Ordine Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 31, D:1) a +0 dagger (3, 3, D:1) a +0 robe (4, 23, D:1) a +0 short sword (8, 26, D:1) a cursed +0 club (9, 28, D:1) a cursed -2 spear (12, 33, D:1) a +0 club a cursed -1 club (18, 21, D:1) a stone (19, 21, D:1) a stone (20, 21, D:1) a stone (21, 20, D:1) a stone (23, 20, D:1) a +1 dagger of draining (30, 20, D:1) a +0 flail (33, 29, D:1) a stone (34, 31, D:1) a +1 dagger of speed (35, 16, D:1) a +0 club (48, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -21, D:2) a +0 dagger (4, -23, D:2) a +0 club (9, -26, D:2) a +0 spear a +0 animal skin (10, -25, D:2) a cursed +0 hunting sling 28 stones a +0 club (11, -24, D:2) a stone (21, -37, D:2) a throwing net (24, -36, D:2) 15 stones (25, 11, D:2) 24 sling bullets (38, -10, D:2) a +0 club (39, -30, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 16 arrows (3, -16, D:3) 22 sling bullets (12, -14, D:3) a +0 club (19, -36, D:3) a +0 hand axe (29, -5, D:3) an uncursed ring of stealth a +0 whip (30, -5, D:3) a +0 spear (31, -5, D:3) a +0 spear (37, -29, D:3) 20 bolts (38, 1, D:3) 18 stones (44, -14, D:3) a +0 flail a +0 ring mail a +0 hand axe a +0 flail a +0 scale mail a +1 mace of protection a +0 leather armour (44, -8, D:3) a +0 flail a +0 leather armour (45, -7, D:3) a +0 hunting sling (47, -7, D:3) a cursed +0 leather armour (54, -42, D:3) a +0 club (54, -16, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 11 stones a +0 leather armour (1, 0, D:4) 4 stones (2, -1, D:4) a stone (3, 0, D:4) a stone (10, 4, D:4) a +0 hand axe (14, -13, D:4) 19 arrows (15, 14, D:4) 21 stones (31, -13, D:4) a +0 whip a +0 short sword a +0 mace (40, -23, D:4) a +0 ring mail (41, -16, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 27 arrows (3, -16, D:5) a poisoned tomahawk (3, -14, D:5) a +0 ring mail a +1 short sword of venom 4 poisoned tomahawks (9, -11, D:5) a +0 dagger a +0 robe (14, -24, D:5) a cursed +0 whip (42, 3, D:5) a +0 flail a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a cursed +0 dagger a +0 robe a +0 robe a +0 morningstar a +0 robe a cursed +3 battleaxe a +0 robe (9, 3, D:6) a +0 ring mail (10, -24, D:6) 29 arrows (19, -14, D:6) 25 stones (24, -19, D:6) a +0 scale mail (29, -21, D:6) 27 bolts (33, -18, D:6) 20 stones (41, -22, D:6) a +0 ring mail Level 7 of the Dungeon (0, 17, D:7) 21 sling bullets (1, -8, D:7) 24 sling bullets (1, 10, D:7) 11 stones (1, 20, D:7) 13 bolts (1, 34, D:7) a +0 giant club a +0 giant spiked club (2, 4, D:7) a +0 quarterstaff (3, -5, D:7) a +3 whip of venom the +8 rapier of Xolik {freeze, Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). an uncursed staff of poison (3, 31, D:7) a +0 leather armour (11, 27, D:7) an uncursed amulet of harm (13, 31, D:7) a cursed -2 trident (16, -6, D:7) a +0 shortbow 18 arrows (18, -6, D:7) an arrow (20, -6, D:7) an arrow (21, -6, D:7) an arrow (21, 25, D:7) a +0 mace (22, -15, D:7) 11 poisoned needles (22, -6, D:7) an arrow (22, 23, D:7) a +3 quarterstaff of chaos (28, 7, D:7) a +0 ring mail (35, 7, D:7) a +0 leather armour (35, 12, D:7) 2 arrows (35, 13, D:7) an arrow (35, 