Ordine Level 1 of the Dungeon (0, 0, D:1) a +0 spear (5, -9, D:1) a +0 dagger (15, 13, D:1) 22 sling bullets (23, 13, D:1) a +0 robe (27, 27, D:1) 23 sling bullets (43, 38, D:1) a +0 club (44, 17, D:1) a +0 robe (55, -20, D:1) a +0 flail (63, -14, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 whip (9, 2, D:2) a +0 hunting sling (12, 6, D:2) 28 arrows (18, 0, D:2) 17 bolts (25, 9, D:2) 26 stones (28, 18, D:2) 17 stones (29, 19, D:2) a potion of degeneration (36, 17, D:2) a +0 whip (38, 0, D:2) 8 stones (44, -24, D:2) a +0 club (48, -20, D:2) a +0 short sword Level 3 of the Dungeon (6, 23, D:3) a +0 hunting sling 26 sling bullets (9, 34, D:3) a +0 hand axe of draining a +1 mace a +0 leather armour (11, 6, D:3) 21 stones (14, -3, D:3) a +0 dagger (14, 43, D:3) a +0 hunting sling (15, 10, D:3) a cursed -1 hunting sling (19, -8, D:3) a +0 flail (26, -1, D:3) a +0 mace of protection (27, -4, D:3) a +0 chain mail a +0 dagger (27, -3, D:3) a +0 club (27, -2, D:3) a +0 chain mail a +0 mace (28, 34, D:3) a +0 flail (29, 34, D:3) a cursed +0 leather armour (30, 34, D:3) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe (33, 19, D:3) a +0 leather armour (33, 20, D:3) a +0 hand axe a +0 ring mail a +0 flail of venom a +0 leather armour a +0 scale mail (40, 5, D:3) 22 sling bullets (40, 10, D:3) a +0 whip (42, 8, D:3) a +0 club (44, 9, D:3) a cursed -1 short sword 2 stones Level 4 of the Dungeon (0, 0, D:4) 17 stones (5, -5, D:4) a +0 leather armour (17, -47, D:4) 8 gold pieces (17, -37, D:4) 19 bolts (19, -13, D:4) a +1 scythe of venom (34, -4, D:4) a +0 dagger a +0 robe (39, -39, D:4) a +0 scale mail (40, -33, D:4) a +0 chain mail a +0 flail (44, -34, D:4) a +0 falchion of slicing (48, -34, D:4) a +0 robe a +0 dagger (50, -33, D:4) a +0 leather armour a cursed +0 club (54, -9, D:4) an arrow (54, -8, D:4) an arrow (54, -7, D:4) 2 arrows (54, -2, D:4) a +0 shortbow 12 arrows Level 5 of the Dungeon (0, 0, D:5) 16 sling bullets (3, 25, D:5) a +0 robe (8, 25, D:5) a +0 club (8, 26, D:5) a +0 club a +0 leather armour (12, 28, D:5) a +0 scythe a +0 robe (20, 35, D:5) 23 stones (35, 4, D:5) 22 bolts (35, 18, D:5) 21 stones (35, 36, D:5) a +0 war axe (35, 40, D:5) a +0 falchion a +0 leather armour (39, 53, D:5) an arrow (40, 52, D:5) a +0 shortbow 27 arrows (42, 26, D:5) a +0 ring mail (43, 1, D:5) a +0 hand axe (47, 29, D:5) a +0 spear (47, 51, D:5) an arrow (48, 51, D:5) an arrow (51, 21, D:5) a +0 chain mail a +0 hand axe (54, 13, D:5) a +0 long sword (54, 31, D:5) 8 stones (54, 41, D:5) a +0 dagger a +0 robe (57, 19, D:5) a +0 halberd (60, 18, D:5) a +0 flail (60, 21, D:5) a +0 club Level 6 of the Dungeon [Shop] Ticen's Antique Weapon Shop a +0 spear (84 gold) a +0 spear (84 gold) a +0 flail (98 gold) a +0 short sword (84 gold) a cursed -2 rapier (2 gold) a +1 falchion of slicing (322 gold) a +0 dagger (56 gold) a +0 war axe (98 gold) a +0 great sword (182 gold) a +0 flail (98 gold) a +0 halberd (112 gold) (0, 0, D:6) 17 sling bullets (7, 54, D:6) a +0 ring mail (8, 21, D:6) a wand of random effects (21) (10, 46, D:6) a cursed -2 rapier (10, 47, D:6) 17 stones (18, 