Ortega Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, -2, D:1) a +0 mace (14, -26, D:1) a +0 ring mail (18, -20, D:1) a +0 dagger (18, -2, D:1) a +0 spear (23, 2, D:1) a +0 club (33, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 15 gold pieces (1, 1, D:2) a ration (2, 2, D:2) 14 gold pieces (7, -1, D:2) a +0 club (15, -8, D:2) a +0 hand axe of freezing a +0 scale mail (19, -12, D:2) a +0 pair of gloves (22, 10, D:2) a +0 club (23, -10, D:2) a cursed +0 dagger (34, -5, D:2) a +0 club (35, 0, D:2) a +0 club (47, 11, D:2) a +0 club (48, -6, D:2) a +0 dagger (49, -3, D:2) a +0 short sword (49, -2, D:2) a +0 dagger (49, 1, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, -32, D:3) a +0 short sword (2, 7, D:3) a +0 leather armour (11, 6, D:3) a +0 leather armour (13, -19, D:3) a +0 dagger (14, 13, D:3) a +0 leather armour a cursed +0 scale mail (16, -38, D:3) a +4 quarterstaff of chaos a +0 cloak (16, -26, D:3) a +0 flail (19, -37, D:3) a +0 mace (19, -20, D:3) a +0 war axe (23, -34, D:3) a +0 long sword (30, -34, D:3) a +0 ring mail (37, 9, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) the +3 ring mail "Gayrghasy" {*Contam rPois rC- MR+++} It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (3, -29, D:4) a +0 halberd (4, -25, D:4) a +0 halberd (13, 8, D:4) a +0 shield (14, 7, D:4) a +0 ring mail (22, -8, D:4) a +0 robe (23, 2, D:4) a +0 whip a +0 flail (25, 0, D:4) a +0 chain mail a +0 dagger (33, -23, D:4) a +1 flail of protection a cursed +0 ring mail (37, -8, D:4) a +0 robe a +0 dagger (39, -26, D:4) a +0 chain mail (39, -11, D:4) a +0 trident (39, -7, D:4) a +0 robe a +0 dagger (45, 7, D:4) 2 tomahawks (45, 8, D:4) a tomahawk (54, 1, D:4) a +0 leather armour a +0 club (62, -19, D:4) a +2 morningstar of protection Level 5 of the Dungeon (0, 0, D:5) a +0 mace a +0 ring mail (10, 2, D:5) a +0 robe (15, 3, D:5) a +0 leather armour a +0 club (16, 2, D:5) a +0 short sword of draining (18, -12, D:5) a +0 chain mail (21, -23, D:5) a +0 giant club (26, -18, D:5) a +0 centaur barding (31, -30, D:5) a +0 animal skin (47, -28, D:5) a +0 falchion (53, 1, D:5) a +0 trident (57, -28, D:5) a +0 leather armour (62, -7, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (1, 0, D:6) 3 tomahawks of returning (1, 2, D:6) a +0 ring mail a +0 dagger (1, 4, D:6) a +0 robe a +0 dagger (3, -8, D:6) a +0 animal skin (15, 7, D:6) a cursed +0 robe (21, 10, D:6) a +0 quarterstaff (40, 14, D:6) a +0 dagger a +0 chain mail a +0 mace a +0 dagger a +0 robe (52, 11, D:6) a +0 falchion (52, 13, D:6) a +0 hand axe (54, -11, D:6) a +0 whip (54, 11, D:6) a +0 mace (54, 13, D:6) a +0 spear (57, -11, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a worker ant corpse (2, -11, D:7) 16 sling bullets (4, -15, D:7) 16 gold pieces (4, -9, D:7) 4 sling bullets (4, -5, D:7) a sling bullet (still there?) 8 tomahawks (still there?) (6, -5, D:7) a sling bullet