Ordine Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 3, D:1) a +0 scale mail (2, -13, D:1) a +0 ring mail (8, -29, D:1) a +0 ring mail (9, -35, D:1) a +0 club (23, -26, D:1) a +0 short sword (28, -16, D:1) a +0 short sword (30, -12, D:1) 13 stones (38, -35, D:1) a +0 dagger (39, -34, D:1) a +0 leather armour (39, -33, D:1) a staff of fire (41, -27, D:1) a +0 dagger (41, -17, D:1) 13 stones (42, 8, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 48, D:2) a +0 ring mail (11, 45, D:2) a +0 flail (11, 46, D:2) a +0 whip a +0 whip a +0 spear (15, 3, D:2) a +0 falchion (25, 36, D:2) a +0 whip (27, 13, D:2) a +3 dagger of draining a +0 robe (27, 17, D:2) a +0 whip (27, 18, D:2) a +0 halberd (27, 19, D:2) a +0 spear (28, -2, D:2) 19 stones (28, 28, D:2) a +0 hunting sling (32, 38, D:2) a +0 spear (64, 16, D:2) a +1 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (2, 22, D:3) 20 stones (6, 23, D:3) 15 stones (8, 0, D:3) a +0 robe (16, -1, D:3) a +0 scale mail a +0 mace (21, 10, D:3) 29 stones (23, 8, D:3) a +0 chain mail a +0 morningstar a +0 scale mail a +0 flail a +0 club (27, -12, D:3) 23 stones (29, 32, D:3) a +0 mace (36, -7, D:3) a +0 mace (36, 20, D:3) 17 stones (53, -12, D:3) a +0 hand axe a +0 dagger a +0 robe a +0 flail a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, 9, D:4) a +0 rapier (4, 10, D:4) a +0 dagger (5, 10, D:4) a +0 hand axe (5, 32, D:4) a +0 short sword (8, 12, D:4) a +0 dagger (10, 26, D:4) a +0 dagger (11, 42, D:4) a +0 dagger a +0 leather armour (12, 42, D:4) a +0 club a +0 falchion (16, 15, D:4) a +0 short sword 3 stones (17, 11, D:4) 17 stones (17, 23, D:4) 15 stones (31, 29, D:4) a +0 spear (42, 18, D:4) a +0 club a +0 hunting sling (42, 20, D:4) a +0 club (44, 25, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Gercheis's Antique Weapon Shoppe the +5 longbow of the Open Hand {flame, rN+ Will+ rCorr} (1221 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 flail (77 gold) a +2 trident of freezing (402 gold) a +2 shortbow of freezing (382 gold) a +0 flail (77 gold) a +0 hand axe (66 gold) the +7 captain's cutlass {speed, disarm} (1188 gold) Attacks with this weapon are significantly faster. It may disarm weapon-wielding foes when striking them, dealing extra damage in the process. a +0 halberd (88 gold) (0, 0, D:5) a +0 arbalest (4, 37, D:5) a +0 mace (7, 36, D:5) a +4 quarterstaff of chaos (11, 34, D:5) a +0 long sword (14, -8, D:5) 22 stones (27, 36, D:5) a +0 scale mail (35, 24, D:5) a +0 flail a +0 leather armour (57, 1, D:5) a +0 whip (58, -3, D:5) a +0 club a +0 leather armour (59, -3, D:5) a +0 dagger (60, -3, D:5) a +0 short sword a +0 leather armour a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 3, D:6) a +0 flail of venom (3, 2, D:6) a +0 spear (11, -23, D:6) an adder skeleton (18, 0, D:6) a +0 robe (19, -19, D:6) an iguana skeleton (23, -25, D:6) 2 scrolls of noise (27, -13, D:6) a +0 shortbow (28, -10, D:6) a +3 short sword 45 stones a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a scroll of holy word (9, -7, D:7) a +0 robe (15, 1, D:7) 16 gold pieces (16, 1, D:7) a +0 robe the Ecumenical Temple