, D:4) 14 stones (29, -4, D:4) a +0 hunting sling 17 stones (30, -18, D:4) a stone (30, 5, D:4) a +0 club (30, 6, D:4) a cursed -1 club (30, 8, D:4) 18 arrows (31, 5, D:4) a stone (31, 8, D:4) a +0 hunting sling 12 stones (32, -26, D:4) a +0 club (32, 6, D:4) a +0 club (33, -21, D:4) a +0 hand axe (34, -3, D:4) a +0 leather armour (40, 13, D:4) a +0 club a cursed -3 club a +0 club (40, 14, D:4) a +0 club a +0 hunting sling 15 stones (41, 7, D:4) a +0 club a +0 club (42, 13, D:4) a stone (43, 13, D:4) a +0 club (44, -6, D:4) 19 bolts (44, 8, D:4) a stone (45, 8, D:4) a stone (46, -8, D:4) 12 arrows (46, 8, D:4) 2 sling bullets a stone (49, 7, D:4) a +0 club (49, 8, D:4) a +0 hunting sling 17 stones (50, 7, D:4) a +0 hunting sling 10 stones (50, 8, D:4) a sling bullet (51, 8, D:4) a sling bullet (53, 8, D:4) a +0 hunting sling 15 sling bullets (57, 6, D:4) a +0 spear (57, 7, D:4) a +0 club a cursed -3 club (57, 11, D:4) a +0 club a +0 club (58, 7, D:4) a +0 club a +0 club a cursed +0 spear (58, 12, D:4) a cursed +0 club a +0 club (59, 7, D:4) a +0 spear Level 5 of the Dungeon [Shop] Riniliza's General Store the ring of the Mackerel {Wiz *Confuse rC++ Dex+2} (637 gold) [ring of wizardry] It improves your spell success rate. It affects your dexterity (+2). It greatly protects you from cold. It may confuse you when you take damage. the +6 dagger of Doom {freeze, Int+4} (588 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). a +0 short sword (36 gold) a lamp of fire (480 gold) a +1 scale mail of poison resistance (156 gold) [Shop] Dich's Book Emporium a book of Changes (350 gold) an Akashic Record (1545 gold) the Catalogue of Helpful Venom (1120 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Warp Weapon Charms/Translocation 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Haste Charms 6 Trog disapproves of the use of such an item. a Young Poisoner's Handbook (560 gold) a book of Minor Magic (280 gold) a book of the Sky (910 gold) a book of Burglary (1050 gold) a book of Minor Magic (280 gold) a book of the Earth (910 gold) a book of Transfigurations (770 gold) [Shop] Veuquc's Distillery a potion of curing (36 gold) a potion of cure mutation (300 gold) 2 potions of degeneration (24 gold) a potion of curing (36 gold) 2 potions of degeneration (24 gold) a potion of curing (36 gold) a potion of haste (120 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) a potion of invisibility (96 gold) [Shop] Zupsuzya's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of fog (28 gold) a scroll of remove curse (42 gold) a scroll of recharging (133 gold) a scroll of enchant armour (105 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of enchant weapon (105 gold) a scroll of noise (14 gold) (0, 0, D:5) a +0 giant club a +0 giant spiked club (2, -16, D:5) a stone (2, -15, D:5) a +0 whip of venom (2, -6, D:5) a +0 shortbow 14 arrows (2, -1, D:5) an arrow (2, 0, D:5) an arrow (3, -2, D:5) a +0 dagger (6, -11, D:5) 25 arrows (6, -6, D:5) a +0 dagger (7, -1, D:5) a +3 antimagic great sword (8, -11, D:5) a +0 club (8, 0, D:5) a +0 hand axe a +0 ring mail a +0 short sword (9, -10, D:5) a +0 dagger 17 stones (14, -23, D:5) 19 bolts (23, -20, D:5) the +1 leather armour "Ycraumek" {MR+ MP+9} It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (24, -8, D:5) a +0 helmet (25, -4, D:5) a +0 war axe (29, -9, D:5) a +0 leather armour a +0 short sword (29, -8, D:5) a +0 flail (29, -7, D:5) a cursed -2 flail (30, -16, D:5) 26 stones (30, -8, D:5) a +0 quarterstaff (33, 4, D:5) a +0 hand axe (36, 1, D:5) a +0 halberd (36, 2, D:5) a +0 flail (36, 3, D:5) a cursed -2 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 1, D:6) a +0 whip (1, -1, D:6) a +0 spear (15, -34, D:6) a +0 hunting sling (16, -12, D:6) 14 stones (20, -30, D:6) 14 arrows (28, 1, D:6) 10 stones (35, -40, D:6) a potion of degeneration (37, -35, D:6) a +0 leather armour (42, -19, D:6) a +0 plate armour (53, -22, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 ring mail (16, -9, D:7) a +1 hand axe of chopping (17, 12, D:7) a +0 dagger a +0 robe (18, 12, D:7) a +0 club a +0 whip a cursed +0 ring mail (18, 13, D:7) a +2 dagger of protection a +0 robe a sky beast corpse (19, 28, D:7) a +0 leather armour (23, 18, D:7) an iguana corpse (24, 21, D:7) a +0 leather armour the Ecumenical Temple Level 2 of the Abyss (0, 0, Abyss:2) 23 gold pieces (5, -4, Abyss:2) 12 poisoned needles