OwlCat Level 1 of the Dungeon (1, -13, D:1) 7 stones (1, -2, D:1) a +0 leather armour (2, -13, D:1) a +0 club (2, -1, D:1) a staff of death (3, -13, D:1) a +0 dagger (17, 3, D:1) a +0 dagger (19, -10, D:1) 8 stones (20, 13, D:1) a +0 sling (21, -7, D:1) a +0 club 3 stones (26, 7, D:1) an orb of light (35, -11, D:1) 3 stones (41, -7, D:1) 6 stones (41, 0, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, 5, D:2) a +0 dagger (12, 45, D:2) a +0 robe (12, 48, D:2) a +0 short sword (24, 3, D:2) a +0 falchion a +0 dagger (41, 26, D:2) 7 stones (42, 5, D:2) a +0 leather armour (44, 19, D:2) a +0 robe (46, 7, D:2) a +0 whip (49, -5, D:2) a +0 flail (52, 5, D:2) a +0 whip a +0 leather armour a +0 dagger a +0 robe (52, 30, D:2) 8 stones (55, 5, D:2) a +0 dagger a +0 scale mail (56, 5, D:2) a +0 whip a +0 leather armour (56, 6, D:2) a +0 hand axe a +3 leather armour (58, 8, D:2) a +0 glaive Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, 6, D:3) 8 stones (8, -5, D:3) a +0 mace (8, 12, D:3) a +0 short sword a +0 scale mail a +0 club a +0 flail (9, 10, D:3) a +0 ring mail a +0 hand axe (11, 39, D:3) a +0 war axe a +0 leather armour (26, 38, D:3) a +0 falchion a +0 leather armour a +0 dagger a +0 scale mail a +0 flail a +0 ring mail (36, 5, D:3) a +0 short sword (36, 31, D:3) a +0 club (40, 23, D:3) a +0 whip (48, 2, D:3) a +0 whip (51, 1, D:3) a +0 whip a +0 halberd Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (9, 2, D:4) 5 stones (13, -1, D:4) a +0 spear (19, -19, D:4) a +0 dagger 5 poisoned darts (22, 14, D:4) 4 stones (31, 16, D:4) a +0 leather armour a +0 scale mail (32, 14, D:4) a +0 dagger a +0 leather armour (33, 2, D:4) a +2 dagger of draining (40, -25, D:4) 4 stones (42, -20, D:4) a +0 club a +0 ring mail (60, 5, D:4) a +0 scale mail Level 5 of the Dungeon (3, 1, D:5) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. (3, 2, D:5) a +0 short sword (11, 5, D:5) a +0 whip 5 stones (12, 27, D:5) a +1 short sword of electrocution a +0 ring mail a +0 dagger a +0 robe (14, 11, D:5) 8 stones (15, -8, D:5) 6 stones (19, 14, D:5) a +0 club (19, 15, D:5) a +0 short sword a +0 flail a +0 dagger a +0 robe (23, 34, D:5) a +0 giant club (42, 4, D:5) 8 stones (55, 16, D:5) a +0 hand axe (65, 13, D:5) a ring of poison resistance Level 6 of the Dungeon (12, 23, D:6) 5 large rocks (17, 15, D:6) a +0 short sword (24, 11, D:6) a +0 club (24, 32, D:6) a +0 dagger (25, 29, D:6) a +0 club (25, 30, D:6) a +0 scimitar (32, 4, D:6) 6 gold pieces (32, 5, D:6) 6 gold pieces (32, 6, D:6) 10 gold pieces (32, 7, D:6) 14 gold pieces (32, 8, D:6) 14 gold pieces (39, 31, D:6) a +0 robe (41, 29, D:6) a +0 robe (43, 38, D:6) a +0 flail 11 stones a +0 robe (45, 19, D:6) a +0 war axe (47, 37, D:6) a +0 hammer (48, 13, D:6) 6 stones (49, 31, D:6) a +0 robe (51, 32, D:6) a +0 long sword 6 stones a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (4, -39, D:7) a +0 ring mail a +0 whip (4, -38, D:7) a +0 whip (5, -9, D:7) a +0 giant club (5, 6, D:7) a +0 robe (8, -3, D:7) a +0 mace a +0 ring mail a +0 hand axe a +0 leather armour a +0 battleaxe a +0 chain mail (8, -2, D:7) a +0 short sword a +0 club a +0 leather armour (16, -18, D:7) a +1 