Ordine Level 1 of the Dungeon (1, -8, D:1) a +0 leather armour (11, -11, D:1) a +0 dagger (21, -23, D:1) 3 poisoned darts (22, -21, D:1) a +0 leather armour (23, -5, D:1) a +0 club (27, -47, D:1) 5 stones (27, -43, D:1) a +0 leather armour (36, -42, D:1) an amulet of faith Level 2 of the Dungeon (1, 2, D:2) a +0 short sword 3 stones (3, -8, D:2) a +0 robe (15, -11, D:2) a staff of fire a +0 pair of gloves (16, 0, D:2) a +0 dagger (20, -22, D:2) a +0 robe (20, 0, D:2) a +0 short sword (21, 0, D:2) a +0 club a +0 short sword (27, 20, D:2) a +0 mace (30, 22, D:2) 4 stones a +0 dagger (32, 11, D:2) a +0 dagger (32, 15, D:2) a +0 war axe (39, 0, D:2) a +0 club (41, -7, D:2) 5 stones (44, -2, D:2) a +0 club (47, 5, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Nidwasch's Antique Weapon Emporium a +0 sling (43 gold) a +0 dagger (58 gold) a +0 dagger (58 gold) a +0 mace (87 gold) a +1 vampiric war axe (507 gold) a +0 rapier (116 gold) a +5 heavy shortbow (939 gold) a +1 scimitar of draining (411 gold) a +0 mace (87 gold) (0, 0, D:3) a book of Necromancy (1, 14, D:3) a +0 ring mail (6, 9, D:3) a +0 club (6, 19, D:3) a +0 leather armour a +0 falchion (7, 8, D:3) a +0 long sword (7, 19, D:3) a +0 flail (8, 19, D:3) a +0 leather armour a +0 hand axe (8, 20, D:3) a +0 club (8, 22, D:3) a +0 dagger a +0 sling (15, 19, D:3) a +0 ring mail (20, 26, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 5 stones (0, 7, D:4) a +0 hand axe (1, 10, D:4) a +0 dagger (6, -11, D:4) 7 stones (14, -18, D:4) a staff of conjuration (15, 21, D:4) a +0 dagger 5 stones (17, 0, D:4) a +0 ring mail (19, -21, D:4) a +0 falchion (20, -21, D:4) a +0 flail (21, -23, D:4) a +0 war axe a +0 leather armour (35, -11, D:4) a +0 plate armour (35, 7, D:4) a stone a +0 club (36, 7, D:4) a +0 club (40, 9, D:4) 3 boomerangs (41, -8, D:4) a +0 spear (42, -10, D:4) a +0 vampiric trident (42, 17, D:4) the ring of the Blue Skies {Str+6 Int-3 Dex+5} [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (-3). Dex: It affects your dexterity (+5). Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (6, -5, D:5) a +0 club (21, -7, D:5) a +0 club a +0 whip (21, -6, D:5) a +0 leather armour a +0 club (22, -6, D:5) a +0 falchion (23, 15, D:5) a book of Flames (29, -26, D:5) a ring of magical power (32, 24, D:5) a +0 flail (33, -14, D:5) a +0 giant club (33, 1, D:5) a +3 leather armour of poison resistance a +2 rapier of electrocution (44, 15, D:5) a +0 cloak Level 6 of the Dungeon (3, -38, D:6) a +0 dagger the +1 scale mail of Uwkueck {rPois Str+4} Str: It affects your strength (+4). rPois: It protects you from poison. a goblin corpse (skeletalised by now) (8, 3, D:6) 4 poisoned darts (39, -31, D:6) a +0 scale mail 2 boomerangs a +0 falchion a +0 dagger (39, -30, D:6) a +0 flail a +0 trident 2 stones a +0 short sword (39, -29, D:6) a +0 trident a +0 ring mail a +0 trident a +0 dagger a +0 robe 8 poisoned darts a +0 whip a +0 leather armour a +0 club (40, -32, D:6) a +0 short sword a +0 chain mail a +0 dagger (40, -31, D:6) a +0 whip a +0 trident (40, -30, D:6) 3 poisoned darts a +0 short sword (40, -29, D:6) a +0 scale mail a +0 whip (41, -20, D:6) a +0 club (41, -5, D:6) a +0 dagger (41, -4, D:6) a +0 dagger (42, -4, D:6) a +0 giant club a +0 club a +0 club a +0 dagger (43, -12, D:6) 3 large rocks (43, -3, D:6) a +0 dagger (44, -13, D:6) 3 large rocks Level 7 of the Dungeon (0, 0, D:7) a scroll of fog (1, 3, D:7) a +0 club (2, -6, D:7) a wand of roots (11)