18, D:6) 25 stones (25, 34, D:6) 17 stones (28, 24, D:6) 29 stones (34, 37, D:6) a +0 giant spiked club (34, 40, D:6) 29 arrows a +0 club a +0 shortbow (35, 44, D:6) a cursed +0 robe a +0 flail (36, 25, D:6) a +0 dire flail a +0 plate armour (38, 36, D:6) an arrow (40, 27, D:6) a cursed -1 hand axe (53, 37, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 3 large rocks (1, 4, D:7) 4 arrows (3, 10, D:7) 6 poisoned needles (23, -13, D:7) a -2 ring of strength (27, -11, D:7) a +0 great sword (29, -17, D:7) a +1 trident of flaming (39, 3, D:7) an uncursed ring of stealth (41, 7, D:7) 26 arrows (43, -5, D:7) 22 sling bullets (44, 19, D:7) a +0 shortbow 8 arrows Level 8 of the Dungeon [Shop] Vuaffuam's Antique Weapon Shoppe a +0 club (31 gold) a +0 falchion (93 gold) a +0 falchion (93 gold) a +0 long sword (108 gold) a +0 hunting sling (46 gold) a cursed -3 halberd (3 gold) the +10 morningstar "Eos" {elec, Halo rElec} (2294 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +0 scythe (93 gold) a +1 flail of venom (347 gold) a +0 quarterstaff (124 gold) a cursed -2 club (3 gold) (0, 0, D:8) a +0 flail a cursed +0 chain mail a +0 short sword a +3 scale mail (1, 0, D:8) a +0 flail a +0 scale mail (6, -11, D:8) a +0 dagger a +0 robe (19, 10, D:8) the +0 short sword of the Hawk {pierce, *Drain +Inv +Fly MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you fly. It causes draining when unequipped. (26, 13, D:8) a +0 quarterstaff (28, -22, D:8) a +0 flail a +0 leather armour a +0 hand axe of flaming a +0 scale mail (28, 7, D:8) 8 tomahawks (30, 1, D:8) a +0 hand axe (31, -22, D:8) a +0 giant club a +0 giant club a +0 club (33, -31, D:8) 11 poisoned needles (34, -18, D:8) a +0 giant club (34, 13, D:8) a +0 giant club (35, -22, D:8) a +0 short sword a +0 leather armour (36, 13, D:8) a +0 shortbow 22 arrows (41, 10, D:8) an arrow (42, -33, D:8) a +0 trident (44, -21, D:8) 18 arrows (47, -13, D:8) a +0 cloak (47, -8, D:8) a +0 flail a +0 mace a +0 leather armour a cursed -2 whip a +0 ring mail (47, -7, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (2, 7, D:9) a +0 plate armour (7, -20, D:9) a +0 giant spiked club a +0 giant spiked club (16, -10, D:9) 16 stones (22, -22, D:9) 3 stones (23, -22, D:9) 2 stones (24, -23, D:9) a +0 club (24, -22, D:9) a stone (26, -22, D:9) a +0 short sword (34, 1, D:9) 14 arrows (37, -26, D:9) a +0 robe (43, 4, D:9) a +0 flail a +0 spear (44, 3, D:9) a +0 flail (44, 4, D:9) a +0 flail (47, -2, D:9) 24 bolts (53, 8, D:9) a +0 chain mail (59, 15, D:9) a +0 chain mail a +0 flail (66, -12, D:9) a +0 cloak Level 10 of the Dungeon (0, 0, D:10) 17 sling bullets (5, 13, D:10) 15 stones (16, 15, D:10) a +0 club (16, 16, D:10) a +0 dagger (29, -1, D:10) a +0 hand axe (30, -3, D:10) a +0 short sword (31, -2, D:10) a +0 dagger a +0 robe (40, -5, D:10) a +0 ring mail of fire resistance (41, 29, D:10) 27 stones (42, 1, D:10) 11 bolts (43, 8, D:10) a scroll of noise (47, 19, D:10) a +0 giant spiked club a +0 giant club (54, 9, D:10) a +1 hat Level 11 of the Dungeon (0, 0, D:11) a +3 great mace of protection (unseen) (9, 10, D:11) a +0 rapier