Ordine Level 1 of the Dungeon (3, 18, D:1) 5 stones (3, 21, D:1) a +0 dagger (5, 21, D:1) a +0 sling (6, 2, D:1) a +0 war axe (9, -7, D:1) a +0 dagger (9, -2, D:1) a +0 hand axe (10, -1, D:1) 5 stones (26, 22, D:1) a +0 pair of boots (33, 18, D:1) a +0 dagger (38, 14, D:1) a +0 hand axe (38, 18, D:1) a +0 whip (44, -12, D:1) 2 stones a +0 short sword (45, -13, D:1) a +0 club (46, -13, D:1) 2 stones a +0 club (48, -10, D:1) a +0 dagger (52, 1, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 spear (5, -6, D:2) the +0 whip "Tesext" {freeze, rF- Dex+7 Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. Stlth: It makes you more stealthy. (8, -14, D:2) a +0 spear (11, -14, D:2) a +0 flail a +0 whip (15, 6, D:2) a +0 long sword (16, 6, D:2) a +0 whip (22, -12, D:2) a +0 trident (23, -13, D:2) 2 poisoned darts (25, -3, D:2) a +0 halberd (41, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 cloak (1, 0, D:3) a +0 club (1, 15, D:3) a +0 club (8, 9, D:3) a +0 spear (9, 8, D:3) a +0 war axe a +0 leather armour (11, 7, D:3) a +0 dagger (12, 10, D:3) a +0 whip (13, 10, D:3) a +0 halberd a +2 dagger of venom (14, 10, D:3) a +0 club (15, 5, D:3) a +0 hand axe a +0 vorpal mace a +0 whip of electrocution (15, 7, D:3) a +0 club (16, 5, D:3) a +0 whip (17, 5, D:3) a +0 whip 8 stones a +0 chain mail (17, 8, D:3) a +0 spear (18, -10, D:3) a +0 club (18, 5, D:3) a +0 halberd a +0 flail (21, -10, D:3) a +0 hand axe a +0 halberd (22, -4, D:3) a +0 whip (22, 0, D:3) a +0 club (22, 4, D:3) a throwing net (23, 0, D:3) a +0 short sword a +0 scale mail (24, -3, D:3) a +0 club (25, 2, D:3) a +0 whip (28, 1, D:3) a +0 club (31, -4, D:3) a +0 club (32, -3, D:3) a +0 flail a +0 flail 3 boomerangs (33, -4, D:3) a +0 flail 8 stones (37, -9, D:3) a +0 club a +0 club (38, -35, D:3) a +0 club a +0 sling (38, -6, D:3) a +0 club a +0 ring mail a +0 short sword (39, -7, D:3) a +0 whip (40, -7, D:3) a +0 dagger 8 poisoned darts (42, -7, D:3) a +0 hand axe a +0 leather armour a +0 halberd (43, -7, D:3) a +0 whip (45, -39, D:3) a +2 helmet (45, -25, D:3) a +0 dagger (45, 10, D:3) 5 stones (45, 12, D:3) a +0 mace (53, -30, D:3) 2 poisoned darts (55, -28, D:3) 7 stones (59, 0, D:3) 7 stones (60, -12, D:3) a +0 short sword 4 poisoned darts (64, -20, D:3) a +0 dagger (65, -25, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (12, 15, D:4) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (13, 26, D:4) a +0 leather armour (18, 36, D:4) a +0 spear a gnoll corpse (skeletalised by now) (19, 6, D:4) a +0 dagger a +0 leather armour (19, 38, D:4) a +0 spear (20, 39, D:4) a +0 whip a gnoll corpse (skeletalised by now) (21, 39, D:4) a +0 club a gnoll corpse (skeletalised by now) (22, 39, D:4) a +0 sling (33, 1, D:4) a +6 ring of dexterity (36, 2, D:4) 17 gold pieces