14, D:7) 8 stones (35, 15, D:7) an arrow (35, 17, D:7) an arrow (35, 19, D:7) a +0 shortbow 19 arrows (37, 7, D:7) a +0 mace a +0 scale mail a cursed -3 hand axe (37, 8, D:7) a +0 flail a +0 ring mail (41, 39, D:7) a +1 mace of crushing (42, 39, D:7) a +0 flail a +0 whip (44, -1, D:7) 16 stones (44, 35, D:7) a +0 war axe (44, 36, D:7) a +0 falchion a +1 hunting sling of velocity a +0 dagger a +0 club a +1 dagger of draining a cursed -1 robe a +0 club a +0 ring mail (44, 37, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 club (5, 10, D:8) a +0 falchion (20, 13, D:8) an uncursed ring of wizardry (20, 38, D:8) a +0 club a +0 ring mail a +0 morningstar a +0 giant club a +0 dire flail a cursed -1 leather armour a +0 falchion a +0 falchion (22, 34, D:8) a +2 ring of strength (25, 13, D:8) a +0 hat (27, 16, D:8) a +0 short sword (28, 14, D:8) a stone (29, 13, D:8) 2 stones a cursed -3 short sword (31, 10, D:8) a stone (31, 12, D:8) a +0 short sword (36, -1, D:8) a +0 hand axe (37, -2, D:8) a +0 hand axe (37, 0, D:8) a +0 hand axe (38, -1, D:8) a +0 hand axe Level 9 of the Dungeon [Shop] Wuisuuwk's Antique Weapon Emporium a +1 falchion of holy wrath (359 gold) the cursed +0 mace of the Distant Future {drain, rF+} (475 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It has a curse placed upon it. a +4 hand crossbow of velocity (788 gold) the +1 dagger of the Hidden Vale {freeze, +Fly rF+} (716 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It lets you fly. a +1 dagger of speed (377 gold) a +1 shortbow of freezing (359 gold) the +2 lajatang "Mogubiem" {slice, rN+ Str+4} (1510 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from negative energy. the +10 bardiche of Famux {freeze, rN++} (2427 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from negative energy. a +0 halberd of chopping (232 gold) a +1 great sword of flaming (542 gold) the +6 hunting sling of Instinct {velocity, Str+5 Dex+3} (1624 gold) Any stone fired from it inflicts extra damage. It affects your strength (+5). It affects your dexterity (+3). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (2064 gold) Any bolt fired from it inflicts extra damage. It lets you see invisible. (0, 0, D:9) a scroll of noise (16, -25, D:9) 18 sling bullets (16, -2, D:9) a +0 hat (27, -24, D:9) a +0 dagger (28, -23, D:9) a +2 scale mail of fire resistance (39, -10, D:9) an uncursed ring of protection from cold (43, -2, D:9) the +2 whip of Hacoym Gusy {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. (51, 9, D:9) 9 gold pieces (51, 10, D:9) a +0 buckler (52, 10, D:9) 17 stones (53, 10, D:9) 5 gold pieces (54, 10, D:9) 3 scrolls of silence (55, 9, D:9) 16 gold pieces (55, 10, D:9) a potion of might Level 10 of the Dungeon [Shop] Fomos's Gadget Emporium a wand of confusion (16/48) (175 gold) a wand of flame (19/48) (136 gold) a phantom mirror (390 gold) a lightning rod (4/4) (520 gold) a wand of flame (35/48) (240 gold) a crystal ball of energy (260 gold) a lightning rod (4/4) (520 gold) a box of beasts (260 gold) a lightning rod (4/4) (520 gold) (0, 0, D:10) a +0 rapier (3, 6, D:10) a +0 blowgun 2 