Ordine Level 1 of the Dungeon (8, 3, D:1) a +0 dagger (10, 9, D:1) a +0 ring mail (27, 26, D:1) 7 stones (30, 0, D:1) a +0 dagger (33, 21, D:1) 4 stones (33, 24, D:1) a +0 short sword (34, 14, D:1) a +0 short sword 4 stones (38, 3, D:1) 6 stones (54, 21, D:1) a +0 ring mail (57, 21, D:1) a +0 leather armour Level 2 of the Dungeon (3, 4, D:2) a +0 club (7, -16, D:2) a +0 dagger (16, 12, D:2) a +0 club (18, -7, D:2) a +0 club (25, -15, D:2) a +0 short sword (25, 27, D:2) 5 stones (26, 23, D:2) a +0 dagger a +0 dagger (33, -7, D:2) a +2 ring mail of cold resistance (44, 3, D:2) 5 poisoned darts Level 3 of the Dungeon (6, -26, D:3) a +0 scale mail (15, -6, D:3) a +0 dagger a +0 ring mail (15, 13, D:3) a +0 whip (19, 7, D:3) a +0 club (22, -9, D:3) 6 large rocks (24, 9, D:3) a +0 leather armour (26, -10, D:3) a +0 scale mail (35, -17, D:3) a +0 dagger (38, -24, D:3) a +0 ring mail Level 4 of the Dungeon (0, 1, D:4) a +0 spear (1, -8, D:4) a +0 whip (6, 15, D:4) a +0 ring mail (26, -7, D:4) a +0 whip of venom a +0 ring mail (31, 12, D:4) a +3 dire flail of holy wrath a +0 chain mail (33, -10, D:4) a +0 robe (47, -2, D:4) 4 poisoned darts (50, -24, D:4) a +0 sling (50, -13, D:4) 5 stones (51, 20, D:4) a +0 mace (52, -20, D:4) a +0 sling (52, -19, D:4) a +0 sling (56, -17, D:4) a +2 dagger of flaming (57, -30, D:4) a +0 sling (57, -25, D:4) a +0 club (57, -24, D:4) a +0 club (61, -23, D:4) a +0 dagger (62, -27, D:4) a +0 dagger a +2 leather armour of poison resistance (62, -19, D:4) 5 stones (63, -23, D:4) a +0 dagger (63, -19, D:4) a +0 ring mail (63, -18, D:4) 4 stones (63, -17, D:4) a +0 dagger Level 5 of the Dungeon (11, 24, D:5) 7 stones (16, 24, D:5) 5 stones (18, 25, D:5) a +0 dagger a +0 robe (23, 35, D:5) 4 stones (26, 25, D:5) a +0 hand axe (27, 11, D:5) 3 stones (30, 13, D:5) a +0 hand axe (34, 25, D:5) a +0 whip (38, 10, D:5) a +0 club a +0 club (38, 11, D:5) a +0 spear Level 6 of the Dungeon [Shop] Cyfoen's Distillery a potion of brilliance (40 gold) 2 potions of haste (200 gold) [Shop] Uteript's Antique Weapon Emporium a +0 quarterstaff (96 gold) a +0 quarterstaff (96 gold) a +1 vampiric long sword (420 gold) a +0 dagger of venom (105 gold) a +0 falchion (72 gold) a +0 flail (84 gold) a +2 long sword of holy wrath (439 gold) a +0 mace (72 gold) a +0 short sword (72 gold) a +0 spear (72 gold) (0, 0, D:6) a +0 long sword (1, 8, D:6) a +0 leather armour (6, -18, D:6) a +0 war axe a +0 robe (6, -10, D:6) a +0 mace (10, -17, D:6) a +3 short sword a +0 robe (12, -17, D:6) a +0 falchion a +0 robe (19, 14, D:6) a +0 whip (23, -18, D:6) a +0 club (24, -16, D:6) a +0 flail (25, -17, D:6) a +0 spear (27, 6, D:6) a +0 falchion (30, -16, D:6) 3 poisoned darts (34, -23, D:6) a +0 whip (36, -14, D:6) a +0 dagger 2 poisoned darts (37, -13, D:6) a +0 dagger (37, -11, D:6) a +0 whip (39, -11, D:6) a +0 short sword 3 stones (40, -10, D:6) a +0 club Level 7 of the Dungeon (1, -2, D:7) 3 stones (11, 6, D:7) a +0 robe a +2 hand axe (12, 7, D:7) a +0 club (12, 8, D:7) a +0 war axe a +0 robe (13, -3, D:7) a +0 giant club a +0 giant club (13, 5, D:7) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (13, 7, D:7) a +0 flail (13, 8, D:7) a +0 short sword a +0 robe a +0 