Ordine Level 1 of the Dungeon (0, 0, D:1) a +0 club a stone a +0 club (13, -19, D:1) 4 poisoned darts (14, 16, D:1) a +0 dagger (26, -9, D:1) a +0 dagger (26, 10, D:1) a +0 short sword (27, 5, D:1) a +0 short sword 4 stones (27, 6, D:1) a throwing net (29, 1, D:1) 21 stones (31, -17, D:1) a +0 leather armour (41, 8, D:1) a +0 whip (43, -6, D:1) a +0 dagger (45, -11, D:1) 23 arrows (51, 1, D:1) a +0 dagger (59, 3, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) the +1 ice dragon scales of Dejytt {rF- rC++ Int-3 Dex+7} Int: It affects your intelligence (-3). Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. (3, -3, D:2) a +0 club a ball python corpse a goblin corpse (14, 8, D:2) a +0 dagger a goblin corpse (17, 0, D:2) an adder corpse (skeletalised by now) (20, -21, D:2) a +0 hunting sling (23, -7, D:2) a rat skeleton (24, -5, D:2) a +0 dagger 3 stones a kobold skeleton (26, -9, D:2) a +0 short sword (27, -3, D:2) a bat skeleton (42, -6, D:2) 22 bolts (49, -9, D:2) a +0 dagger of holy wrath (52, -5, D:2) a +0 club