poisoned needles (4, 5, D:10) a +0 dagger a +0 short sword (5, -9, D:10) an uncursed ring of wizardry (5, 5, D:10) a +3 demon trident 6 javelins a +0 dagger (6, 5, D:10) a -3 ring of intelligence a +2 ring mail of cold resistance a +0 dagger (7, 5, D:10) a stone (14, 1, D:10) a +4 morningstar a +0 robe a +2 whip of venom a +0 club a +0 falchion a +0 robe 3 stones a +0 falchion a +0 robe (14, 2, D:10) a +0 short sword (16, -35, D:10) a +0 giant spiked club a +0 giant club (24, -37, D:10) an uncursed staff of wizardry (25, -20, D:10) a +0 spear a +0 animal skin (27, -34, D:10) a +0 shortbow 10 arrows (27, 2, D:10) a +0 hand axe (28, 1, D:10) a +0 mace (29, -33, D:10) an arrow (29, 2, D:10) a +0 leather armour (30, -32, D:10) an arrow (31, -31, D:10) an arrow (39, -4, D:10) 25 arrows (45, -37, D:10) a +0 ring mail (45, -19, D:10) a +0 shortbow 13 arrows (46, -19, D:10) a +0 giant club a +0 giant spiked club (47, -19, D:10) an arrow Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 scimitar of flaming (1, 0, D:11) a +0 hand axe (2, 0, D:11) a cursed +0 robe a +0 dagger (15, -17, D:11) a +0 robe a +0 hand axe (16, -24, D:11) 24 stones (19, -21, D:11) a +0 robe a +0 battleaxe (19, -20, D:11) a +1 robe of fire resistance a cursed +1 battleaxe (20, 18, D:11) 6 bolts (32, -14, D:11) a +0 dagger (32, -12, D:11) a +0 hand axe (33, -14, D:11) a +0 leather armour a +0 dagger (34, 11, D:11) a +0 pair of boots (35, -23, D:11) 17 bolts (36, -2, D:11) a +0 war axe 2 throwing nets a +0 ring mail (37, -1, D:11) a +0 dagger a +0 halberd a +0 chain mail (41, -19, D:11) a +0 quarterstaff (42, 16, D:11) a +0 robe (44, -16, D:11) a +0 robe a +0 dagger (45, -16, D:11) a +0 robe a +0 dagger (46, -15, D:11) a +0 trident Level 12 of the Dungeon (0, 0, D:12) 11 stones (5, -28, D:12) a +0 short sword a +0 plate armour (5, -27, D:12) a cursed -1 battleaxe a +0 plate armour (5, -26, D:12) a +0 chain mail of magic resistance a +0 dagger a +0 robe (6, -37, D:12) a +0 club (6, -29, D:12) a +0 dagger a +0 robe (6, -26, D:12) a +0 whip (6, -25, D:12) a +0 hand axe (6, -16, D:12) a +0 leather armour a +0 dagger a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (7, -24, D:12) a +0 ring mail (7, -16, D:12) a +0 robe a +0 dagger (7, -15, D:12) a cursed +0 plate armour a +0 war axe a +0 flail (7, -14, D:12) a +0 trident (10, -5, D:12) a +0 club (11, -18, D:12) 5 exploding tomahawks (12, -17, D:12) a +0 robe a +0 flail a +0 chain mail a tomahawk a +0 dagger a +0 dagger (12, 10, D:12) a +0 flail (13, -16, D:12) a +1 leather armour of fire resistance a +0 leather armour a +0 whip a +0 flail a +0 scale mail 2 tomahawks a +0 short sword a +0 short sword (13, -15, D:12) a +0 chain mail a +0 mace (13, -14, D:12) a +0 trident (14, -43, D:12) the +9 falchion "Xuimn" {slice, MR+ Dex+2 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It affects your resistance to hostile enchantments. It makes you more stealthy. (14, -17, D:12) a +0 leather armour 2 tomahawks (14, -16, D:12) a cursed +0 hand axe a +0 war axe a cursed -3 dagger a +0 robe of the Archmagi (23, 0, D:12) 22 arrows (26, -2, D:12) 7 stones (36, -44, D:12) a +0 ring mail (36, 6, D:12) a +0 leather armour a +1 rapier of speed (42, -37, D:12) 26 stones (47, -11, D:12) a +0 giant spiked club (49, -27, D:12) a +0 dire flail a +0 giant club (52, -34, D:12) a +0 scale mail Level 13 of the Dungeon (0, 0, D:13) a +0 flail (2, 13, D:13) a +0 flail 4 tomahawks (5, 4, D:13) 8 stones (6, 17, D:13) a tomahawk (10, 4, D:13) 21 stones (12, 3, D:13) an arrow (13, 3, D:13) 2 arrows (14, 3, D:13) 2 arrows 2 tomahawks (15, -9, D:13) 17 bolts (15, 2, D:13) an arrow (16, -7, D:13) a +0 short sword an arrow (17, -7, D:13) a +0 short sword a +0 chain mail a +0 club a +0 ring mail a +0 short sword a +0 leather armour a +0 flail a +0 chain mail (18, -7, D:13) 4 arrows (19, -7, D:13) 2 arrows (20, -7, D:13) a +0 dagger a +0 robe 2 arrows (21, -8, D:13) an arrow (21, -7, D:13) a +0 club 4 tomahawks a +0 ring mail (22, -8, D:13) an uncursed staff of power a +1 longbow of flaming a +0 centaur barding (23, -7, D:13) an arrow (29, 1, D:13) a +0 rapier (29, 12, D:13) a book of Air a book of Geomancy a book of Cantrips (31, 7, D:13) 12 bolts (32, 23, D:13) a +3 hand axe 3 tomahawks a +0 plate armour (33, 19, D:13) 21 bolts (37, 4, D:13) 5 stones (45, -8, D:13) a +0 giant spiked club a cursed -1 giant spiked club (45, 21, D:13) a cursed -3 giant club a +0 giant club (48, 21, D:13) 12 sling bullets Level 14 of the Dungeon [Shop] Onaujim's Weapon Emporium a +0 club (17 gold) a +4 glaive of venom (506 gold) a +0 morningstar (68 gold) a +1 scythe of venom (180 gold) 6 tomahawks of returning (102 gold) a +0 blowgun (42 gold) a +1 demon blade of electrocution (756 gold) a +0 spear of freezing (125 gold) a +1 flail of draining (226 gold) a +1 flail of holy wrath (226 gold) (0, 0, D:14) an uncursed ring of fire (1, 6, D:14) 26 stones (3, -14, D:14) a +0 dagger (4, 13, D:14) 4 needles of sleeping (6, 16, D:14) a wand of confusion (19/48) (7, 10, D:14) 19 stones (11, -14, D:14) a +0 giant club a +0 giant spiked club (12, -34, D:14) a cursed -3 shortbow 19 arrows (13, -35, D:14) a +0 shortbow 19 arrows (13, -34, D:14) a +0 shortbow 10 arrows (14, -35, D:14) a +0 shortbow 24 arrows (15, -35, D:14) an arrow (16, -36, D:14) a +2 shortbow of velocity 13 arrows (17, -35, D:14) an arrow (19, -25, D:14) 21 arrows a +0 shortbow (21, -36, D:14) a +0 mace a +0 leather armour a +0 club a +0 dagger a +0 robe (21, -35, D:14) a +0 mace a +0 leather armour (21, -24, D:14) an arrow (23, -6, D:14) a +0 giant club a +0 giant spiked club (25, -5, D:14) 9 stones (26, -22, D:14) an arrow (26, -21, D:14) 2 arrows (26, -15, D:14) 14 stones (27, -3, D:14) a cursed +0 flail (28, -23, D:14) an arrow (29, -24, D:14) an arrow (30, -26, D:14) a +0 shortbow 17 arrows (30, -25, D:14) an arrow (31, -26, D:14) a +0 shortbow a +0 shortbow a +0 shortbow 63 arrows (31, -25, D:14) 3 arrows (32, -26, D:14) a +0 shortbow 13 arrows (32, -25, D:14) a cursed +0 shortbow a cursed -1 longbow 34 arrows (40, -10, D:14) a cursed +0 giant club (42, -10, D:14) a +0 robe (44, 3, D:14) a +0 giant club Level 15 of the Dungeon (0, 0, D:15) a +0 great mace a +0 shortbow a +0 leather armour (4, 18, D:15) a +0 