falchion a +0 robe (17, -21, D:7) a +0 chain mail (20, -27, D:7) a +0 robe a +0 flail a +0 robe a +1 short sword a +0 robe (21, -32, D:7) a +0 buckler (24, -30, D:7) a +0 dagger (26, -20, D:7) a +0 ring mail (26, -18, D:7) a +0 club (34, -19, D:7) a +0 giant spiked club a +0 giant club (36, -17, D:7) a +0 dagger (39, -14, D:7) a +0 giant club (39, -2, D:7) a +0 spear (43, -22, D:7) a +0 club a +0 leather armour (46, -25, D:7) a +0 chain mail (46, -19, D:7) a +0 dagger (49, -11, D:7) a wand of charming (12) 3 potions of degeneration a +0 chain mail (52, -3, D:7) an amulet of magic regeneration (59, -21, D:7) a +0 giant spiked club (61, -21, D:7) a +3 dagger a +0 robe a +0 short sword a +0 ring mail (61, -20, D:7) a +0 hand axe a +0 leather armour a +0 mace a +0 leather armour a +0 dagger a +0 robe (65, -6, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +3 whip a +0 club a +0 leather armour a +0 whip (1, 2, D:8) a +0 halberd (2, -14, D:8) a +0 spear (2, 1, D:8) a +0 leather armour a +0 flail a +0 club a +0 club a +0 ring mail a +0 spear (3, 1, D:8) a +0 buckler (12, 12, D:8) 6 stones (16, -10, D:8) a +0 flail (26, -28, D:8) a +0 dagger a +0 cloak (26, -26, D:8) a +0 dagger a +0 robe (27, -26, D:8) a +0 dagger a +0 robe (41, 7, D:8) a +0 club (43, 7, D:8) a +0 hand axe a +0 club 3 boomerangs a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 whip (11, 10, D:9) a +0 leather armour a +0 quarterstaff a +0 sling (12, -3, D:9) a +0 whip a +0 dagger a +0 robe (12, -2, D:9) a +0 short sword a +0 leather armour a +0 short sword a +0 ring mail a +0 short sword a +1 dagger of speed (13, 26, D:9) a +2 short sword a +0 robe (13, 28, D:9) a +0 spear a +0 robe (14, 17, D:9) a +0 club (15, 27, D:9) a +0 robe a +0 war axe (17, 24, D:9) a +0 robe (18, -1, D:9) a +0 short sword 5 stones (18, 25, D:9) a +2 hand axe (19, 25, D:9) a +0 robe a +0 trident (19, 32, D:9) 5 stones (20, 3, D:9) a +0 short sword a +0 dagger a +0 dagger a +0 robe (20, 4, D:9) a +0 dagger a +0 robe (22, 17, D:9) a stone (25, 18, D:9) 2 stones (33, 17, D:9) 4 stones a +0 short sword a +0 short sword (51, 16, D:9) a +0 pair of gloves (51, 26, D:9) a +2 falchion a +0 robe (57, 26, D:9) a +0 short sword a +1 robe of cold resistance (61, 25, D:9) a +0 morningstar a +0 flail (61, 26, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) 5 stones (10, 0, D:10) a +0 dagger a +0 robe a +0 dagger a +2 robe of willpower (16, 34, D:10) a +0 plate armour (21, 20, D:10) a +0 dagger (27, 11, D:10) a +0 falchion a +0 scale mail a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 battleaxe 3 boomerangs a +0 chain mail a +0 club a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 club a +0 chain mail a +0 club 7 stones a +0 dagger (28, 23, D:10) a +0 giant club a +0 giant spiked club (28, 37, D:10) a +3 scale mail of poison resistance (29, 55, D:10) a +0 hand axe a +0 hand axe a +0 hand axe (30, 3, D:10) a +0 dagger (30, 21, D:10) a +0 flail (30, 23, D:10) a +0 flail (30, 55, D:10) a +0 hand axe (31, 17, D:10) a +0 quarterstaff (32, 26, D:10) a +0 leather armour (42, 28, D:10) a +0 great mace Level 11 of the Dungeon (3, 14, D:11) a staff of cold (12, 3, D:11) a +0 leather