Ordine Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of venom (4, -21, D:1) 6 stones (4, -17, D:1) a +0 plate armour (5, -36, D:1) 3 stones (6, -6, D:1) 2 stones (15, -50, D:1) a +0 leather armour (26, -45, D:1) a +0 short sword (29, -22, D:1) a +0 club (35, -29, D:1) 2 atropa-tipped darts (42, -39, D:1) 3 stones (49, -30, D:1) a +0 mace (49, -28, D:1) a ring of see invisible (54, -17, D:1) a +0 mace (59, -49, D:1) a +0 dagger (62, -22, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Rimetin's Weapon Shop a +3 mace of protection (206 gold) 6 stones (6 gold) a +2 rapier of electrocution (220 gold) a +0 short sword (30 gold) a +4 trident of flaming (283 gold) 3 large rocks (21 gold) a +0 dagger (20 gold) the +4 flail "Humemuzy" {freeze, Str+3} (396 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). a +0 trident (35 gold) a +0 rapier (40 gold) a +0 spear (30 gold) (0, 0, D:2) a +0 spear (0, 14, D:2) a +0 hand axe (4, -11, D:2) a +0 robe (9, 21, D:2) a +0 rapier (14, 19, D:2) a +0 rapier (16, 16, D:2) a +0 dagger a stone (18, 23, D:2) a +0 dagger (27, 0, D:2) a +0 sling (41, 9, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 mace (3, -2, D:3) a +0 dagger (7, 6, D:3) a +0 hand axe (10, 7, D:3) a +0 chain mail (12, -2, D:3) a +0 war axe (19, -2, D:3) a +2 robe of the Archmagi a +0 scythe (20, 3, D:3) a +0 flail (26, 23, D:3) 4 stones (26, 30, D:3) 3 stones a +0 short sword (29, 25, D:3) a +0 short sword (32, -4, D:3) 3 scrolls of noise (32, 13, D:3) a +0 scale mail (34, -9, D:3) a +2 whip of freezing (34, -8, D:3) a +0 dagger of venom (34, 0, D:3) a +0 club (36, -2, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) 2 poisoned darts a +0 club (8, 29, D:4) a +0 spear (9, 29, D:4) a +0 flail (10, 23, D:4) a +0 dagger (10, 27, D:4) a +0 ring mail a +0 spear (11, 24, D:4) a +0 ring mail a +0 trident (12, 13, D:4) a +0 whip 7 poisoned darts a +0 short sword a +0 dagger (12, 24, D:4) a +0 dagger (13, 14, D:4) a +0 club (14, 24, D:4) a +0 trident (15, 24, D:4) a +0 short sword (23, 0, D:4) a +0 spear (34, 5, D:4) a +0 flail (34, 6, D:4) a +0 spear (38, 10, D:4) 3 stones (38, 29, D:4) a +0 chain mail a +0 short sword (39, 28, D:4) a +0 dagger (40, 32, D:4) a +0 morningstar a +0 robe (41, 39, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (10, 0, D:5) a +0 falchion (18, -30, D:5) a +0 short sword a +0 ring mail (18, -23, D:5) a +0 robe (18, 0, D:5) a +0 leather armour (20, 3, D:5) a +0 giant spiked club (23, -30, D:5) a +0 club (28, -35, D:5) 4 stones (29, -32, D:5) a +0 dagger (34, -9, D:5) a staff of conjuration (35, -30, D:5) a +2 leather armour of cold resistance a +0 rapier (37, -31, D:5) a +0 falchion (39, 3, D:5) a +0 leather armour a +0 short sword (40, 3, D:5) a +0 leather armour a +0 hand axe (41, -17, D:5) 5 stones (42, -20, D:5) a +0 leather armour (42, -2, D:5) a +0 leather armour a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (3, -16, D:6) 4 stones (14, 12, D:6) a +0 leather armour (15, -3, D:6) a +0 robe a +0 short sword (16, -3, D:6) a +0 robe a +0 spear (16, -2, D:6) a +0 robe a +0 short sword (17, -3, D:6) a +0 robe a +1 spear (18, -15, D:6) a staff of death (19, -6, D:6) a +0 great sword (22, 15, D:6) a +0 club (24, -23, D:6) 8 stones (29, 0, D:6) a +0 giant club (31, -8, D:6) a +0 leather armour (35, 5, D:6) 4 poisoned darts (37, 3, D:6) a +0 battleaxe (40, -12, D:6) a scroll of noise (44, 6, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) 6 stones (2, 22, D:7) a +0 spear (5, 23, D:7) a +0 spear (5, 24, D:7) a +0 spear (6, 22, D:7) a +0 spear (7, 24, D:7) a +0 robe a +0 short sword (8, 26, D:7) a +0 robe a +2 dire flail (30, 29, D:7) a +0 scale mail (31, 22, D:7) a +0 battleaxe (31, 27, D:7) a +0 scale mail (34, 18, D:7) a +0 falchion of electrocution (45, 15, D:7) a +0 whip (47, 13, D:7) a +0 short sword 3 poisoned darts (47, 14, D:7) a +0 short sword (47, 15, D:7) a +0 dagger (59, 27, D:7) a +0 club a +0 leather armour (63, 58, D:7) an orb of wrath Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 falchion (0, 1, D:8) 3 stones a +0 whip (0, 2, D:8) a +0 ring mail a +0 short sword (1, 0, D:8) a +0 club (1, 1, D:8) a +0 short sword 2 poisoned darts a +0 dagger (2, 1, D:8) 3 stones a +0 club (4, 1, D:8) 4 poisoned darts a +0 whip (5, -10, D:8) a +0 club (5, 1, D:8) 4 stones a +0 dagger (9, -6, D:8) a +0 ring mail (25, 14, D:8) a +0 leather armour a +0 whip (27, 9, D:8) a +0 rapier 4 stones (27, 14, D:8) a +0 chain mail a +0 club (29, 13, D:8) a +0 shortbow (31, 15, D:8) a +0 leather armour a +0 club (33, 15, D:8) 4 scrolls of enchant armour 2 stones a +0 dagger a +0 leather armour a +0 falchion a +0 leather armour a +0 dagger (36, 11, D:8) a +0 dagger (44, 26, D:8) a +0 whip 2 stones (45, 22, D:8) a stone a +0 club Level 9 of the Dungeon (0, 0, D:9) the +3 quarterstaff of the Pillar {pain, Will++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Will: It greatly increases your willpower. (6, 15, D:9) a +0 battleaxe (13, 28, D:9) 7 stones (14, 26, D:9) a +0 shortbow 2 poisoned darts (15, 37, D:9) a +0 kite shield (17, 34, D:9) 2 stones (20, 18, D:9) 4 poisoned darts a +0 short sword (21, 15, D:9) a +0 dagger 5 stones (21, 16, D:9) a +0 whip 4 stones (24, -6, D:9) a +0 shortbow (24, -5, D:9) a +0 robe a +0 great sword (31, 17, D:9) a +0 robe a +0 dagger (31, 20, D:9) a +0 plate armour a +0 dire flail (32, 16, D:9) a +0 hand axe (32, 36, D:9) 6 curare-tipped darts (33, 17, D:9) a +0 scale mail a +0 club (34, -6, D:9) a +0 battleaxe a +0 robe (34, -5, D:9) a +5 long sword a +0 robe (38, 18, D:9) a +0 leather armour (45, 19, D:9) 8 stones (46, 5, D:9) a +0 shortbow (51, 2, D:9) a +4 dagger of freezing a +1 robe of resistance a +3 short sword a +0 robe (51, 29, D:9) a +0 giant club a +0 giant spiked club (58, 7, D:9) a +0 giant spiked club a +0 giant club a +0 dagger of venom 5 poisoned darts Level 10 of the Dungeon [Shop] Oxabutwa's Book Boutique a book of Death (836 gold) a book of Vapours (304 gold) a book of the Dragon (874 gold) a book of Sloth (684 gold) a book of Frost (418 gold) the Catalogue of Mortification and Contamination (608 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Borgnjor's Revivification Necromancy 8 Jumeadyl's Codex of the Caves and Illusion (912 gold) Spells Type Level a - Sandblast Earth 1 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Spellforged Servitor Conjuration/Summoning 7 d - Summon Hydra Summoning 7 Simple Spellweaving (456 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Tukima's Dance Hexes 3 c - Ozocubu's Armour Ice 3 a book of Ice (874 gold) (0, 0, D:10) a +0 short sword 3 boomerangs (0, 1, D:10) a +2 dagger of venom a +2 robe of positive energy a +1 vorpal morningstar 3 boomerangs a +0 ring mail a +0 dagger (0, 2, D:10) a +0 club a +0 trident a +0 leather armour a +0 mace a +0 halberd a +0 plate armour (0, 3, D:10) a +2 hand axe of freezing a +0 ring mail a +0 short sword (0, 9, D:10) a +1 pair of gloves (1, 0, D:10) a +0 dagger a +0 leather armour a +0 war axe a +0 leather armour (2, 1, D:10) a +0 club (4, 0, D:10) a +0 whip a +0 whip a +2 whip of holy wrath (4, 1, D:10) a +0 trident a +0 war axe (4, 23, D:10) a +0 robe (5, 0, D:10) a +0 leather armour a +0 short sword (6, 0, D:10) a +0 robe a +0 dagger a +0 leather armour a +0 flail (7, -18, D:10) a +0 robe (7, 1, D:10) a +0 chain mail a +0 flail (8, -13, D:10) a +0 hand axe (9, -3, D:10) a +0 robe a +0 dagger (9, -2, D:10) a +0 robe a +0 flail (10, 9, D:10) a +0 mace (10, 10, D:10) a +0 short sword (10, 12, D:10) a +1 hand axe of electrocution a +0 leather armour a +0 club (10, 16, D:10) a +0 robe a +0 dagger (11, -12, D:10) a +0 leather armour (12, 15, D:10) a +0 ring mail 3 datura-tipped darts a +0 scale mail a +0 flail a +0 dagger (13, 15, D:10) a +0 club (16, -13, D:10) a +0 ring mail (17, -18, D:10) a +0 giant club a +0 robe (19, -20, D:10) 2 poisoned darts (20, -6, D:10) a +0 whip a +0 hand axe (37, 15, D:10) a +0 short sword of speed (38, 1, D:10) a +0 long sword (39, 0, D:10) a throwing net (40, 1, D:10) a +3 dire flail of holy wrath a +0 chain mail (40, 2, D:10) a +0 club 8 poisoned darts (40, 4, D:10) a +0 short sword 2 stones (42, 30, D:10) the +1 rapier "Linenilla" {vorpal, rF+ rC- Will+ Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. Will: It increases your willpower. Level 11 of the Dungeon (0, 0, D:11) a +0 morningstar (2, -3, D:11) a scroll of brand weapon (4, -25, D:11) a scroll of brand weapon (4, -18, D:11) 5 large rocks (5, -6, D:11) an orb of mayhem (9, -22, D:11) a +0 cloak (13, -10, D:11) a +0 hand axe (16, -23, D:11) a +0 dagger (25, -31, D:11) 3 large rocks (30, -10, D:11) a +0 shortbow (34, -11, D:11) a +0 shortbow (41, -30, D:11) a +0 whip (44, -10, D:11) a +0 broad axe (52, -8, D:11) a +0 giant spiked club a +0 dire flail (52, -5, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a scroll of enchant weapon (5, -10, D:12) 4 gold pieces (still there?) a +1 hand axe of freezing (still there?) (5, -9, D:12) 10 gold pieces (still there?) a +0 dagger of protection (still there?) (6, -9, D:12) 6 gold pieces a +0 dagger a +0 leather armour (8, -6, D:12) 8 gold pieces a +0 short sword (9, -6, D:12) 4 gold pieces a +0 dagger a +0 robe Level 15 of the Dungeon (0, 0, D:15) 13 gold pieces (0, 1, D:15) 23 gold pieces a +0 shortbow (4, 1, D:15) 5 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Wetaohy's Jewellery Boutique an amulet of reflection (390 gold) a +6 ring of dexterity (468 gold) a +4 ring of slaying (1014 gold) a +6 ring of strength (468 gold) a +4 ring of slaying (1014 gold) the ring "Ohilaudd" {MP+9 Slay+4} (1335 gold) [ring of slaying] Slay: It affects your accuracy & damage with ranged weapons and melee (+4). MP: It affects your magic capacity (+9). an amulet of reflection (390 gold) an amulet of reflection (390 gold) (0, 0, Orc:1) a +0 mace a +0 leather armour (1, 1, Orc:1) a +0 whip a +0 leather armour a +0 war axe a +0 chain mail a +0 flail (10, 8, Orc:1) 5 potions of degeneration (10, 33, Orc:1) a +0 club (11, 33, Orc:1) a +0 flail a +0 leather armour (11, 34, Orc:1) a +0 whip (11, 35, Orc:1) a +0 flail a +0 scale mail a +0 flail (13, 37, Orc:1) a +0 dagger a +0 robe (14, 39, Orc:1) a +2 dagger of venom a +0 robe (15, 37, Orc:1) a +0 hand axe (15, 40, Orc:1) a +0 flail a +0 leather armour (16, 39, Orc:1) a +0 glaive a +0 chain mail (18, 6, Orc:1) a +0 spear a +0 robe (19, 37, Orc:1) a +0 long sword 2 boomerangs a +0 plate