Dungeon Crawl Stone Soup version 0.31-a0-806-g0bc164a743 (webtiles) character file. Game seed: 11680667629282286251 926 Ordine the Destroyer (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on Sept 21, 2023. Was a Follower of Vehumet. Slain by an unseen horror (6 damage) ... on level 5 of the Dungeon. The game lasted 00:10:11 (3897 turns). Ordine the Destroyer (Deep Elf Conjurer) Turns: 3897, Time: 00:10:12 Health: 0/36 AC: 4 Str: 4 XL: 7 Next: 85% Magic: 12/18 EV: 12 Int: 25 God: Vehumet [*.....] Gold: 29 SH: 0 Dex: 13 Spells: 12/19 levels left rFire . . . j - +1 short sword (freeze) rCold . . . p - orb {*channel} rNeg + + . x - +1 robe of the Desert {rN++} rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth ++ w - ring of poison resistance HPRegen 0.26/turn (no ring) MPRegen 0.16/turn %: channel magic (20%) @: no status effects A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 262 gold pieces. You spent 233 gold pieces at shops. Inventory: Hand Weapons j - a +1 short sword of freezing (weapon) Armour h - a +0 pair of boots (worn) p - an orb of energy (worn) x - the +1 robe of the Desert (worn) {rN++} (You found it on level 4 of the Dungeon) rN++: It greatly protects you from negative energy. Magical Staves y - the staff "Egieg" {rElec rF- rC+ rN++ rCorr Ice} (You found it on level 5 of the Dungeon) [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery w - a ring of poison resistance (left hand) Wands a - a wand of iceblast (12) n - a wand of charming (6) Scrolls c - 3 scrolls of teleportation {unknown} f - 2 scrolls of immolation {unknown} k - 7 scrolls of identify {unknown} l - a scroll of silence {unknown} q - 2 scrolls of fear {unknown} r - a scroll of brand weapon {unknown} s - a scroll of revelation {unknown} t - a scroll of vulnerability {unknown} u - a scroll of enchant weapon {unknown} v - a scroll of acquirement {unknown} Potions b - 2 potions of magic d - a potion of enlightenment {unknown} e - 2 potions of might {unknown} g - 2 potions of heal wounds {unknown} i - 2 potions of curing m - 2 potions of degeneration {unknown} o - 2 potions of haste {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 6.5 Spellcasting * Level 8.3 Conjurations + Level 4.1 Translocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 98% 2d8 3% 2 c - Iskenderun's Mystic Conj/Tloc 39% 2d9 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 6% 1 Dazzling Flash Conj/Hex 56% N/A 12% 3 Necrotise Necr 32% 1d5 19% 1 Sting Tmut/Pois 32% 1d4 19% 1 Poisonous Vapours Pois/Air 16% N/A 26% 2 Fulminant Prism Conj/Hex 14% 3d8 30% 4 Vampiric Draining Necr 8% 2d6 43% 3 Olgreb's Toxic Radiance Pois 8% N/A 77% 4 Agony Necr 8% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:1 *!: D:4 * D:5 = Annotations: Temple 2 transporters Message History The searing ray hits the scorpion! You kill the scorpion! Vehumet accepts your kill. You finish channelling your searing ray. y - the staff "Egieg" {rElec rF- rC+ rN++ rCorr Ice} There is an open door here. Something hits you but does no damage. Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Unknown command. Something barely misses you. You hit something but do no damage. Something hits you! Something hits you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) Something hits you but does no damage. Something hits you. Something hits you but does no damage. The searing ray hits something. Something hits you but does no damage. Something hits you. The searing ray hits something but does no damage. You finish channelling your searing ray. Something hits you! * * * LOW HITPOINT WARNING * * * You feel better. Something hits you! * * * LOW HITPOINT WARNING * * * You can't go down here! Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you. You die... #####.#.# #####.... ##...###.###...##... .....##'##.....#... ..#...†.†...#..##.. .....#####.)...##.. #...