dagger a +2 robe of positive energy (7, 10, D:15) a +0 dagger a +0 robe (8, 4, D:15) a +0 shortbow (9, 21, D:15) a curare-tipped needle (13, -8, D:15) an uncursed ring of flight (13, 18, D:15) a curare-tipped needle (14, 18, D:15) a curare-tipped needle (15, 18, D:15) 2 curare-tipped needles (15, 34, D:15) a +1 scimitar of flaming (16, 17, D:15) a +2 short sword of distortion a +0 blowgun a curare-tipped needle (19, 21, D:15) a curare-tipped needle (20, 8, D:15) a +0 shortbow a wand of paralysis (9/24) a +0 shortbow a +2 shortbow of freezing 50 arrows (20, 9, D:15) 3 large rocks 4 arrows (21, 8, D:15) a +0 shortbow 12 arrows (21, 9, D:15) a +0 shortbow 15 arrows (21, 10, D:15) a +0 shortbow 10 arrows (21, 11, D:15) an arrow (22, 12, D:15) 2 arrows (23, 13, D:15) an arrow (24, 14, D:15) an arrow (25, 15, D:15) a +0 long sword a +0 leather armour (25, 43, D:15) a +0 falchion (29, 36, D:15) a book of Power (34, 6, D:15) a cursed -2 quarterstaff a +0 shortbow 16 arrows (39, 2, D:15) 22 stones (40, 21, D:15) a +0 giant spiked club (40, 22, D:15) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 dire flail a +0 giant club a +0 spear a +0 robe (40, 25, D:15) 28 stones (41, 22, D:15) a +0 dagger a +2 robe of the Archmagi (41, 39, D:15) an arrow (43, 18, D:15) a +0 rapier (43, 38, D:15) a cursed -3 shortbow 16 arrows the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Uguolur's Weapon Boutique a +1 whip of freezing (195 gold) the cursed +1 battleaxe of Valuable Assets {speed, *Slow rElec Str+2 Int+2} (651 gold) Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your intelligence (+2). It insulates you from electricity. It may slow you when you take damage. It has a curse placed upon it. a +1 flail of protection (190 gold) a +0 hand axe of chopping (110 gold) 12 sling bullets (102 gold) a +1 fustibalus of freezing (578 gold) a +6 long sword of holy wrath (651 gold) a +2 quarterstaff of protection (285 gold) (0, 0, Orc:1) a +0 short sword a +0 plate armour a +0 mace (0, 1, Orc:1) a +0 plate armour a +0 scimitar (1, 1, Orc:1) a +0 chain mail 4 tomahawks a +0 hand axe (2, -1, Orc:1) a +0 giant spiked club a +0 chain mail 18 bolts a +0 arbalest a +0 war axe (2, 0, Orc:1) a +3 plate armour of cold resistance a +2 long sword (2, 1, Orc:1) a +0 ring mail a +0 mace (3, -2, Orc:1) a +0 dagger a +0 animal skin (6, 4, Orc:1) a +0 leather armour a +0 hand axe (7, 2, Orc:1) a cursed +0 robe a +0 dagger (9, 1, Orc:1) a +0 chain mail a +0 trident (11, 0, Orc:1) a +0 robe a +3 dagger (12, -1, Orc:1) a +0 leather armour a +0 falchion a +0 hand axe (13, -1, Orc:1) a +0 hand axe a +0 chain mail a +0 dire flail (48, -49, Orc:1) a tomahawk (49, -49, Orc:1) a +0 chain mail of magic resistance a +0 trident (49, -48, Orc:1) a large rock 5 tomahawks (50, -48, Orc:1) a large rock (51, -51, Orc:1) a +0 dagger a +0 robe (51, -49, Orc:1) a +0 dagger a +0 robe (52, -48, Orc:1) 3 large rocks a +0 short sword a +0 plate armour (52, -47, Orc:1) a +0 dagger a +0 robe (62, -43, Orc:1) a +0 club a +0 ring mail (63, -44, Orc:1) a +0 club (63, -43, Orc:1) a +0 club a +0 leather armour (63, -42, Orc:1) a +0 