a +0 trident (11, 22, D:11) a +0 leather armour a +0 trident a +0 leather armour (11, 26, D:11) a +0 robe a +0 dagger (15, 5, D:11) a +0 giant spiked club a +0 giant club (15, 22, D:11) 13 bolts (15, 24, D:11) a +0 robe a +0 dagger (18, 24, D:11) a +0 chain mail a +0 trident (18, 26, D:11) a +0 chain mail a +0 scimitar (19, 26, D:11) a +0 chain mail a cursed +0 hand axe (19, 30, D:11) a +0 dire flail a +0 giant club (24, -2, D:11) a +0 plate armour a +0 short sword (24, 1, D:11) 4 tomahawks a +0 dagger (25, 17, D:11) a +0 leather armour (28, 24, D:11) a +0 dagger (29, 24, D:11) a +0 plate armour a +0 trident (30, 24, D:11) a +0 ring mail a +0 short sword (31, 36, D:11) a +0 dagger a +0 robe (32, 27, D:11) a +0 hand axe of chopping a +0 dagger a +0 dagger a +0 robe (33, 31, D:11) a +0 robe a +0 dagger (33, 32, D:11) a +0 robe a +0 dagger a +0 dagger a +0 robe (33, 33, D:11) a tomahawk a +0 club an arrow (34, 30, D:11) a cursed +0 robe a +0 dagger (35, 27, D:11) a +0 ring mail a cursed +0 short sword (48, 25, D:11) 15 stones Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (2, 3, D:12) a +0 whip (2, 34, D:12) a +0 dagger (7, 30, D:12) 6 tomahawks (12, 15, D:12) a +0 club (13, 30, D:12) 14 stones (13, 38, D:12) 22 stones (14, 15, D:12) a +0 short sword a +0 chain mail a cursed -3 dagger (15, 28, D:12) a +0 robe (18, 30, D:12) a tomahawk (23, 31, D:12) a +0 ring mail 4 throwing nets a +0 halberd (25, 28, D:12) 18 arrows (25, 30, D:12) 3 tomahawks (29, 14, D:12) a +0 mace (39, 0, D:12) 8 needles of confusion (39, 26, D:12) a +0 giant club a +0 giant club (44, 37, D:12) a +0 giant spiked club a +0 giant spiked club Level 13 of the Dungeon (0, 0, D:13) an uncursed amulet of guardian spirit (14, 16, D:13) 11 arrows (15, 8, D:13) a +0 hat (20, 29, D:13) a +0 shortbow 15 arrows (22, 14, D:13) a large rock (26, 29, D:13) an arrow (27, 17, D:13) 2 large rocks (32, 16, D:13) a +0 leather armour (33, -9, D:13) a +2 dagger of electrocution (33, 20, D:13) an uncursed staff of air (34, 26, D:13) a +0 ring mail (37, 14, D:13) a +0 shortbow 22 arrows (37, 21, D:13) 2 arrows Level 14 of the Dungeon (0, 0, D:14) 23 bolts (0, 17, D:14) 13 stones (2, -8, D:14) an uncursed staff of earth (11, 10, D:14) a +0 giant club (12, 25, D:14) a cursed -3 falchion (14, 34, D:14) a +0 shield (15, 36, D:14) a +0 dagger a +0 robe (17, 25, D:14) a +0 long sword (29, -12, D:14) 4 large rocks (34, 10, D:14) a +0 giant club a +0 giant club (39, 27, D:14) a +0 war axe a +0 chain mail a +0 mace a cursed -2 club a +0 leather armour (40, 36, D:14) a +0 ring mail (43, 12, D:14) a +0 buckler a +0 hand axe (44, 12, D:14) a +0 plate armour a +1 broad axe (48, -14, D:14) a +0 leather armour (48, 9, D:14) a +0 broad axe a +0 plate armour (49, 12, D:14) a bolt (49, 30, D:14) a +0 dagger (52, 11, D:14) a +0 arbalest 13 bolts (52, 12, D:14) a cursed -1 dagger a +0 robe (53, 7, D:14) a +3 vampiric war axe a +2 plate armour of cold resistance a +0 short sword a +0 buckler (53, 18, D:14) a +0 short sword (56, 25, D:14) a +0 chain mail a +0 battleaxe (60, 5, D:14) a +0 chain mail Level 15 of the Dungeon [Shop] Operu's