armour (19, 38, Orc:1) a +0 hand axe a +0 chain mail (20, -3, Orc:1) a +0 giant club (20, -2, Orc:1) a +0 giant club (21, 7, Orc:1) a +0 robe a +0 dagger (21, 38, Orc:1) a +0 flail a +0 ring mail (22, -1, Orc:1) a +0 giant spiked club (23, -2, Orc:1) a +0 giant club a +0 robe a +0 dagger (23, 1, Orc:1) a +0 robe a +0 dagger (23, 3, Orc:1) a +1 robe a +0 dagger (24, -1, Orc:1) a +2 hand axe of flaming (24, 0, Orc:1) 2 boomerangs of dispersal a +0 club a +0 chain mail a +0 short sword (24, 2, Orc:1) a +0 robe a +0 dagger (26, -2, Orc:1) a +2 robe of resistance a +0 dagger Level 2 of the Orcish Mines [Shop] Reowupt's Jewellery Shop a ring of protection from cold (425 gold) a ring of ice (425 gold) a +6 ring of dexterity (612 gold) a ring of positive energy (340 gold) a +4 ring of evasion (612 gold) a +6 ring of strength (612 gold) the ring of Compulsion {rN+ Str+5 SInv} (708 gold) [ring of positive energy] Str: It affects your strength (+5). rN: It protects you from negative energy. SInv: It lets you see invisible. an amulet of faith (680 gold) a ring of see invisible (255 gold) [Shop] Tepuerin's Armour Emporium a +0 plate armour (368 gold) a +0 robe (11 gold) a +0 robe (11 gold) the +2 swamp dragon scales of the Scribe {+Inv rPois SInv} (1251 gold) rPois: It protects you from poison. SInv: It lets you see invisible. +Inv: It lets you turn invisible. a +4 scale mail of poison resistance (448 gold) the -1 pair of boots of Compassion {Str-5 Slay+3 SInv} (204 gold) Str: It affects your strength (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. a +0 pair of gloves (72 gold) a +0 robe (11 gold) a scarf of shadows (192 gold) [Shop] Duowa's Weapon Emporium 4 stones (6 gold) a +0 sling (22 gold) a +0 glaive (97 gold) a +1 mace of protection (159 gold) a +0 spear (45 gold) a +0 mace (45 gold) a +0 flail (52 gold) a +1 spectral quarterstaff (255 gold) a +3 dagger of electrocution (330 gold) a +0 falchion (45 gold) [Shop] Byumakk's Weapon Shop 7 stones (7 gold) 4 poisoned darts (17 gold) 7 stones (7 gold) a +0 shortbow (33 gold) a +0 quarterstaff (44 gold) a +2 shortbow of freezing (191 gold) a +5 spear of freezing (356 gold) 3 datura-tipped darts (13 gold) [Shop] Kamyaci's Jewellery Shop an amulet of the acrobat (420 gold) a +6 ring of strength (504 gold) a ring of magical power (280 gold) a ring of poison resistance (280 gold) a ring of protection from fire (350 gold) a +6 ring of strength (504 gold) a ring of ice (350 gold) an amulet of faith (560 gold) (4, 16, Orc:2) a +0 spear (4, 17, Orc:2) a +0 spear (5, 17, Orc:2) a +0 spear (11, 42, Orc:2) a +0 giant club (21, 43, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (27, 30, Orc:2) a +0 dagger a +0 robe (27, 34, Orc:2) a +0 falchion a +0 chain mail (27, 35, Orc:2) a +0 hand axe (27, 37, Orc:2) a +0 dagger a +0 robe (27, 40, Orc:2) a +0 war axe 2 boomerangs a +0 plate armour (27, 41, Orc:2) a +0 giant club (35, 26, Orc:2) a +0 hand axe (35, 27, Orc:2) a +0 chain mail a +0 mace (35, 28, Orc:2) a +0 robe a +0 dagger (36, 29, Orc:2) a +0 chain mail a +0 dire flail a +0 robe a +0 dagger a +0 short sword (36, 30, Orc:2) a +0 plate armour 2 boomerangs a +0 morningstar of protection (37, 38, Orc:2) a +0 great mace a +0 chain mail (37, 39, Orc:2) a +0 flail a +0 plate armour (38, 7, Orc:2) a +0 whip (38, 37, Orc:2) a +5 hand axe a +0 ring mail (40, 7, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 trident a +0 arbalest (40, 33, Orc:2) a +0 long sword a +0 plate