Ordine Level 1 of the Dungeon (2, -3, D:1) 2 poisoned darts (6, -19, D:1) a +0 short sword (7, -33, D:1) a +0 dagger (19, 4, D:1) a +0 club (25, -5, D:1) 5 stones a +0 dagger (26, -29, D:1) a +0 leather armour (31, -21, D:1) a +0 dagger (35, -14, D:1) a +0 dagger (43, -28, D:1) 5 stones (46, -31, D:1) 6 stones (48, 2, D:1) a +0 club (50, -25, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (4, -36, D:2) 2 javelins (8, -21, D:2) a +0 hammer (9, -22, D:2) the +3 hammer of Cocytus {protect, Dex+2} Dex+2: It affects your dexterity (+2). (10, -21, D:2) a +0 hammer (11, -22, D:2) a +0 hammer (12, -22, D:2) a +0 hammer (13, -23, D:2) a +0 hammer (15, -24, D:2) a +0 hammer (15, -23, D:2) a +0 hammer (15, -22, D:2) a +0 hammer (16, -24, D:2) a +0 hammer (16, -23, D:2) a +0 hammer (16, -22, D:2) a +0 hammer (17, -24, D:2) a +0 hammer (17, -22, D:2) a +0 hammer (22, -22, D:2) a +3 dire flail of holy wrath a +0 robe a hobgoblin corpse (skeletalised by now) (30, -46, D:2) a +0 ring mail (30, -33, D:2) a +0 rapier (33, -5, D:2) a bat skeleton (34, -25, D:2) a staff of poison (39, -36, D:2) a +0 whip 3 stones (40, -28, D:2) a +0 hand axe