Antique Weapon Shop a +4 flail (867 gold) a +4 hand axe of chopping (901 gold) a +0 antimagic trident (425 gold) a +0 mace (102 gold) a cursed +0 scimitar (34 gold) the cursed +0 mace of Dividends {venom, rPois rC- rN+++ Str-2} (734 gold) It poisons the flesh of those it strikes. It affects your strength (-2). It makes you vulnerable to cold. It protects you from poison. It renders you almost immune to negative energy. It has a curse placed upon it. a +0 war axe (119 gold) the +1 hunting sling "Winkizxi" {velocity, +Blink MR++ Int+4 Dex+3} (1506 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (+4). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you blink. a +0 morningstar (136 gold) a +0 battleaxe of freezing (465 gold) the cursed +1 mace of the Land of Plenty {freeze, *Rage rPois MR+ Dex+2} (894 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from poison. It affects your resistance to hostile enchantments. It may make you go berserk in combat. It has a curse placed upon it. (0, 0, D:15) a +0 giant spiked club a +0 giant club (3, -19, D:15) a +0 leather armour (6, 10, D:15) a +1 battleaxe of freezing (7, 6, D:15) a +0 shortbow 20 arrows (9, 7, D:15) a bolt (9, 11, D:15) a +0 arbalest 17 bolts (12, -4, D:15) 2 large rocks (13, -26, D:15) a +0 mace (13, -14, D:15) 19 arrows (13, -1, D:15) a large rock (14, 12, D:15) a +0 robe (16, -31, D:15) 21 sling bullets (17, -18, D:15) a +0 leather armour of fire resistance (19, 11, D:15) a +0 dagger a +0 robe (20, 9, D:15) a +0 robe (25, -6, D:15) a +0 robe (25, 13, D:15) the +4 war axe of Descent {elec, -Tele rF+ Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from fire. It prevents most forms of teleportation. (27, -29, D:15) a +0 club (30, -28, D:15) a +0 battleaxe a +0 chain mail (33, -27, D:15) a +0 robe a +0 dagger (36, -23, D:15) 32 stones (40, -9, D:15) a +0 club (42, -20, D:15) a +0 plate armour a +0 dire flail (45, -18, D:15) a +0 short sword (46, -33, D:15) a +0 club (46, -24, D:15) 2 arrows (46, -23, D:15) 18 arrows a +0 shortbow (46, -15, D:15) a +0 short sword (48, -19, D:15) a +0 scale mail (49, -26, D:15) an arrow (50, -33, D:15) a +0 dagger a +0 robe (51, -26, D:15) a +0 chain mail (54, -21, D:15) a +0 dagger a +0 robe (59, -19, D:15) 10 poisoned needles the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Jiegibb's Magic Scroll Boutique a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) (0, 0, Orc:1) a +0 leather armour a +0 club (1, 0, Orc:1) a +0 ring mail a +0 flail (1, 3, Orc:1) a +0 giant club (1, 7, Orc:1) a +0 giant club (1, 8, Orc:1) a +0 robe a +0 spear (2, -3, Orc:1) a +0 giant club a +0 giant spiked club (2, -2, Orc:1) a +0 giant spiked club a +0 giant club (2, -1, Orc:1) a +0 plate armour a +0 morningstar (2, 0, Orc:1) a +0 leather armour a +0 falchion (2, 10, Orc:1) a +0 giant club a +0 dire flail (3, 10, Orc:1) a +0 giant spiked club (3, 11, Orc:1) a +0 dagger (4, 11, Orc:1) a +4 dagger a +0 dire flail a +0 chain mail (5, 2, Orc:1) a +0 whip a +0 battleaxe a +0 plate armour (5, 3, Orc:1) a +0 short sword a +0 mace a +0 ring mail (6, 3, Orc:1) a +0 leather