Ordine Level 1 of the Dungeon (6, 9, D:1) a +0 short sword (11, 14, D:1) a +0 dagger (20, 21, D:1) a +0 mace (26, 22, D:1) a +0 short sword (31, 13, D:1) a +0 rapier (49, 5, D:1) a +0 scale mail (59, 0, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 7, D:2) a +0 club (5, 15, D:2) a +0 dagger a +0 robe (5, 16, D:2) a +0 dagger (9, -11, D:2) a +0 hand axe (28, -1, D:2) a +0 chain mail (31, -1, D:2) a +0 plate armour (56, -3, D:2) a +0 dagger Level 3 of the Dungeon (28, -19, D:3) a +0 robe (33, -8, D:3) a +0 dagger (33, 8, D:3) a +0 sling (37, -27, D:3) a +0 robe (41, -3, D:3) 2 scrolls of noise (42, -32, D:3) a +1 vampiric dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, 10, D:4) a +0 short sword (9, -22, D:4) a +0 short sword a ring of poison resistance (12, -18, D:4) a +0 dagger a +0 ring mail (13, -21, D:4) a +0 dagger a +0 robe (13, -19, D:4) a +0 mace a +0 chain mail (13, -17, D:4) a +0 hand axe a +0 ring mail (15, -16, D:4) a +0 falchion (19, 12, D:4) a +0 hand axe a +0 leather armour a +0 whip (20, 12, D:4) a +0 short sword (25, -21, D:4) 2 potions of degeneration (34, -11, D:4) a +0 robe a +0 dagger (34, -10, D:4) a +0 ring mail a +0 club a +0 trident (41, -24, D:4) a +0 dagger (46, -23, D:4) a +0 halberd a +0 whip a +0 robe a +0 spear (47, -22, D:4) a +0 flail (47, -21, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (17, -17, D:5) a +0 ring mail (18, 6, D:5) a +0 long sword (18, 7, D:5) a +0 giant club (26, -26, D:5) a +0 ring mail a +0 whip a +0 flail a +0 robe a +0 dagger (34, -25, D:5) a +0 ring mail Level 6 of the Dungeon (2, 1, D:6) a +0 dagger (4, -52, D:6) a +0 club (6, 1, D:6) a +0 flail (7, 1, D:6) a +0 club a +0 leather armour (8, 1, D:6) a +0 club a +0 club a +0 club a +0 spear (15, 1, D:6) a +0 dagger (16, -6, D:6) a +0 war axe a +0 short sword a +0 chain mail (17, -42, D:6) a +0 plate armour (17, -6, D:6) a +2 flail of protection a +0 short sword a +0 short sword a +0 dagger a +0 dagger a +0 ring mail a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (17, -1, D:6) a +0 dagger a +0 robe (18, -6, D:6) a +0 robe a +0 dagger (18, -5, D:6) a +0 robe a +0 dagger (22, -17, D:6) a +0 quarterstaff (26, 3, D:6) a +0 giant club (35, 5, D:6) a +0 falchion (36, -6, D:6) a +0 flail (37, -42, D:6) a +0 ring mail (51, -8, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (0, 1, D:7) a +0 spear a +4 spear (1, 0, D:7) a +0 spear (3, 0, D:7) a +0 spear (10, 29, D:7) a +0 short sword (11, 26, D:7) a +0 ring mail (12, 36, D:7) a +0 club a +0 leather armour (13, 35, D:7) a +0 chain mail a +0 halberd (13, 36, D:7) a +0 short sword (23, 23, D:7) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe a +0 dagger (24, 22, D:7) a +0 club (24, 23, D:7) a +0 chain mail a +0 falchion (28, 23, D:7) a +0 ring mail (28, 36, D:7) a +0 club the +1 ring mail of the Fiddle {rElec rF+ Int+2} Int: It affects your intelligence (+2). rF: It protects you from fire. rElec: It insulates you from electricity. a +0 club (29, 35, D:7) a +0 whip a +0 leather armour a +0 whip a scroll of noise (54, 10, D:7) a +0 morningstar Level 8 of the Dungeon [Shop] Wuompel's Weapon Boutique a +2 dagger of venom (172 gold) a +0 mace (36 gold) 2 stones (2 gold) the +6 long sword "Fifuex" {pain, rC- rN+ Str+4} (615 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. 