Ordine Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (17, -6, D:1) 15 arrows (27, -7, D:1) a +0 club (30, -4, D:1) 19 arrows (36, -14, D:1) a +0 whip (37, -18, D:1) a +0 club (39, -26, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, -22, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 20 stones (7, 24, D:3) 10 bolts (12, 8, D:3) a cursed -2 club (12, 25, D:3) 29 stones (14, 8, D:3) a +0 club (14, 9, D:3) 4 stones (21, 2, D:3) a +0 rapier (24, 45, D:3) a +0 club (39, 3, D:3) a +0 animal skin (39, 4, D:3) a +0 animal skin (39, 5, D:3) a +0 whip of flaming a +0 robe (47, 31, D:3) a +0 leather armour (51, 40, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Estrawk's General Store a wand of flame (22/48) (156 gold) 4 fruits (78 gold) a +0 chain mail (58 gold) a cursed +0 leather armour (1 gold) a wand of random effects (10/48) (78 gold) a wand of iceblast (9/15) (169 gold) a +0 whip (32 gold) [Shop] Cangoxoch's Jewellery Boutique a cursed ring of loudness (63 gold) an uncursed ring of protection from cold (350 gold) a +4 ring of protection (504 gold) an uncursed ring of see invisible (210 gold) an uncursed ring of protection from magic (350 gold) a +5 ring of protection (770 gold) the cursed ring of Obbon {*Corrode +Fly rF+ MR+ Int-3} (176 gold) [ring of intelligence] It affects your intelligence (-3). It protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. It may corrode you when you take damage. It has a curse placed upon it. a +4 amulet of reflection (378 gold) the ring of Doors {rPois rC+ SInv} (464 gold) [ring of see invisible] It protects you from cold. It protects you from poison. It lets you see invisible. an uncursed ring of stealth (245 gold) a +1 ring of evasion (42 gold) a cursed ring of loudness (63 gold) an uncursed ring of protection from magic (350 gold) an uncursed ring of protection from cold (350 gold) [Shop] Zobaih's Antique Weapon Boutique a +0 club (21 gold) a +0 quarterstaff (84 gold) a +3 hunting sling of freezing (413 gold) a +0 whip (52 gold) a +0 long sword (73 gold) a +2 war axe of freezing (384 gold) a +0 shortbow (63 gold) a +0 hunting sling of freezing (98 gold) a +0 dagger (42 gold) a +0 dagger (42 gold) the +1 spear "Zunirghu" {pain, +Inv MR+ Str+7} (982 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+7). It affects your resistance to hostile enchantments. It lets you turn invisible. [Shop] Fiabb's Book Shop a book of Conjurations (330 gold) a book of Battle (440 gold) the Disquisition on Floating Evil Secrets (558 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Swiftness Charms/Air 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Airstrike Air 4 f - Tornado Air 9 a book of Callings (330 gold) a book of Geomancy (385 gold) a book of Necromancy (330 gold) a book of Enchantments (550 gold) a book of Frost (385 gold) [Shop] Vuilelyst's Book Emporium Sif Muna's Reference Book on Toxic Flames (759 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Inner Flame Hexes/Fire 3 d - Bolt of Fire Conjuration/Fire 6 e - Ring of Flames Charms/Fire 7 a Young Poisoner's Handbook (440 gold) the Incunabulum of Snow and Intoxication (852 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Bolt of Cold Conjuration/Ice 6 d - Ozocubu's Refrigeration Ice 6 a book of Misfortune (220 gold) a manual of Evocations (1214 gold) a book of Frost (385 gold) a book of Misfortune (220 gold) a book of Enchantments (550 gold) a Young Poisoner's Handbook (440 gold) a book of Misfortune (220 gold) a book of Geomancy (385 gold) (4, -2, D:4) a +0 flail (5, -5, D:4) a +0 leather armour (6, 8, D:4) 12 bolts (8, 0, D:4) a +0 dagger a +0 robe a +0 flail (9, 0, D:4) a +0 whip (29, 1, D:4) a +0 robe (29, 10, D:4) 30 arrows (40, 24, D:4) 20 stones (45, -6, D:4) a +0 short sword (45, 12, D:4) a +0 flail 5 exploding tomahawks a +0 short sword (46, 10, D:4) a +0 flail a +0 dagger a +0 robe (48, -6, D:4) a +0 lajatang (49, 6, D:4) 22 bolts (56, 27, D:4) 18 sling bullets Level 5 of the Dungeon (0, 12, D:5) a +0 dagger (1, 4, D:5) 14 sling bullets (5, 0, D:5) a +0 hunting sling (6, 10, D:5) a +0 chain mail (8, 8, D:5) 21 stones (8, 10, D:5) a +0 giant club (16, -14, D:5) a +0 club (21, 7, D:5) a +0 club (22, -29, D:5) a +0 falchion a +0 shortbow 15 arrows (22, 19, D:5) 22 stones (23, -6, D:5) a +0 trident a +0 scale mail (24, -27, D:5) an arrow (24, 11, D:5) a +0 chain mail a +1 flail of holy wrath (24, 18, D:5) a +0 ring mail (24, 31, D:5) a +0 ring mail (25, -5, D:5) a +0 whip a +0 ring mail (27, -23, D:5) an arrow (28, -9, D:5) a +0 leather armour a cursed -3 flail (33, 25, D:5) a +0 robe (34, -23, D:5) 27 bolts (50, -3, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) 10 gold pieces (2, 8, D:6) 11 gold pieces (10, -18, D:6) 14 gold pieces (17, -14, D:6) a meat ration (21, 25, D:6) 19 gold pieces (27, 28, D:6) 16 gold pieces (38, 30, D:6) 6 gold pieces (38, 32, D:6) 19 gold pieces (44, -2, D:6) 4 gold pieces