Dungeon Crawl Stone Soup version 0.29-a0-121-g8efb068a30 (webtiles) character file. Game seed: 18269524941421584044 120 Ordine the Conjurer (level 4, -1/25 HPs) Began as a Deep Elf Conjurer on Feb 20, 2022. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:09:11 (3090 turns). Ordine the Conjurer (Deep Elf Conjurer) Turns: 3090, Time: 00:09:12 Health: -1/25 AC: 4 Str: 4 XL: 4 Next: 75% Magic: 3/11 EV: 11 Int: 31 God: Gold: 129 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . q - +0 leather armour of Niplez {+Inv Int+6} rPois . Reflect . (no helmet) rElec . Harm . i - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: lethally poisoned (-1 -> -14), hasted, very quick A: no striking features a: Evoke Invisibility You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 129 gold pieces. Inventory: Armour a - a +0 robe i - a +0 cloak (worn) q - the +0 leather armour of Niplez (worn) {+Inv Int+6} (You found it on level 3 of the Dungeon) Int: It affects your intelligence (+6). +Inv: It lets you turn invisible. Magical Staves j - a staff of death Wands n - a wand of flame (15) o - a wand of iceblast (14) Scrolls b - 5 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of teleportation {unknown} l - a scroll of magic mapping {unknown} m - a scroll of brand weapon {unknown} r - a scroll of noise {unknown} s - a scroll of holy word {unknown} Potions c - 3 potions of haste d - a potion of ambrosia {unknown} e - 3 potions of curing {unknown} f - a potion of cancellation {unknown} k - a potion of degeneration {unknown} p - 2 potions of mutation {unknown} Skills: + Level 1.4 Fighting + Level 3.4 Dodging + Level 3.4 Stealth + Level 3.8 Spellcasting + Level 4.9 Conjurations + Level 1.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 2% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Pain Necr 20% 1d5 11% 1 Dazzling Flash Conj/Hex 42% N/A 12% 3 Fulminant Prism Conj/Hex 10% 3d9 36% 4 Olgreb's Toxic Radiance Pois 5% N/A 73% 4 Agony Necr 5% N/A 97% 5 Excruciating Wounds Necr 2% N/A 97% 5 Ozocubu's Refrigeration Ice 2% 4d5 100% 7 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Trog Message History The scorpion is lightly wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. You feel very sick. The scorpion stings you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 81% to hit) The searing ray hits the scorpion! The scorpion is heavily wounded. (Press . to maintain the ray.) You feel sick. The scorpion barely misses you. The searing ray misses the scorpion. You feel sick. The scorpion stings you. The searing ray misses the scorpion. You feel sick. The scorpion barely misses you. The searing ray hits the scorpion. The scorpion is heavily wounded. You finish channelling your searing ray. You feel sick. The scorpion barely misses you. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! It was a potion of haste. You feel yourself speed up. You die... ##.. ....## ...... ......##### .......#..## ## ...........# ##.## ..........## #....# #..$.s@...###....# .$$..#.#.(..##....# ... ###.##>.#....# . ##..........#### ................## #................. #........#......# .........#.#..### ...........##..# You could see a scorpion. Vanquished Creatures 4 gnolls (D:2) 3 adders 2 worms (D:2) A dart slug (D:1) 6 bats 4 endoplasms A giant cockroach (D:2) 5 hobgoblins 5 kobolds 2 quokkas 7 ball pythons 5 goblins 5 rats 50 creatures vanquished. Vanquished Creatures (others) 17 plants (D:2) 17 creatures vanquished. Grand Total: 67 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ordine the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 358 | D:1 | Found a faded altar of an unknown god. 419 | D:1 | Reached XP level 2. HP: 12/16 MP: 4/8 422 | D:1 | Learned a level 2 spell: Searing Ray 994 | D:2 | Found a bloodstained altar of Trog. 1334 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/9 1526 | D:2 | Reached skill level 1 in Fighting 1613 | D:2 | Reached XP level 4. HP: 25/25 MP: 1/11 2523 | D:3 | Reached skill level 1 in Evocations 2547 | D:3 | Found a bloodstained altar of Trog. 2550 | D:3 | Found a broken altar of Ashenzari. 2676 | D:3 | Identified the +0 leather armour of Niplez {+Inv Int+6} 2683 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3079 | D:4 | Noticed a scorpion 3089 | D:4 | HP: 1/25 [scorpion (7)] 3090 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, nicolae_ecumenical_snake_handling D:2: layout_loops_ring, serial_co_window_serial, co_window_paths_a, co_window_cross_1, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_ca, co_window_of_opportunity_c, co_window_broadway_c, co_window_broadway_b, co_window_of_opportunity_c, co_window_4corner_b, glass_columns_b, glass_columns_b, glass_columns_b, basic_altar, nicolae_grassy_gnolls D:3: layout_rooms, mainiacjoe_overflow_catwalk_spiral, kennysheep_flooded_box D:4: layout_cave_pools, chequers_mini_garden Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.4 Fighting | 1 | 1.4 Evocations | 1 | 1.0 Spellcasting | | 3.8 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 62 | 32 || 94 Searing Ray | 4 | 3 || 7 Use: Potion | | 1 || 1 Armor: Robe | | 1 || 1 Dodge: Dodged | 8 | 5 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3089 | 2987 | 102 | 28 | 2592 | 4 | 772.2 | Dungeon | 3089 | 2987 | 102 | 28 | 2592 | 4 | 772.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1560 daAuts D:1: 940 daAuts D:3: 549 daAuts D:4: 38 daAuts