OwlCat Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 12, D:1) 4 stones (7, -21, D:1) a +0 dagger (9, -6, D:1) a +0 dagger (14, -19, D:1) a +0 sling (15, 8, D:1) a +0 club (15, 10, D:1) a +0 club (17, -27, D:1) a +0 short sword (17, -20, D:1) a +0 club (24, -22, D:1) a +0 robe (32, -13, D:1) a +0 club (39, -2, D:1) a +0 short sword 2 stones (42, 19, D:1) a +0 dagger (52, -17, D:1) a +0 vampiric long sword Level 2 of the Dungeon (24, -2, D:2) a +0 spear (26, 15, D:2) a +0 dagger (27, -6, D:2) a +0 spear (50, 31, D:2) a staff of conjuration (50, 35, D:2) 5 stones Level 3 of the Dungeon (8, 28, D:3) a +0 club (9, 18, D:3) a +0 club (10, 19, D:3) a +0 short sword the +2 sling of Impermanence {speed, Contam rPois rN+ Will+ SInv} Attacks with this weapon are significantly faster. rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. (12, -10, D:3) a +0 leather armour (13, 38, D:3) a +0 dagger (15, -12, D:3) a +0 short sword 4 stones (16, -12, D:3) a +0 dagger (16, 1, D:3) a +0 dagger (24, 14, D:3) a +0 dagger (28, -7, D:3) a +0 hand axe a +1 dagger of draining a +0 robe a +0 falchion a +0 leather armour (36, 14, D:3) a +0 dagger (38, 11, D:3) a +0 short sword (38, 16, D:3) a +0 spear (50, 42, D:3) a +0 robe (53, 35, D:3) a frilled lizard corpse (skeletalised by now)