Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. Otwald the Chiller (Merfolk Wanderer) Turns: 102, Time: 00:01:22 Health: 15/15 AC: 2 Str: 13 XL: 1 Next: 60% Magic: 3/3 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis . b - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons b - a +0 shortbow (weapon) Missiles c - 42 arrows (quivered) Armour e - a +0 robe (worn) Jewellery g - a tubular emerald ring l - a silver ring Potions i - a puce potion k - a bubbling sapphire potion Books a - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 d - the Guide on Earth Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 Comestibles f - a bread ration h - a meat ration j - 3 chunks of flesh Skills: + Level 1.1 Fighting + Level 1.7 Bows + Level 1.1 Stealth Level 1.0 Shields + Level 2.1 Spellcasting Level 3.2 Ice Magic You have 4 spell levels left. You don't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger You shoot an arrow. The arrow hits the kobold. You kill the kobold! c - 43 arrows (gained 1) You see here a dagger. l - a silver ring You see here a dagger. Your legs become a tail as you enter the water. Firing (i - inventory): c - 43 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club You shoot an arrow. The arrow hits the hobgoblin. You kill the hobgoblin! Your legs become a tail as you enter the water. Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. j - 3 chunks of flesh (gained 2) You see here a club. #...######........# ........##§≈§#'..# #......#.....#... #......≈..<..≈..# #..)...≈..⌠..≈.## #......#..§..#..# ####≈≈≈###≈≈≈####. #..###.#.....#......#.. #.....@≈..⌠..≈......#.# #.####.≈.....≈......#.# .....#.....#......#.# ##...+#≈≈≈##........# #.#.......######...# #.#.####### #...# #.#.# ##### # #.# There are no monsters in sight! Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Otwald the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | Otwald set off with: a book of Frost, a +0 shortbow, 21 arrows, the Guide on Earth, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 Action || total -------------------------++------- Melee: Shortbow || 4 Fire: Shortbow || 5 Armor: Robe || 6 Dodge: Dodged || 7