giant spiked club (64, -43, Orc:1) a +0 trident a +0 chain mail Level 2 of the Orcish Mines [Shop] Huawekor's Jewellery Emporium the ring "Muofiubo" {rPois Str+3 Int+3} (398 gold) [ring of strength] It affects your strength (+3). It affects your intelligence (+3). It protects you from poison. an uncursed ring of fire (300 gold) a cursed ring of teleportation (54 gold) an uncursed amulet of the gourmand (360 gold) an uncursed ring of stealth (210 gold) an uncursed ring of fire (300 gold) an uncursed ring of flight (210 gold) an uncursed ring of protection from magic (300 gold) the ring "Eseutoj" {rCorr rElec rC- MR++ Str-5} (298 gold) [ring of resist corrosion] It affects your strength (-5). It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. [Shop] Somaqasm's Antique Armour Shoppe a +0 pair of gloves (157 gold) a +1 buckler of protection (577 gold) a +0 leather armour (70 gold) a +1 chain mail of fire resistance (577 gold) a +0 chain mail (157 gold) a +0 robe of magic resistance (269 gold) a +0 ring mail (140 gold) a +3 ring mail of magic resistance (910 gold) a +0 chain mail (157 gold) a +0 chain mail (157 gold) a +0 leather armour (70 gold) [Shop] Ziunug's General Store a +0 battleaxe (91 gold) a scroll of vulnerability (105 gold) 19 arrows (53 gold) a +0 scale mail (56 gold) a scroll of teleportation (42 gold) a scroll of fear (49 gold) a scroll of fog (28 gold) 11 stones (15 gold) a +0 leather armour (28 gold) a scroll of fear (49 gold) a royal jelly (28 gold) a +2 scale mail of fire resistance (294 gold) a +0 leather armour (28 gold) [Shop] Toon's Antique Weapon Emporium a +3 arbalest (860 gold) the +8 hand axe of Apou {chop, *Corrode rN+ MR- Dex+9 SInv} (2760 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+9). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. It may corrode you when you take damage. a +0 short sword (120 gold) a +0 glaive (260 gold) a cursed -2 trident (4 gold) a +0 arbalest (180 gold) a +0 scimitar of freezing (368 gold) (0, 0, Orc:2) a +5 morningstar (2, -20, Orc:2) a +0 flail a +0 leather armour a +0 hand axe (2, -19, Orc:2) a +0 dire flail a +0 plate armour (3, -20, Orc:2) a +0 flail a cursed -1 club (4, -19, Orc:2) a +0 scale mail (5, -18, Orc:2) a +0 war axe a +0 ring mail (7, -17, Orc:2) a +0 mace a +0 chain mail (8, -16, Orc:2) a +1 war axe of electrocution a +0 ring mail of cold resistance (9, -16, Orc:2) a +1 war axe of chopping a +0 chain mail a +2 vampiric battleaxe a +0 plate armour (11, -10, Orc:2) a +0 giant spiked club (14, -14, Orc:2) a +0 giant club (20, -21, Orc:2) a +0 club a +0 robe of fire resistance a +0 dagger (21, -18, Orc:2) a +0 robe a +0 dagger a +0 flail a +0 chain mail a +0 mace a +0 whip (21, -17, Orc:2) a +0 mace a +0 leather armour a +0 hand axe a +0 scale mail a +0 mace a +0 leather armour a +0 club a +0 plate armour a +0 long sword (22, -22, Orc:2) a +0 robe a +0 dagger (22, -18, Orc:2) a +2 falchion of draining a +0 dagger a +0 robe a +0 mace a +0 robe a +0 dagger a +0 flail a +0 ring mail a +0 hand axe a +0 plate armour a +1 dire flail (22, -4, Orc:2) a +0 short sword a +0 chain mail a