##...##...###.. ##.##.....##.## ##. #.#.......#.# ##.. #@#.......#.###... #{#.......#.#..... ##.##†....##.##.... ##...##...##.).##... #.....##'##.....#..# #..#....†....#..#.## #.....#####.....#.# #. ##...## ##...#### #.. ##### ######.## There were no monsters in sight! Vanquished Creatures Sigmund (D:3) A water moccasin (D:5) A black bear (D:5) 3 phantoms A scorpion (D:5) 3 hounds A sleepcap (D:5) 10 adders A white imp (D:5) A dart slug (D:4) 4 orcs 6 endoplasms 2 giant cockroaches (D:2) 12 goblins 3 hobgoblins 2 jackals (D:1) 8 quokkas 7 ball pythons 3 bats 2 frilled lizards 8 kobolds 4 rats (D:1) 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ordine the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 61 | D:1 | Found Cereibo's Distillery. 129 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 199 | D:1 | Learned a level 2 spell: Searing Ray 475 | D:1 | Found Honocodu's General Store. 478 | D:1 | Bought a potion of curing for 33 gold pieces 498 | D:1 | Found Kexul's Book Emporium. 1018 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1215 | D:2 | Reached skill level 5 in Conjurations 1485 | D:3 | Noticed Sigmund 1624 | D:3 | Found a faded altar of an unknown god. 1799 | D:3 | Found a radiant altar of Vehumet. 1807 | D:3 | Became a worshipper of Vehumet 1987 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/12 1992 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2128 | D:3 | Killed Sigmund 2129 | D:3 | Reached skill level 6 in Conjurations 2129 | D:3 | Reached skill level 1 in Translocations 2129 | D:3 | Reached XP level 5. HP: 15/28 MP: 8/14 2228 | D:3 | You fall into a shaft and drop 1 floor! 2398 | D:4 | Found a staircase to the Ecumenical Temple. 2408 | Temple | Found a transporter. 2408 | Temple | Found a transporter. 2408 | Temple | Found a transporter. 2408 | Temple | Found a transporter. 2408 | Temple | Entered the Ecumenical Temple 2534 | D:4 | Noticed a phantom 2541 | D:4 | Killed a phantom 2542 | D:4 | Reached skill level 5 in Spellcasting 2542 | D:4 | Reached XP level 6. HP: 32/32 MP: 6/15 2907 | D:4 | Found Sobetueh's Serpentskin Sales. 2910 | D:4 | Reached * piety under Vehumet 2910 | D:4 | Offered knowledge of Foxfire by Vehumet. 2939 | D:4 | Bought a ring of poison resistance for 200 gold pieces 3058 | D:4 | Identified the +1 robe of the Desert {rN++} 3105 | D:5 | Entered Level 5 of the Dungeon 3255 | D:5 | Found Getyketa's Jewellery Emporium. 3588 | D:5 | Reached skill level 7 in Conjurations 3588 | D:5 | Reached XP level 7. HP: 36/36 MP: 9/17 3789 | D:5 | Reached skill level 8 in Conjurations 3854 | D:5 | Identified the staff "Egieg" {rElec rF- rC+ rN++ rCorr Ice} 3897 | D:5 | Slain by an unseen horror Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_rooms, serial_shops, nicolae_shop_tiny_real_fake_doors, nicolae_shop_competitors_out_of_business, nicolae_shop_gibbet_a_chance D:2: layout_loops_ring D:3: layout_basic, nicolae_vehumet_altar_sigil, dreamdust_ecumenical_altar_grove, uniq_sigmund D:4: layout_gridville, minmay_temple_entry_offerings, guppyfry_shop_venom D:5: minmay_octagon_keep, layout_layer_cave, serial_shops, nicolae_shop_back_alley_shop, minmay_misc_feat_chi, minmay_shop_enchanted_jewellery Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Conjurations | 5 6 7 8 | 8.3 Spellcasting | 4 5 6 | 6.5 Translocations | 1 2 3 4 | 4.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 1 | | 1 || 2 Cast: Magic Dart | 76 | 55 | 10 || 141 Searing Ray | | 6 | 8 || 14 Use: Potion | | | 1 || 1 Armour: Robe | 4 | 8 | 20 || 32 Dodge: Dodged | 9 | 13 | 6 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3897 | 3613 | 284 | 134 | 2991 | 6 | 649.5 | Dungeon | 3895 | 3611 | 284 | 134 | 2991 | 5 | 779.0 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 865 daAuts D:4: 814 daAuts D:2: 789 daAuts D:5: 727 daAuts D:1: 699 daAuts Temple: 1 daAuts