Ordine Level 1 of the Dungeon (12, 1, D:1) 14 bolts (13, 6, D:1) 32 sling bullets (13, 28, D:1) a +0 dagger (14, 16, D:1) a +0 robe (15, 4, D:1) a +0 dagger (18, -4, D:1) a +0 dagger a stone (19, 2, D:1) a stone (26, 25, D:1) a +0 short sword (28, 0, D:1) a stone (29, 0, D:1) a stone (31, 5, D:1) a +0 whip (32, 17, D:1) a +0 club (34, 9, D:1) a +0 dagger (34, 20, D:1) a +0 club (35, 0, D:1) a +0 club (39, 8, D:1) a +0 leather armour (42, 15, D:1) a +0 whip (45, -4, D:1) a +0 robe (46, -1, D:1) a +0 naga barding (48, 13, D:1) a cursed -2 short sword (49, -9, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hat (4, 0, D:2) 14 stones (39, 0, D:2) a +0 leather armour (45, 2, D:2) 23 arrows (50, 21, D:2) a +1 whip of venom Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (10, -9, D:3) a +0 trident (11, -44, D:3) a +0 ring mail (13, -43, D:3) a +0 flail (13, -7, D:3) a +0 spear (13, -4, D:3) 31 stones (14, 10, D:3) a +0 giant club (21, -44, D:3) 24 stones (21, -36, D:3) 23 stones (24, -41, D:3) 16 sling bullets (24, -39, D:3) a +0 hand axe (27, -35, D:3) a +0 chain mail a +0 hand axe (31, -17, D:3) a +0 dagger (31, -9, D:3) a +0 rapier (31, -8, D:3) a +0 club (32, -15, D:3) a cursed +0 mace (35, -20, D:3) 22 stones (37, -33, D:3) a scroll of noise (37, 3, D:3) 2 tomahawks (38, -1, D:3) 22 arrows (39, -16, D:3) a +0 club (40, -16, D:3) 2 poisoned needles (40, -10, D:3) a poisoned needle (40, -9, D:3) a +0 blowgun 11 poisoned needles (43, -11, D:3) a +0 club (44, -20, D:3) 16 stones (44, -11, D:3) a +0 dagger a +0 club a +0 animal skin a +0 mace (44, 5, D:3) a +0 club (48, -6, D:3) a +0 club a +0 dagger Level 4 of the Dungeon [Shop] Joeno's Weapon Shoppe 15 bolts (42 gold) a +0 quarterstaff of crushing (112 gold) a +1 rapier of protection (165 gold) a +0 dagger (28 gold) a +2 war axe of venom (226 gold) a +0 dagger (28 gold) a +2 scythe of slicing (231 gold) the +8 morningstar of Popular Demand {protect, +Rage MR+ Dex-5} (705 gold) It protects the one who uses it against injury (+AC on strike). It affects your dexterity (-5). It affects your resistance to hostile enchantments. It lets you go berserk. 8 tomahawks (56 gold) a +3 great sword of electrocution (464 gold) a +4 broad axe of electrocution (448 gold) a +0 short sword (42 gold) a +0 quarterstaff (56 gold) (11, 17, D:4) a cursed -3 hand axe (21, -1, D:4) a +0 war axe (25, 12, D:4) 17 arrows (41, 10, D:4) a +0 robe (44, 16, D:4) 20 sling bullets (51, -1, D:4) 13 stones Level 5 of the Dungeon (0, 0, D:5) 20 stones (4, -18, D:5) a +0 leather armour a +0 hand axe (11, -10, D:5) 3 needles of paralysis (14, -37, D:5) a +0 leather armour (14, -20, D:5) a +0 mace (16, -14, D:5) a wand of random effects (34/48) (23, -19, D:5) a +0 war axe (24, -18, D:5) a +3 quarterstaff (32, -34, D:5) a +2 dire flail of pain a +0 scale mail (43, -37, D:5) 23 bolts (44, -5, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a cursed +0 helmet (16, 15, D:6) 22 stones (18, 7, D:6) 13 stones (21, 29, D:6) 19 stones (23, 5, D:6) a +0 flail (24, 4, D:6) a +0 spear (25, 2, D:6) a +0 whip (26, 5, D:6) a +0 spear (34, 10, D:6) a +2 flail of crushing (36, 8, D:6) a +0 giant club (42, 29, D:6) 23 stones (45, 32, D:6) a +0 leather armour (48, 1, D:6) a +0 plate armour a +0 battleaxe (55, 6, D:6) a +0 flail (56, 6, D:6) a cursed +5 great sword of freezing a +0 robe a +0 long sword a +0 robe (60, 17, D:6) 18 stones (61, 4, D:6) a +0 robe a cursed +0 battleaxe Level 7 of the Dungeon [Shop] Qeefath's Food Emporium (Shop contents are unknown) (0, 0, D:7) a scroll of remove curse (1, -9, D:7) an uncursed ring of poison resistance (7, -3, D:7) 10 gold pieces (12, -2, D:7) 14 gold pieces (13, -7, D:7) a +0 whip (unseen) (14, 3, D:7) a +0 hand crossbow (52, 17, D:7) a +0 club the Ecumenical Temple