tomahawk (23, -22, Orc:2) a +0 giant spiked club (23, -21, Orc:2) 2 bolts 8 tomahawks (23, -18, Orc:2) a +0 leather armour a +0 whip a tomahawk a +0 dagger a +0 flail a +0 plate armour of fire resistance a +0 long sword (23, -4, Orc:2) a tomahawk a +0 giant spiked club (23, -2, Orc:2) a +3 battleaxe 4 tomahawks a +0 chain mail (24, -24, Orc:2) a +0 ring mail a +0 club a +0 whip a cursed +0 plate armour a +0 scimitar (24, -23, Orc:2) a +0 war axe a +0 plate armour a +0 leather armour a +0 war axe (24, -22, Orc:2) a +0 spear a +2 flail of venom (24, -5, Orc:2) a tomahawk (24, -4, Orc:2) a +0 trident a +0 chain mail (25, -26, Orc:2) a +0 giant club (25, -24, Orc:2) a +2 trident of protection (25, -22, Orc:2) a +0 short sword a +0 chain mail a +0 chain mail 3 tomahawks a +0 halberd (26, -23, Orc:2) a +0 mace a +0 ring mail a +0 club a +2 vampiric trident (26, -22, Orc:2) a +0 halberd a +0 hand axe (28, -22, Orc:2) a +0 leather armour (34, -21, Orc:2) an uncursed ring of protection from cold (34, -7, Orc:2) a +0 whip a cursed +0 chain mail a +0 hand axe a +0 chain mail a +0 club a +0 falchion a +0 flail a +0 flail (35, -8, Orc:2) a +0 dagger (35, -7, Orc:2) a +0 dagger a +0 leather armour a +0 club a +0 mace a cursed +0 robe a +0 dagger a +0 plate armour a +0 hand axe a +0 giant club (36, -15, Orc:2) a +0 dire flail a +0 dire flail Level 1 of the Lair of Beasts [Shop] Qaj Zufuteo's Antique Armour Shoppe a +3 chain mail of positive energy (634 gold) a +3 chain mail of magic resistance (715 gold) a +2 robe of fire resistance (477 gold) a +2 robe of positive energy (396 gold) a +2 ring mail of fire resistance (567 gold) +1 acid dragon scales (1269 gold) a +4 scale mail of magic resistance (837 gold) [Shop] Nezamus's Armour Shoppe a +2 robe (203 gold) a +2 naga barding of stealth (640 gold) a +3 plate armour of cold resistance (720 gold) the +4 scale mail "Noit" {Int+4} (630 gold) It affects your intelligence (+4). a +1 robe of cold resistance (203 gold) a +0 naga barding of stealth (480 gold) (0, 0, Lair:1) 20 stones (5, 2, Lair:1) a +0 robe (9, -10, Lair:1) a book of Cantrips (17, -4, Lair:1) a +0 flail (19, 15, Lair:1) a +0 whip (21, -34, Lair:1) 2 scrolls of random uselessness (25, -12, Lair:1) a +2 ring of dexterity (28, 10, Lair:1) 13 stones (31, -34, Lair:1) a wand of disintegration (19/24) (35, -18, Lair:1) 22 arrows (38, -33, Lair:1) 28 stones (52, -8, Lair:1) the +6 scale mail of Winter {rC+ Int+4} It affects your intelligence (+4). It protects you from cold. the +0 leather armour of Sin {-Cast Dex+9 Slay+5} It affects your dexterity (+9). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It prevents spellcasting. a +1 cloak of poison resistance the +8 plate armour "Yjopeme" {rElec rPois rC- MR+} It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +1 pair of boots of flying a +0 cloak (53, -3, Lair:1) 25 bolts (56, -31, Lair:1) a scroll of noise (57, 14, Lair:1) 21 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) a +3 ring of intelligence (1, -3, Lair:2) a +0 hand axe (4, -7, Lair:2) a +0 hunting sling (10, 16, Lair:2) a +0 ring mail (13, 10, Lair:2) a +0 