armour a +0 flail (7, 1, Orc:1) a +0 mace a +0 scimitar a +0 plate armour (9, -2, Orc:1) a +0 troll leather armour (9, -1, Orc:1) a +0 giant club (10, -4, Orc:1) a +0 giant spiked club (10, 18, Orc:1) a scroll of summoning (16, -4, Orc:1) an arrow (18, -9, Orc:1) an arrow (18, -8, Orc:1) an arrow (18, -5, Orc:1) an arrow (19, -8, Orc:1) an arrow (19, -5, Orc:1) an arrow (19, -1, Orc:1) an arrow (20, -9, Orc:1) an arrow (20, -4, Orc:1) an arrow (28, -18, Orc:1) an arrow (29, -18, Orc:1) an arrow (30, -18, Orc:1) 2 arrows (31, -15, Orc:1) a +0 dagger (31, -14, Orc:1) a +0 glaive a +0 chain mail (32, -15, Orc:1) a +0 dagger a +0 scale mail a +0 leather armour (33, -15, Orc:1) a +0 club a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 giant club (34, -16, Orc:1) a +1 shortbow of velocity 7 arrows (36, -11, Orc:1) a +1 shortbow of freezing 9 arrows (38, -13, Orc:1) an arrow Level 2 of the Orcish Mines [Shop] Ruczeat's Book Shop a book of Callings (540 gold) a book of Misfortune (360 gold) a book of Summonings (1260 gold) a book of Conjurations (540 gold) a book of Burglary (1350 gold) a book of Conjurations (540 gold) Vehumet's Volume of Attacks (1096 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Searing Ray Conjuration 2 c - Force Lance Conjuration/Translocation 4 d - Conjure Ball Lightning Conjuration/Air 6 e - Spellforged Servitor Conjuration/Summoning 7 a book of Dreams (1350 gold) a book of Clouds (810 gold) the Catalogue of Arcane Weapons and Moulding (1530 gold) Spells Type Level a - Irradiate Conjuration/Transmutation 5 b - Fireball Conjuration/Fire 5 c - Bolt of Fire Conjuration/Fire 6 the Reference Book on Assistive Creation (3459 gold) Spells Type Level a - Song of Slaying Charms 2 b - Call Imp Summoning 2 c - Regeneration Charms/Necromancy 3 d - Spectral Weapon Hexes/Charms 3 e - Call Canine Familiar Summoning 3 f - Malign Gateway Summoning/Translocation 7 [Shop] Waleppok's Food Shop a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) [Shop] Zoille's Weapon Boutique a +0 rapier (52 gold) a +0 halberd (52 gold) a +0 falchion (39 gold) a +1 scimitar of slicing (169 gold) a +0 scimitar (52 gold) 16 stones (20 gold) a +0 mace (39 gold) a +0 shortbow (39 gold) a +2 whip of draining (214 gold) [Shop] Piemo's Jewellery Boutique an uncursed ring of see invisible (165 gold) an uncursed ring of protection from fire (275 gold) an uncursed ring of ice (275 gold) the ring "Weoceoka" {Ice Str-2 Dex+2 Stlth+} (382 gold) [ring of ice] It enhances your ice magic. It affects your strength (-2). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It makes you more stealthy. a +4 ring of dexterity (297 gold) a +2 ring of strength (82 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of protection from fire (275 gold) the ring "Petu Cagidwe" {*Contam rN+ MR++ Str+4 Stlth+} (438 gold) [ring of stealth] It affects your strength (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you more stealthy. (0, 31, Orc:2) an orc corpse (0, 33, Orc:2) a +0 club a +0 scale mail (1, 31, Orc:2) a +0 flail a +0 plate armour an orc corpse (8, 6, Orc:2) a +0 chain mail (8, 7, Orc:2) a +0 trident a +0 plate armour (9, 5, Orc:2) a +0 giant club (9, 6, Orc:2) a cursed -3 club a +0 scale mail (10, 4, Orc:2) a +0 giant club (21, 27, Orc:2) a +0 whip (21, 28, Orc:2) a +0 dagger 2 tomahawks (22, 14, Orc:2) a +1 robe of cold resistance a +0 dagger (23, 0, Orc:2) a +0 battleaxe a +0 chain mail (24, 1, Orc:2) a +0 club a +0 leather armour (24, 28, Orc:2) a +0 dagger a +0 leather armour (25, 1, Orc:2) a +0 giant club a +0 leather armour a +0 broad axe a +0 plate armour (25, 2, Orc:2) a cursed +0 short sword a cursed +0 leather armour (25, 23, Orc:2) a +0 dagger a +0 robe (25, 27, Orc:2) a +0 chain mail a +0 mace (25, 28, Orc:2) a +0 war axe a +0 ring mail (26, 1, Orc:2) a +0 dagger a +0 robe (26, 2, Orc:2) a +0 halberd (26, 26, Orc:2) a +2 chain mail of cold resistance a +0 halberd (26, 28, Orc:2) a +0 flail a +0 dagger (27, 25, Orc:2) a +0 robe a +0 dagger (27, 28, Orc:2) a +0 leather armour a +0 chain mail a +0 glaive a +0 club (28, 28, Orc:2) a +0 vampiric dagger a +0 robe a +0 dagger a +0 robe a +0 robe a +0 dagger a +0 leather armour a +0 flail (29, -1, Orc:2) a +0 dagger a +0 chain mail (29, 25, Orc:2) a +0 long sword a +0 hand axe a +0 mace a +0 plate armour a +0 halberd (29, 27, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 club a +0 robe a +0 dagger a +0 chain mail a +0 glaive (30, 6, Orc:2) a +0 mace a +0 leather armour (30, 26, Orc:2) a cursed +0 plate armour a +0 battleaxe (30, 27, Orc:2) a +0 leather armour (30, 28, Orc:2) a +0 battleaxe a +0 plate armour a +0 halberd (32, 27, Orc:2) a +0 giant club (37, 0, Orc:2) a cursed +0 dagger a +0 robe (38, -1, Orc:2) a +2 short sword of venom a +0 leather armour (38, 0, Orc:2) a +0 dagger a +0 robe (39, 2, Orc:2) a cursed -1 whip a +0 leather armour (39, 4, Orc:2) a +0 dagger a +1 robe of resistance Level 1 of the Elven Halls (0, 0, Elf:1) a +2 dagger of venom (unseen) (2, -1, Elf:1) 2 arrows (2, 3, Elf:1) a +0 helmet Level 1 of the Lair of Beasts (0, 0, Lair:1) the +6 quarterstaff of Purpose {pain, Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). (4, 9, Lair:1) the +3 spear "Xiemmig" {pierce, rF- Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It makes you vulnerable to fire. (5, 1, Lair:1) 27 stones (17, 3, Lair:1) a +5 amulet of reflection (18, 27, Lair:1) a +0 helmet (19, 19, Lair:1) a book of Conjurations a book of Air Iptiwnergh's Handbook of the Rocks Spells Type Level a - Bolt of Magma Conjuration/Fire/Earth 5 b - Borgnjor's Vile Clutch Necromancy/Earth 5 a book of Death a book of Burglary Bosill's Reference Book on the Dusty Escort Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Summon Forest Summoning/Translocation 5 c - Spellforged Servitor Conjuration/Summoning 7 d - Summon Greater Demon Summoning 7 e - Malign Gateway Summoning/Translocation 7 f - Lehudib's Crystal Spear Conjuration/Earth 8 g - Dragon's Call Summoning 9 a book of Ice a book of the Earth Sif Muna's Tome of Torrid Weightlessness Spells Type Level a - Airstrike Air 4 b - Fireball Conjuration/Fire 5 c - Silence Hexes/Air 5 d - Bolt of Fire Conjuration/Fire 6 e - Chain Lightning