6 stones (7 gold) a +0 morningstar (48 gold) a +2 quarterstaff of draining (230 gold) a +0 glaive (78 gold) (0, 0, D:8) a +0 leather armour (3, 9, D:8) a +0 dagger a +0 cloak (14, 18, D:8) a +0 robe a +1 short sword of freezing (14, 20, D:8) a +0 robe a +0 morningstar (15, 21, D:8) a +0 robe a +3 great sword (16, 5, D:8) a +0 scale mail (16, 6, D:8) a +0 hand axe a +0 leather armour a +0 shortbow (16, 7, D:8) a +0 falchion a +0 leather armour a +0 hand axe a +0 ring mail (16, 8, D:8) a +0 dagger (17, 8, D:8) a +0 shortbow (22, 19, D:8) a +0 flail a +0 robe (22, 20, D:8) a +0 robe a +2 dagger of draining (23, 18, D:8) a +0 whip (23, 21, D:8) a +0 chain mail (28, 17, D:8) a +0 whip (29, 17, D:8) a +0 whip a +0 club a +0 robe a +0 hand axe (30, 17, D:8) a +0 club (31, 17, D:8) a +0 spear (37, 22, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 robe (6, 12, D:9) a potion of degeneration (8, 5, D:9) a +0 animal skin a -2 halberd (10, 5, D:9) a +0 robe a +0 dagger (11, 3, D:9) a +1 great mace of protection (12, 7, D:9) a +0 scale mail a +0 flail (15, -11, D:9) a +0 shortbow a +0 short sword (16, -12, D:9) a +0 dagger a +0 robe a +0 trident a +0 ring mail a +0 dagger a +0 shortbow of flaming (16, -10, D:9) a +0 scale mail (16, -8, D:9) 5 stones (19, -1, D:9) a staff of fire (19, 0, D:9) a +1 triple sword of holy wrath (19, 24, D:9) a +0 short sword a +0 whip a +0 club a +0 whip 6 stones (19, 25, D:9) a +0 dagger a +0 whip a +0 short sword 4 stones (20, -2, D:9) a +0 robe of positive energy (20, 0, D:9) a staff of fire (20, 4, D:9) a +0 short sword a +0 dagger (20, 26, D:9) a +0 whip (21, 0, D:9) a staff of cold (23, 12, D:9) a +0 whip 4 stones (31, -17, D:9) a +0 giant club a +0 giant spiked club (31, -15, D:9) 56 stones (33, 17, D:9) a +0 whip 4 stones (34, 17, D:9) a +0 club a stone (35, 17, D:9) a +0 short sword (35, 18, D:9) a +0 club a +0 ring mail (42, 9, D:9) a +0 leather armour (44, -1, D:9) a +3 dagger of protection a +0 robe a ring of poison resistance a scroll of noise (46, 0, D:9) a +0 dagger (46, 2, D:9) a +0 battleaxe a +0 chain mail (49, 14, D:9) a +0 short sword a +0 plate armour (49, 16, D:9) a +0 leather armour a +0 whip (57, 9, D:9) 7 stones (57, 10, D:9) a +0 dagger (58, -29, D:9) the +0 chain mail of Maqont {+Inv rPois Int+5 Dex-3} Int: It affects your intelligence (+5). Dex: It affects your dexterity (-3). rPois: It protects you from poison. +Inv: It lets you turn invisible. (58, 8, D:9) a +1 troll leather armour (58, 9, D:9) a +2 sling of flaming (58, 10, D:9) a staff of air (61, -1, D:9) 9 stones Level 10 of the Dungeon (0, 0, D:10) a +0 halberd (1, 1, D:10) 5 large rocks (3, 47, D:10) a +0 whip (4, 20, D:10) a staff of fire (30, 30, D:10) a +0 ring mail (36, 32, D:10) 4 large rocks (39, 40, D:10) a +0 sling (40, 33, D:10) a +0 troll leather armour (45, 39, D:10) a +0 ring mail (49, 12, D:10) a book of the Wilderness (60, -2, D:10) 6 stones Level 11 of the Dungeon [Shop] Zeskatu's Antique Weapon Shop a +0 trident (105 gold) a +0 quarterstaff (120 gold) a +0 giant club (51 gold) a +0 hand axe (90 gold) a +0 dagger (60 gold) a +0 trident (105 gold) a +1 quarterstaff of holy wrath (426 gold) a +2 great sword of freezing (711 gold) a +2 vorpal trident (516 gold) the +7 glaive "Uhielink" {vamp, Dex+7 SInv} (2412 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+7). SInv: It lets you see invisible. (0, 0, D:11) a +0 ring mail (1, -28, D:11) a +0 plate armour (3, -24, D:11) a +0 hand axe (7, 1, D:11) a scroll of noise (14, -7, D:11) a +0 shortbow (16, -7, D:11) a +1 vorpal shortbow (18, -15, D:11) a +0 glaive (27, -29, D:11) a +0 hand axe (38, -33, D:11) a +0 long sword (45, -42, D:11) a +0 dagger a +0 robe (46, -2, D:11) a +0 dagger (54, 0, D:11) a +0 flail (57, -8, D:11) 3 stones (57, -1, D:11) 2 stones Level 12 of the Dungeon (10, 15, D:12) a +0 battleaxe a +0 chain mail (12, -4, D:12) a +0 dagger a +0 robe (13, 16, D:12) 9 stones (17, 3, D:12) a +0 whip (21, 0, D:12) a +0 shortbow a +0 shortbow (24, 2, D:12) a +0 robe a +0 dagger a +0 robe a +2 dagger of electrocution a +0 shortbow (25, -1, D:12) a +0 short sword (25, 3, D:12) a +0 dire flail a +0 long sword 4 stones a +0 dagger a +0 shortbow (25, 4, D:12) a +0 troll leather armour (26, -1, D:12) a +0 robe a +0 dagger a +0 short sword a +0 robe a +0 dagger (26, 3, D:12) a +0 war axe (29, 3, D:12) a +0 hand axe (29, 6, D:12) a +0 hand axe (30, 5, D:12) a +0 hand axe (30, 6, D:12) a +0 hand axe (31, 2, D:12) a +0 hand axe (31, 4, D:12) a +0 hand axe (31, 5, D:12) a +0 hand axe (32, 4, D:12) a +0 hand axe (32, 5, D:12) a +0 hand axe (32, 6, D:12) a +0 hand axe (33, 6, D:12) a +0 hand axe (34, 4, D:12) a +0 giant spiked club a +0 giant club (35, -13, D:12) a +0 leather armour (35, 10, D:12) a +0 war axe (44, 17, D:12) a +0 dagger a +0 robe (44, 18, D:12) a +0 club a +0 leather armour a +3 troll leather armour {Snorg} (45, 15, D:12) a +0 whip (47, 0, D:12) a +0 falchion a +0 dagger a +0 robe (48, 0, D:12) a +0 club (49, 0, D:12) a +0 mace (50, -5, D:12) a +0 whip (50, 14, D:12) a +0 helmet (52, -6, D:12) a +0 robe (59, -5, D:12) a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a +0 war axe a +0 leather armour a meliai corpse (3, 4, D:13) a +0 trident (4, 6, D:13) a +0 war axe (8, -24, D:13) 23 gold pieces (8, -13, D:13) 18 gold pieces (8, -12, D:13) 15 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (18, 5, Lair:1) 3 stones (22, 13, Lair:1) a +0 trident (25, 35, Lair:1) a ring of flight (54, -2, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 whip (3, 21, Lair:2) a scroll of noise (4, -1, Lair:2) a +0 crystal plate armour a ring of magical power (19, -2, Lair:2) 3 potions of flight (43, 39, Lair:2) 4 stones (49, 26, Lair:2) 6 stones (51, 20, Lair:2) 8 stones (53, 21, Lair:2) 3 stones (53, 23, Lair:2) 4 stones (54, 2, Lair:2) a +0 short sword (54, 20, Lair:2) 7 stones (54, 22, Lair:2) 6 stones (55, 22, Lair:2) a stone (62, 14, Lair:2) 5 stones (66, 52, Lair:2) 8 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a staff of death (37, -8, Lair:3) a +0 halberd a +0 robe (39, -23, Lair:3) a +0 robe a +0 battleaxe (40, -35, Lair:3) the +7 plate armour of the Big Bang {rPois rF+ Str+4 Stlth+} Str: It affects your strength (+4). rF: It protects you from fire. rPois: It protects you from poison. Stlth: It makes you more stealthy. a +0 robe a +0 halberd (41, -36, Lair:3) a +0 robe a +0 trident (41, -28, Lair:3) a +0 scale mail (48, -12, Lair:3) a +0 flail Level 4 of the Lair of Beasts (3, -15, Lair:4) 4 stones (4, -38, Lair:4) a +0 flail (7, -16, Lair:4) a +0 plate armour (9, -38, Lair:4) 7 stones (14, 2, Lair:4) an amulet of the acrobat (27, -13, Lair:4) a +0 great mace (30, -37, Lair:4) a +0 rapier (34, -24, Lair:4) a +0 robe (44, -7, Lair:4) a +1 scale mail of positive energy (46, -38, Lair:4) a potion of flight (57, -45, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 6 stones (2, -21, Lair:5) a +0 ring mail (9, 15, Lair:5) a +0 robe (19, -13, Lair:5) a +0 ring mail (23, 23, Lair:5) a potion of degeneration (27, 12, Lair:5) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. (30, 10, Lair:5) a +6 ring of dexterity (33, 9, Lair:5) the +3 hand axe of Gluttony {vorpal, rPois} It inflicts extra damage upon your enemies. rPois: It protects you from poison. (33, 10, Lair:5) a +0 flail (34, 8, Lair:5) a staff of earth (35, 8, Lair:5) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. It may disarm weapon-wielding foes when striking them, dealing extra damage in the process. (35, 11, Lair:5) a +0 shortbow (36, 11, Lair:5) a +0 ring mail (48, -6, Lair:5) a +0 leather armour (57, 24, Lair:5) +0 steam dragon scales