Ordine Level 1 of the Dungeon [Shop] Esme Zish's Antique Armour Emporium a +0 ring mail (92 gold) a +0 leather armour (46 gold) a +0 robe (16 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) (0, 0, D:1) a +0 dagger (13, -41, D:1) a +0 scale mail (31, 1, D:1) a +0 dagger (33, -23, D:1) a +0 leather armour (35, 4, D:1) a +0 club (37, 1, D:1) a +0 ring mail (49, 3, D:1) a +0 dagger Level 2 of the Dungeon (18, -25, D:2) a +0 club a +0 club a +0 spear (18, -24, D:2) a +0 whip (31, -18, D:2) a +0 dagger (35, -5, D:2) a +0 club (57, -13, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, -22, D:3) a +3 quarterstaff of chaos (10, -19, D:3) a +0 hammer (18, -29, D:3) a +0 leather armour (21, -11, D:3) a +0 leather armour a +0 morningstar (43, -9, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (5, -34, D:4) a +0 whip (10, 0, D:4) a +0 dagger (26, 2, D:4) a +0 scimitar (29, -42, D:4) a +0 whip (35, 7, D:4) a +0 scale mail (47, -2, D:4) an orb of light Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (16, 3, D:5) a +0 chain mail (32, 4, D:5) a +0 rapier of draining (34, 3, D:5) a +1 dagger of venom a +0 leather armour (42, -17, D:5) a +0 robe (50, 16, D:5) a +0 helmet Level 6 of the Dungeon (1, -9, D:6) a +0 robe (3, 17, D:6) a +0 leather armour (5, 3, D:6) a +2 dagger of speed (7, 12, D:6) a +0 short sword (10, 0, D:6) a +0 ring mail (12, 2, D:6) a +0 flail (14, 12, D:6) a +0 great sword (17, -5, D:6) a +0 trident a +0 leather armour a +0 dagger a +0 scale mail a +0 club (18, -5, D:6) a +0 mace a +0 ring mail (18, 12, D:6) a +0 whip a +0 whip a +0 whip (19, 10, D:6) a +0 spear (19, 12, D:6) a +0 flail a +1 antimagic whip a +0 robe (20, 10, D:6) a +0 halberd a +0 halberd a +0 robe a +0 whip (22, 13, D:6) a +0 robe a +0 dagger (22, 15, D:6) a +0 ring mail a +0 trident (23, 15, D:6) a +0 leather armour a +0 whip (23, 28, D:6) a +0 robe a +0 dagger (24, 15, D:6) a +0 trident (25, 10, D:6) a +0 short sword (25, 23, D:6) a +0 robe (30, 22, D:6) a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 hand axe a +0 whip (32, 24, D:6) a +0 club (38, 14, D:6) the +7 rapier of the Bespelling Puffin {vamp, rC++} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It greatly protects you from cold. (41, 7, D:6) a +0 short sword a +0 flail a +0 leather armour a +0 dagger (43, 5, D:6) a +0 dagger a +0 robe (45, 22, D:6) a +2 ring mail of positive energy Level 7 of the Dungeon (0, 0, D:7) a +0 whip (11, 14, D:7) a +0 chain mail (18, -9, D:7) a +0 long sword (19, 17, D:7) a +0 whip (20, -4, D:7) a +0 ring mail (20, 18, D:7) a +0 robe a +0 halberd of flaming (21, 25, D:7) a +0 whip a +0 dagger a +0 robe a +0 halberd a +0 chain mail (23, 18, D:7) a +3 mace of draining (23, 22, D:7) a +0 scale mail a +0 short sword a +0 robe a +0 dagger (24, 21, D:7) a +0 short sword a +0 mace (25, -4, D:7) a +0 dagger (27, -13, D:7) a stone (38, -1, D:7) 28 stones (40, -7, D:7) the +3 ring mail of Rotation {Harm rElec Dex+4} Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (40, 22, D:7) 2 scrolls of noise (42, 23, D:7) a +0 pair of gloves (43, -8, D:7) a +0 shortbow (57, -1, D:7) a +0 long sword Level 8 of the Dungeon [Shop] Naamme's Assorted Antiques a +0 spear (66 gold) a +0 pair of boots (99 gold) a +0 dagger (44 gold) a +0 leather armour (44 gold) a staff of earth (550 gold) (0, 0, D:8) a +0 club (1, 12, D:8) a +0 trident (4, 1, D:8) a +0 quarterstaff a +0 sling a +0 leather armour a +1 trident of protection a +0 dagger a +0 robe a +0 hand axe (4, 2, D:8) a +0 short sword a +0 plate armour a +0 trident (5, 1, D:8) a +0 hand axe a +0 dagger a +0 robe (14, -10, D:8) a +4 hand axe of freezing a +0 robe (15, -8, D:8) a +5 war axe of freezing a +0 robe (16, -8, D:8) a +0 dagger a +0 robe a +5 battleaxe a +0 robe (16, -7, D:8) a +0 short sword a +0 robe (24, -6, D:8) 4 stones (32, -11, D:8) 5 stones a +0 short sword (33, -13, D:8) a +0 short sword a +0 club (49, 24, D:8) the +0 scale mail "Taikuhek" {-Tele Harm rElec rC+} rC: It protects you from cold. rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. (52, 20, D:8) a +0 trident (53, 20, D:8) a +0 mace a +0 dagger a +0 robe (53, 24, D:8) a +0 club (54, -16, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) 3 stones (3, 2, D:9) a +1 great sword of draining (4, -26, D:9) a +2 trident of protection (4, -24, D:9) a +0 robe a +0 dagger (5, -26, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (5, -25, D:9) a +0 war axe (8, -39, D:9) a +0 shortbow (8, -38, D:9) a +0 halberd a +0 flail (9, -38, D:9) a +0 whip a +0 spear a +0 flail (9, -37, D:9) a +0 leather armour a +0 whip (24, -37, D:9) 5 stones (29, -5, D:9) 3 stones (34, -4, D:9) 4 stones (37, -11, D:9) a stone a +0 short sword (39, -12, D:9) 5 stones a +0 short sword (39, -11, D:9) a +0 short sword a +0 dagger (39, -10, D:9) a +0 dagger a +0 dagger (40, -11, D:9) a +0 whip (41, -11, D:9) a +0 club a +0 dagger (51, -12, D:9) a +0 hand axe (52, -12, D:9) a +0 leather armour a +0 war axe a +3 flail a +0 leather armour a +0 mace (52, -11, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) the +9 war axe of Charity {venom, rC+ Int+3 Dex+5} It poisons the flesh of those it strikes. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+5). rC: It protects you from cold. (7, 16, D:10) a +0 halberd (12, -23, D:10) a +0 dagger (12, -22, D:10) a +0 dagger 5 stones (13, -23, D:10) a +0 short sword 3 stones (13, -22, D:10) a +0 club a +0 club a +0 dagger (14, -21, D:10) a +0 dagger 2 stones (15, -21, D:10) a +0 short sword (15, -11, D:10) a +0 whip (21, -20, D:10) a staff of cold (21, -18, D:10) a +0 shortbow (43, 16, D:10) 5 stones (45, -22, D:10) a +0 shortbow Level 11 of the Dungeon [Shop] Dal Bog's Book Shoppe a book of Spectacle (448 gold) a manual of Stealth (1120 gold) an Inescapable Atlas (476 gold) Great Wizards, Vol. II (532 gold) a book of Callings (280 gold) the Papyrus of Heated Beckoning (644 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Call Canine Familiar Summoning 3 c - Malign Gateway Summoning/Translocation 7 d - Ignition Fire 8 a book of Vapours (224 gold) a book of Spectacle (448 gold) (1, -31, D:11) a +0 trident (7, 0, D:11) a +0 ring mail (9, -30, D:11) a +0 ring mail (18, -26, D:11) 5 stones (23, -25, D:11) a +0 troll leather armour (24, -30, D:11) a +0 troll leather armour (34, -17, D:11) a +0 leather armour a +0 falchion (35, -16, D:11) a +0 giant club a +0 giant spiked club a +0 club a +0 flail a +2 mace of holy wrath a +0 robe of positive energy a +0 dagger (54, -24, D:11) 3 stones (57, -30, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) a +6 ring of dexterity (1, -39, D:12) a +1 great sword of holy wrath (3, 5, D:12) 8 stones (7, -3, D:12) a +0 sling (7, 8, D:12) a +0 robe (8, -14, D:12) a +0 short sword a +0 chain mail (10, 8, D:12) a scroll of noise (11, -27, D:12) a scroll of noise (14, -17, D:12) a +0 mace a +0 leather armour a +0 club a +0 dagger of venom a +0 club a +0 ring mail a +0 club a +0 leather armour a +0 short sword (15, -17, D:12) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +1 dagger of flaming (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +1 short sword of flaming (still there?) a +0 plate armour (still there?) a +0 glaive (still there?) a +0 chain mail (still there?) a +0 flail (still there?) a +0 short sword (still there?) (23, -39, D:12) a +0 shortbow a +1 shortbow of flaming (23, -37, D:12) a +0 shortbow (24, -38, D:12) a +0 shortbow (36, 12, D:12) +0 acid dragon scales (37, 12, D:12) a +0 cloak (38, -7, D:12) a +6 ring of strength (38, -5, D:12) a +0 short sword (38, 7, D:12) a +0 pair of gloves (40, 5, D:12) a +0 giant spiked club a +0 giant club (42, 3, D:12) a +0 club a +0 leather armour (49, -19, D:12) a +0 scale mail (50, -4, D:12) a +0 dagger (51, -2, D:12) a +0 dagger a +0 ring mail (51, -1, D:12) a +0 dagger a +0 leather armour a +0 halberd a +0 chain mail 3 stones (52, -2, D:12) a +0 club a +0 club a +0 ring mail (54, 3, D:12) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (12, -12, Lair:1) 4 stones (25, 10, Lair:1) a +0 mace (31, 19, Lair:1) a +0 sling (32, -4, Lair:1) a +0 chain mail (33, -8, Lair:1) a +0 leather armour (33, 22, Lair:1) 6 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a staff of conjuration (3, -4, Lair:2) 9 stones (29, 10, Lair:2) a +0 leather armour (30, 12, Lair:2) a +0 robe (37, -9, Lair:2) a +0 leather armour (45, 0, Lair:2) a +0 sling (46, 4, Lair:2) a +0 hand axe a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (5, 10, Lair:3) a blink frog corpse (skeletalised by now) the human corpse of Prince Ribbit (skeletalised by now) (6, 13, Lair:3) a +3 battleaxe of electrocution a +4 scale mail of poison resistance (7, 13, Lair:3) a blink frog corpse (skeletalised by now) (12, 11, Lair:3) a +0 quarterstaff (18, -20, Lair:3) 18 gold pieces (19, -24, Lair:3) a +0 pair of gloves Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of attraction (3, -8, Lair:5) a wolf corpse (4, -9, Lair:5) a wolf corpse (7, -13, Lair:5) a black bear corpse (9, -11, Lair:5) a wolf corpse (10, -7, Lair:5) a +0 rapier a +0 robe a +0 spear a hornet corpse (16, 0, Lair:5) a dream sheep corpse a dream sheep corpse (17, -2, Lair:5) a blink frog corpse (17, -1, Lair:5) a blink frog corpse (17, 0, Lair:5) a dream sheep corpse (26, 0, Lair:5) a blink frog corpse (skeletalised by now) (33, 7, Lair:5) a +1 longbow of flaming a +0 barding a potion of heal wounds (37, 7, Lair:5) a black mamba corpse (skeletalised by now)