Conjuration/Air 8 f - Fire Storm Conjuration/Fire 9 a book of Battle a book of Geomancy a book of Minor Magic (19, 20, Lair:1) 4 potions of berserk rage 4 potions of mutation a potion of flight (20, 19, Lair:1) an uncursed ring of wizardry an uncursed amulet of the gourmand (20, 20, Lair:1) a phial of floods a fan of gales (21, 19, Lair:1) 5 scrolls of enchant armour 3 scrolls of amnesia (21, 20, Lair:1) the +9 spear of Butchery {pierce, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (28, 21, Lair:1) 28 sling bullets (34, 11, Lair:1) 9 arrows (34, 30, Lair:1) 19 arrows (38, 14, Lair:1) 13 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 stones (8, 41, Lair:2) a +0 great sword (11, 5, Lair:2) 13 stones (14, -7, Lair:2) an uncursed ring of ice (15, -7, Lair:2) a +0 quarterstaff of freezing a +1 robe of cold resistance (21, 40, Lair:2) 6 tomahawks (22, 26, Lair:2) 10 stones a +0 robe (31, 12, Lair:2) 14 arrows (33, -8, Lair:2) 24 sling bullets (39, 23, Lair:2) a +0 halberd a +0 robe a +0 halberd (40, -10, Lair:2) a +0 dagger (40, 23, Lair:2) a +0 halberd (41, -5, Lair:2) 18 stones (42, 35, Lair:2) 17 stones (46, -10, Lair:2) a +0 club (56, 0, Lair:2) 21 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (0, 14, Lair:3) a +0 plate armour (14, -7, Lair:3) a +0 chain mail (26, 29, Lair:3) 5 stones (49, 25, Lair:3) 4 large rocks (51, 33, Lair:3) a +0 chain mail (58, -13, Lair:3) 21 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 arrows (13, -28, Lair:4) 15 stones (17, -45, Lair:4) a +0 hunting sling (26, -27, Lair:4) 23 stones (46, -46, Lair:4) 3 large rocks (64, -27, Lair:4) 20 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hand axe (1, 14, Lair:5) a +0 plate armour (11, 8, Lair:5) a wand of random effects (28) (19, 28, Lair:5) a +0 halberd (24, 33, Lair:5) 9 poisoned needles (39, 3, Lair:5) 23 bolts (51, 7, Lair:5) a +0 rapier Level 6 of the Lair of Beasts (23, 42, Lair:6) a +0 short sword a +0 robe a +2 dagger of draining a +0 robe (25, -18, Lair:6) a +0 shortbow (25, -17, Lair:6) an uncursed staff of summoning (26, -17, Lair:6) an uncursed ring of wizardry (26, 39, Lair:6) a cursed -1 short sword a +0 robe (27, -15, Lair:6) a +0 short sword (27, 12, Lair:6) 17 stones (27, 43, Lair:6) a +0 rapier a +0 robe (28, -17, Lair:6) the +6 shortbow "Udwaf" {venom, *Drain +Blink rN+} It poisons the ammo it fires. It protects you from negative energy. It lets you blink. It causes draining when unequipped. (28, -15, Lair:6) the +3 mace "Avveitwi" {crush, Int+2 Dex+6 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+6). It makes you more stealthy. (28, 42, Lair:6) a +0 spear (28, 43, Lair:6) a +0 short sword a +0 robe (30, 43, Lair:6) a +0 short sword a +0 robe a cursed +0 buckler (32, 28, Lair:6) a +0 great mace (34, 44, Lair:6) a +0 short sword a +0 robe (36, 42, Lair:6) a +0 dagger a +0 robe (40, 41, Lair:6) a +0 short sword a +0 robe (49, 43, Lair:6) a +0 dagger of venom a +0 robe (50, 43, Lair:6) a +0 spear a +0 buckler (56, 43, Lair:6) a +4 chain mail (57, 43, Lair:6) an uncursed staff of cold a +2 ring of evasion (60, 36, Lair:6) a +0 lajatang