Dungeon Crawl Stone Soup version 0.28-a0-1616-g050a50673c (webtiles) character file. Game seed: 5095268873920784320 2 Ordine the Magician (level 1, 0/10 HPs) Began as a Deep Elf Hedge Wizard on Jan 22, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (43 turns). Ordine the Magician (Deep Elf Hedge Wizard) Turns: 43, Time: 00:00:37 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 33% Magic: 0/7 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 4.4 Spellcasting * Level 1.2 Conjurations + Level 1.1 Summonings + Level 1.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 16% N/A 13% 2 Call Imp Summ 8% N/A 13% 2 Slow Hex 16% N/A 14% 1 Conjure Flame Conj/Fire 6% 6-21 32% 3 Mephitic Cloud Conj/Pois/Air 5% N/A 34% 3 Confusing Touch Hex 4% N/A 38% 3 Vampiric Draining Necr 4% 2d6 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. Unknown command. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. You die... ###'### ####.(...##### #...#.....#...# #.8.+..8..+.8.# #...#.....#...# #####.....##### ###+###'#r..# ........#h#.# #######.#@# # #.#.# #.#.# #...# ##### You could see a quokka and a jackal. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ordine the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 43 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_lined_3, infiniplex_forest_zigzag_2, infiniplex_forest_end_double, infiniplex_forest_lined_2, infiniplex_forest_straight_2, infiniplex_forest_straight_5, infiniplex_forest_clump_long, hellmonk_ecumenical_altar_leap_of_faith Action || total -------------------------++------- Melee: Dagger || 9 Cast: Magic Dart || 9 Armor: Robe || 7 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 43 | 43 | 0 | 0 | 21 | 1 | 43.0 | Dungeon | 43 | 43 | 0 | 0 | 21 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 43 daAuts