Orphidia Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 28, D:1) a +0 club (2, 0, D:1) a +0 club (4, 33, D:1) a cursed -3 club (4, 34, D:1) 19 sling bullets (5, 34, D:1) a +0 dagger (12, 29, D:1) a +0 hand axe (16, 10, D:1) a +0 dagger (17, 17, D:1) a +0 robe (21, 18, D:1) a +0 club (22, 0, D:1) 19 arrows (23, 22, D:1) a +0 club (24, 13, D:1) a +0 dagger Level 2 of the Dungeon (3, -2, D:2) a +0 club (9, -50, D:2) a +0 robe (9, -13, D:2) 18 sling bullets (11, -33, D:2) a +0 robe (23, -11, D:2) a +0 mace (30, -32, D:2) a +0 leather armour (41, -18, D:2) a +0 hand axe (47, 2, D:2) 15 arrows Level 3 of the Dungeon (15, -6, D:3) a +0 scale mail a +0 flail (15, -4, D:3) a +0 scale mail a +0 mace (19, 4, D:3) a +0 leather armour (24, -3, D:3) a +0 chain mail (24, 30, D:3) a +0 hand axe (31, -14, D:3) a +0 whip (33, 17, D:3) a -2 dagger (36, 16, D:3) 11 arrows (40, 4, D:3) a +0 dagger (42, -7, D:3) a +0 mace a +0 leather armour (47, -8, D:3) a +0 robe (48, 28, D:3) a +0 chain mail (55, -16, D:3) 14 gold pieces Level 4 of the Dungeon (1, -57, D:4) a +0 long sword (2, -33, D:4) a +0 robe (10, -24, D:4) a +0 club a +0 scale mail (11, -25, D:4) a +0 dagger a +0 leather armour (12, -26, D:4) a +0 club a +3 ring mail a +0 dagger a +0 robe (16, -53, D:4) a +0 spear (25, -29, D:4) 16 arrows (27, -29, D:4) 15 arrows (54, -6, D:4) a +0 falchion a +0 ring mail (55, -19, D:4) a +0 ring mail a +0 club (63, -40, D:4) a +0 hunting sling Level 5 of the Dungeon [Shop] Eculeemn's Magic Scroll Emporium a scroll of teleportation (39 gold) a scroll of summoning (123 gold) a scroll of immolation (45 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) (0, 0, D:5) 18 arrows (3, -18, D:5) a +0 robe a +0 dagger (8, -6, D:5) a +0 hand axe a +0 ring mail (9, -9, D:5) a +0 giant club (9, -4, D:5) a cursed -2 robe (13, -10, D:5) a +0 dagger a +0 robe (14, -9, D:5) a +0 dagger (29, -15, D:5) a +0 leather armour Level 6 of the Dungeon (2, 21, D:6) a +0 robe (16, 17, D:6) 17 sling bullets (20, -28, D:6) the +5 plate armour of Gravity {*Drain rElec rPois Dex+5} It affects your dexterity (+5). It insulates you from electricity. It protects you from poison. It causes draining when unequipped. a +0 short sword (23, -27, D:6) a +0 leather armour a +0 hand axe (23, -26, D:6) a +0 robe a +0 dagger (29, 16, D:6) a cursed +0 leather armour (29, 17, D:6) a +0 scale mail a +0 club (34, -23, D:6) a +0 robe (34, -2, D:6) 18 poisoned needles (34, 2, D:6) a +0 chain mail (39, 6, D:6) a +0 hand axe (40, 16, D:6) a +0 chain mail (46, -10, D:6) 19 sling bullets (51, -4, D:6) a +0 leather armour Level 7 of the Dungeon (2, -5, D:7) a +0 plate armour (7, 40, D:7) a +0 long sword (20, 0, D:7) a +0 mace (20, 43, D:7) an uncursed ring of poison resistance (21, 28, D:7) a +0 giant club (25, 26, D:7) a +0 short sword (30, 6, D:7) a tomahawk (32, -3, D:7) a tomahawk (32, 3, D:7) a +0 leather armour a +0 club a +2 falchion of draining (32, 4, D:7) a +0 club a tomahawk a +0 flail (32, 21, D:7) 16 poisoned needles (32, 33, D:7) a +0 dagger a +0 robe (33, 11, D:7) a +0 chain mail (34, 17, D:7) a +0 shortbow 17 arrows (34, 52, D:7) a +0 flail (36, 20, D:7) an arrow (36, 21, D:7) an arrow (38, 23, D:7) an arrow (40, 14, D:7) an arrow (42, 8, D:7) a cursed +0 robe (50, 25, D:7) a +0 dagger (unseen) (50, 27, D:7) a +0 club (unseen) Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (13, 23, D:8) a scroll of identify (13, 24, D:8) a +0 trident (unseen) (17, 26, D:8) a +0 giant spiked club (unseen) (19, 25, D:8) a +0 short sword (unseen) (19, 26, D:8) a +0 giant club a +0 club an ogre skeleton an orc skeleton (29, 26, D:8) a +0 battleaxe (33, 11, D:8) a ration (41, 14, D:8) a book of Minor Magic the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe (unseen) (1, 1, Bailey) 3 tomahawks of returning (unseen) (2, -3, Bailey) a kobold corpse (2, 1, Bailey) 2 tomahawks of returning (3, 1, Bailey) 3 tomahawks of returning (unseen) (5, -3, Bailey) 4 tomahawks of returning (6, 1, Bailey) 3 tomahawks of returning (7, 1, Bailey) a tomahawk of returning (8, 1, Bailey) 2 tomahawks of returning (8, 5, Bailey) a potion of experience (8, 11, Bailey) a scroll of acquirement (8, 12, Bailey) the +8 quarterstaff "Dourimeo" {vamp, rF++ Str+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It greatly protects you from fire. (14, 6, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a tomahawk of returning a kobold corpse (15, 9, Bailey) 3 tomahawks of returning (unseen) (16, 8, Bailey) a +0 hand axe a cursed +0 leather armour a hobgoblin skeleton (17, 8, Bailey) a +0 hand axe a +0 leather armour a hobgoblin skeleton (20, 9, Bailey) a tomahawk of returning