pair of gloves (16, 4, Lair:2) 15 bolts (19, 11, Lair:2) a +0 war axe (21, -10, Lair:2) 3 needles of sleeping (22, 36, Lair:2) a +0 hand crossbow (26, -2, Lair:2) 16 bolts (26, 3, Lair:2) a +0 short sword (27, 24, Lair:2) 13 bolts 14 stones (29, 20, Lair:2) 13 stones (32, 29, Lair:2) 18 sling bullets (32, 35, Lair:2) 15 poisoned needles (44, 17, Lair:2) a +0 scimitar (45, 5, Lair:2) a +0 ring mail of cold resistance Level 3 of the Lair of Beasts (0, 0, Lair:3) 29 sling bullets (2, -30, Lair:3) a +0 chain mail (7, 2, Lair:3) a +2 quarterstaff of crushing (18, 16, Lair:3) 16 stones (28, 2, Lair:3) a +0 hand crossbow (48, -19, Lair:3) 15 arrows (51, -11, Lair:3) a +0 flail (51, -9, Lair:3) a +0 war axe (51, -7, Lair:3) a +0 dire flail (52, -9, Lair:3) a +0 hand axe (56, 4, Lair:3) 19 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 16 stones (15, 32, Lair:4) a +0 ring mail (16, 48, Lair:4) a +0 leather armour (39, -6, Lair:4) a +0 war axe (44, -4, Lair:4) 14 stones (49, 12, Lair:4) 11 poisoned needles (54, 38, Lair:4) 22 arrows (60, 19, Lair:4) 27 stones (63, -9, Lair:4) 16 stones (63, 22, Lair:4) 22 arrows (64, 1, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) 17 stones (2, 21, Lair:5) the +4 ring mail "Hoaph" {rC- rN+ Str+3 SInv} It affects your strength (+3). It makes you vulnerable to cold. It protects you from negative energy. It lets you see invisible. the +1 leather armour "Oterizaf" {rElec rPois Dex-2 SInv} It affects your dexterity (-2). It insulates you from electricity. It protects you from poison. It lets you see invisible. an uncursed staff of summoning (8, 24, Lair:5) a +0 whip (46, -2, Lair:5) 22 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of noise (8, 4, Lair:6) a +0 scale mail (12, 2, Lair:6) a +0 scale mail (14, -6, Lair:6) 15 poisoned needles (16, 6, Lair:6) 19 stones (16, 13, Lair:6) 19 stones (19, -12, Lair:6) a +0 halberd (26, -1, Lair:6) a potion of degeneration (35, 10, Lair:6) 5 javelins (39, -6, Lair:6) 5 stones (57, -16, Lair:6) a +0 war axe (58, -16, Lair:6) an uncursed staff of summoning (58, -15, Lair:6) a +0 giant spiked club (58, -2, Lair:6) 24 stones (60, -14, Lair:6) a +0 dagger (60, -13, Lair:6) a potion of degeneration Level 1 of the Swamp (0, 0, Swamp:1) 27 gold pieces (1, 0, Swamp:1) a +0 war axe (2, 17, Swamp:1) 7 poisoned needles (3, 12, Swamp:1) a +0 spear a +0 buckler (9, 0, Swamp:1) 16 poisoned needles (11, -10, Swamp:1) 18 gold pieces (16, 4, Swamp:1) 16 sling bullets (24, -6, Swamp:1) a +0 ring mail (24, 21, Swamp:1) a swamp drake corpse (26, 18, Swamp:1) a bog body corpse (skeletalised by now) (27, 18, Swamp:1) an alligator corpse (skeletalised by now) (27, 20, Swamp:1) a swamp dragon corpse (skeletalised by now) (27, 25, Swamp:1) an alligator corpse (skeletalised by now) (28, 20, Swamp:1) a swamp dragon corpse (skeletalised by now) (28, 25, Swamp:1) an alligator corpse (skeletalised by now) (29, 8, Swamp:1) 26 arrows (29, 20, Swamp:1) a bog body corpse (skeletalised by now) (32, -14, Swamp:1) 12 gold pieces (34, 4, Swamp:1) a +0 spear (44, 1, Swamp:1) 28 stones (46, 13, Swamp:1) a wand of iceblast (3/15)