flail (14, 9, D:7) a +0 short sword a +0 short sword 9 stones (14, 11, D:7) a +0 spear a +0 robe (15, 10, D:7) a +5 long sword a +0 robe (16, 9, D:7) a +0 whip 5 poisoned darts (21, -11, D:7) a +0 dagger (22, 14, D:7) 3 poisoned darts (32, 11, D:7) a +0 leather armour (32, 13, D:7) a +0 robe (33, -26, D:7) a +0 leather armour (37, 11, D:7) a throwing net (39, -11, D:7) a +0 ring mail (39, -1, D:7) a +1 flail of protection (40, 0, D:7) a +0 halberd a +0 ring mail a +0 spear (41, 1, D:7) a +0 leather armour a +0 whip (41, 11, D:7) a +0 club a +0 leather armour (42, 7, D:7) a +0 dagger (42, 9, D:7) a +0 club (42, 12, D:7) a +0 club (43, -7, D:7) a +0 shortbow (43, 10, D:7) a +0 spear Level 8 of the Dungeon (5, 43, D:8) 3 scrolls of noise (6, 2, D:8) 6 large rocks (8, 13, D:8) a +0 giant spiked club (11, 19, D:8) a +0 dagger a +0 robe (14, 35, D:8) a book of Conjurations (16, 33, D:8) a +0 leather armour (21, 23, D:8) a +0 hand axe a +0 scale mail (23, 28, D:8) a +1 hand axe of freezing (24, 22, D:8) a +0 club (24, 23, D:8) a +0 war axe a +0 chain mail (24, 24, D:8) a +0 club a +0 dagger (24, 25, D:8) a +0 morningstar of holy wrath (24, 27, D:8) a +0 mace of protection (24, 45, D:8) 4 javelins (25, 15, D:8) a +0 robe a +5 long sword 3 poisoned darts (25, 17, D:8) a +0 shortbow 5 stones (26, 24, D:8) a +1 vampiric dagger (34, 39, D:8) a +0 falchion (37, 20, D:8) a +3 scimitar of electrocution a +6 ring of intelligence (38, 27, D:8) a +0 leather armour a +0 hand axe (38, 28, D:8) 2 atropa-tipped darts a +0 leather armour a boomerang a +0 mace a +0 leather armour a +0 trident (39, 17, D:8) a +0 robe (41, 27, D:8) a +0 rapier a +0 shortbow (42, 30, D:8) 4 poisoned darts a +0 whip (44, 26, D:8) a +0 troll leather armour a +0 robe a +0 dagger Level 9 of the Dungeon [Shop] Eluxunul's Antique Armour Boutique a +0 cloak (121 gold) a +1 scale mail of fire resistance (432 gold) a +0 ring mail (108 gold) an orb of guile (351 gold) the quicksilver dragon scales "Ticyhip" {rElec rF+ Will+ Str+5 Dex-5} (2187 gold) Str: It affects your strength (+5). Dex: It affects your dexterity (-5). rF: It protects you from fire. rElec: It insulates you from electricity. Will: It increases your willpower. a +0 plate armour (621 gold) a +0 leather armour (54 gold) the +2 leather armour of Feniesarch {Regen+ MP+9 Dex+2} (1136 gold) Dex: It affects your dexterity (+2). MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. (0, 0, D:9) a +0 quarterstaff (1, -1, D:9) a +1 short sword of venom a stone (2, -1, D:9) a +0 whip 6 poisoned darts (2, 27, D:9) a +0 morningstar (4, -1, D:9) a +0 whip 8 poisoned darts (5, 3, D:9) a +0 dagger 5 stones (5, 4, D:9) a +0 short sword (6, 2, D:9) a +0 short sword (7, -3, D:9) a +0 short sword 5 poisoned darts a +0 dagger (8, -5, D:9) a +1 vampiric whip a stone (10, 21, D:9) a +1 dagger of venom (14, 20, D:9) a +0 dagger a +0 robe (14, 21, D:9) a +0 mace (15, 20, D:9) a +0 hand axe a +0 chain mail a +0 dagger a +0 scale mail (16, 20, D:9) a +0 long sword a +0 chain mail (17, 20, D:9) a +0 hand axe (18, 18, D:9) a +2 flail of pain a +0 chain mail (20, 17, D:9) a +0 mace a +0 robe (20, 20, D:9) a +0 hand axe a +0 leather armour (23, 19, D:9) a +0 dagger a +0 robe (26, 17, D:9) a +0 hand axe a +0 dagger a +0 robe (26, 19, D:9) a +0 war axe (27, 33, D:9) a +0 shortbow (33, 19, D:9) a +0 dagger (33, 21, D:9) a +0 helmet (34, 18, D:9) a +0 dagger (41, 10, D:9) 8 stones (42, 4, D:9) a +0 robe a +4 mace (43, 5, D:9) a +0 robe a +3 flail (44, 10, D:9) a +0 robe a +3 trident (46, 6, D:9) a +0 robe a +3 short sword (49, 8, D:9) a +0 flail a +0 robe (57, 19, D:9) a +0 cloak Level 10 of the Dungeon [Shop] Ecviydgh's Antique Weapon Shop a +0 spear (81 gold) a +0 flail (94 gold) a +0 dagger (54 gold) a +0 battleaxe (175 gold) a +0 short sword (81 gold) a +0 mace of protection (151 gold) the +3 hand axe "Yfferargh" {vorpal, Drain rPois Dex+2} (791 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. a +1 scimitar of holy wrath (383 gold) a +0 quarterstaff (108 gold) a +1 scimitar of holy wrath (383 gold) (5, 0, D:10) a +2 dagger of chaos (8, 28, D:10) 2 potions of degeneration (20, 2, D:10) 9 stones (21, -8, D:10) a +0 club a +0 trident a +0 plate armour (21, -5, D:10) a +0 whip a +0 leather armour (22, -5, D:10) a +0 dagger a +0 robe (31, -4, D:10) a +0 whip (34, 21, D:10) 3 large rocks (65, -9, D:10) 5 boomerangs Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (11, 6, D:11) a +0 troll leather armour (13, 3, D:11) 5 large rocks (13, 25, D:11) 6 silver boomerangs (21, 20, D:11) the +9 long sword of Due Proportion {protect, Int+4} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+4). (25, -6, D:11) 6 poisoned darts (26, 20, D:11) the +5 short sword of Disorder {chaos, *Noise rC+ Str+10} Each time it hits an enemy it has a different, random effect. Str: It affects your strength (+10). rC: It protects you from cold. *Noise: It may make noises in combat. (28, 18, D:11) a staff of cold (28, 27, D:11) a +0 mace (29, 52, D:11) 2 poisoned darts (30, 3, D:11) a +0 helmet (31, 28, D:11) a +0 arbalest a +0 war axe a +0 robe (33, 20, D:11) a +0 short sword (37, 27, D:11) a +0 ring mail (37, 51, D:11) a +0 flail a +0 whip a +1 glaive of protection a +0 plate armour (37, 52, D:11) a +0 trident a +0 plate armour (38, 49, D:11) a +1 mace of protection (38, 50, D:11) a +0 hand axe a +0 scale mail a +0 whip (39, 9, D:11) a +0 dagger (39, 48, D:11) a +0 flail a +0 plate armour (39, 50, D:11) a +0 flail (43, 15, D:11) a +0 quarterstaff a +0 shortbow a +0 robe (43, 50, D:11) a +0 club (44, 50, D:11) a +0 war axe a +0 chain mail (45, 18, D:11) a +0 battleaxe a +0 chain mail (45, 50, D:11) a +0 short sword a +0 robe (47, 15, D:11) a +0 hand axe a +0 robe (47, 20, D:11) a +0 troll leather armour (49, 50, D:11) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 stones (9, -10, Lair:1) a +0 scale mail (25, -33, Lair:1) a +1 demon whip of venom (40, 3, Lair:1) a +0 halberd Level 2 of the Lair of Beasts (9, 15, Lair:2) 3 poisoned darts (15, 7, Lair:2) a +0 leather armour (16, 28, Lair:2) a potion of degeneration (38, 8, Lair:2) 16 gold pieces (41, 20, Lair:2) a potion of curing Level 3 of the Lair of Beasts (0, 0, Lair:3) a komodo dragon corpse a yak corpse (2, 0, Lair:3) a yak corpse (3, 0, Lair:3) a yak corpse (4, 0, Lair:3) a yak corpse (5, 0, Lair:3) a blink frog corpse (7, -1, Lair:3) a +0 spear (10, -10, Lair:3) 24 gold pieces