armour (40, 35, Orc:2) a +2 dagger of electrocution a +0 robe (41, 4, Orc:2) a +0 robe a +0 dagger (45, 26, Orc:2) a +0 short sword (46, 10, Orc:2) a +0 dagger a +0 robe (46, 28, Orc:2) a +2 war axe of electrocution a +0 arbalest a +0 plate armour (46, 29, Orc:2) a +0 long sword a +0 arbalest a +0 plate armour (47, 26, Orc:2) a +0 mace a +0 chain mail (47, 27, Orc:2) a +0 bardiche a +0 chain mail (47, 36, Orc:2) a +0 dagger a +0 robe (49, 19, Orc:2) a +3 plate armour a +0 glaive (49, 33, Orc:2) a +0 dagger a +0 robe (50, 18, Orc:2) a +0 leather armour a +2 dagger of protection (50, 19, Orc:2) a +0 leather armour a +0 flail Level 1 of the Lair of Beasts [Shop] Zynaz's Jewellery Shop the ring of Ytanik {rPois Str+5 SInv} (587 gold) [ring of see invisible] Str: It affects your strength (+5). rPois: It protects you from poison. SInv: It lets you see invisible. a ring of wizardry (480 gold) a ring of see invisible (240 gold) the ring of Ashenzari's Envy {rF+ MP+9 Dex+6} (745 gold) [ring of magical power] Dex: It affects your dexterity (+6). rF: It protects you from fire. MP: It affects your magic capacity (+9). the ring of the Barracuda {Fire rPois rN+ Int+6 Dex-4} (713 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+6). Dex: It affects your dexterity (-4). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It protects you from negative energy. (0, 0, Lair:1) a +0 short sword (4, 48, Lair:1) a +0 whip (20, 47, Lair:1) a +0 scimitar (27, 37, Lair:1) a +0 scale mail (42, 3, Lair:1) a +0 plate armour (54, 10, Lair:1) a +0 whip (56, 48, Lair:1) a +0 arbalest Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (4, 0, Lair:2) a +0 ring mail (8, 33, Lair:2) 7 stones (14, 28, Lair:2) a scroll of noise (16, -8, Lair:2) a scroll of brand weapon (21, 9, Lair:2) a +0 trident Level 3 of the Lair of Beasts [Shop] Inum's Book Emporium a book of Storms (544 gold) the Catalogue of the Shifting Winter (850 gold) Spells Type Level a - Freeze Ice 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Ice Form Ice/Transmutation 4 d - Metabolic Englaciation Hexes/Ice 5 e - Ozocubu's Refrigeration Ice 7 a book of Dangerous Friends (680 gold) a manual of Axes (1360 gold) a book of Maledictions (442 gold) a book of Cantrips (204 gold) a Trismegistus Codex (476 gold) a book of Armaments (612 gold) (0, 0, Lair:3) a +0 chain mail (0, 43, Lair:3) a +0 spear (8, 6, Lair:3) a scroll of noise (15, 30, Lair:3) a +0 falchion (18, 29, Lair:3) a +4 dagger (21, 2, Lair:3) a +0 dagger (26, 11, Lair:3) a +0 ring mail (26, 23, Lair:3) a +0 sling (29, 20, Lair:3) a +0 rapier (35, 2, Lair:3) a +0 spear (38, 44, Lair:3) 4 stones (40, 0, Lair:3) a +0 vorpal long sword (49, 10, Lair:3) 6 stones (56, 9, Lair:3) 5 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (2, 1, Lair:4) a +0 scale mail (10, 7, Lair:4) a +0 quarterstaff (24, -21, Lair:4) 9 stones (25, -23, Lair:4) a +0 robe (26, -14, Lair:4) a +0 dagger (35, -8, Lair:4) a +0 plate armour (41, -22, Lair:4) a scroll of enchant weapon (51, 4, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (4, -16, Lair:5) a scroll of enchant weapon (4, -5, Lair:5) an amulet of magic regeneration (20, -21, Lair:5) a +0 club (21, -23, Lair:5) a +0 dagger (21, -22, Lair:5) a +0 robe (21, -21, Lair:5) a +0 flail (22, -23, Lair:5) a ring of see invisible (23, -23, Lair:5) a stone (30, -2, Lair:5) 6 atropa-tipped darts (45, 1, Lair:5) a +0 falchion (51, -34, Lair:5) 5 poisoned darts (55, -33, Lair:5) a +0 scale mail