armour (13, 7, D:11) a +0 short sword (13, 8, D:11) a +0 flail (13, 11, D:11) a +3 scimitar (14, 18, D:11) a +0 club (14, 22, D:11) 5 stones (15, 14, D:11) a +0 shortbow (15, 17, D:11) a +0 spear (15, 18, D:11) a +0 ring mail a +0 spear (16, 18, D:11) a +0 flail (25, 12, D:11) a +0 whip (26, 12, D:11) +0 acid dragon scales (27, 15, D:11) a +0 scale mail a +0 spear (28, 15, D:11) a +0 spear (40, 4, D:11) 4 stones Level 12 of the Dungeon (0, 0, D:12) a potion of degeneration (12, 49, D:12) the +0 pair of gloves of Okawaru's Displeasure {Str-5 Dex+7} Str: It affects your strength (-5). Dex: It affects your dexterity (+7). (18, -1, D:12) a +0 robe (20, 28, D:12) a +0 trident (21, 27, D:12) a +0 robe a +0 dagger (28, 28, D:12) a +0 troll leather armour 4 large rocks (37, 19, D:12) a +0 war axe (37, 53, D:12) 5 stones (47, 3, D:12) a potion of flight the Ecumenical Temple (8, 1, Temple) a piece from Xom's chessboard (15/15) (9, 1, Temple) 5 potions of flight 3 potions of mutation 2 potions of magic 3 potions of brilliance 3 potions of attraction (9, 2, Temple) a +6 ring of dexterity a +6 ring of intelligence a ring of positive energy a ring of fire (11, 1, Temple) a +0 vampiric broad axe the +7 glaive of Nitzol {vamp, Contam rC+ Will+ Int+2} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+2). rC: It protects you from cold. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. a +5 flail a +3 trident of freezing a +4 great sword a +4 scimitar a +2 quarterstaff of chaos a +1 dagger of distortion a +2 scythe of flaming (11, 2, Temple) a +1 tower shield of protection (12, 1, Temple) the +1 ring mail "Kyupaol" {-Cast Rampage rN+ Regen+} rN: It protects you from negative energy. -Cast: It prevents spellcasting. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. a +0 helmet (12, 2, Temple) 37 poisoned darts Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (5, -13, Lair:1) a +0 robe a +0 dagger (17, -28, Lair:1) a +2 scimitar of flaming a +2 robe of positive energy (46, -6, Lair:1) a +0 robe (48, -16, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (13, -18, Lair:2) a +0 spear (22, -10, Lair:2) a +5 halberd a +3 hand axe (23, -9, Lair:2) a +0 kite shield (29, -37, Lair:2) a wand of charming (2) (30, -10, Lair:2) a +0 hand axe (30, -3, Lair:2) a +0 leather armour (31, -15, Lair:2) a +0 rapier (35, 16, Lair:2) a +0 hand axe (37, -36, Lair:2) 4 stones (43, -16, Lair:2) a +0 buckler (49, -35, Lair:2) a +2 hat (51, -6, Lair:2) a +0 short sword (58, 18, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (3, -15, Lair:3) a +0 short sword (15, 6, Lair:3) a +0 rapier (27, 3, Lair:3) a potion of degeneration (29, -17, Lair:3) 5 stones (30, -30, Lair:3) a +0 great sword (30, -27, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (2, -25, Lair:4) 3 stones (8, -15, Lair:4) a +0 mace (21, -43, Lair:4) 7 stones (25, -16, Lair:4) a +0 ring mail (48, 0, Lair:4) 3 stones (51, -1, Lair:4) a +0 dagger a +0 robe Level 5 of the Lair of Beasts (6, -7, Lair:5) 5 stones (6, -4, Lair:5) an orb of light (13, 9, Lair:5) a +0 pair of gloves (19, -11, Lair:5) 6 stones (20, -11, Lair:5) a +0 long sword (46, -7, Lair:5) a +2 barding (48, 12, Lair:5) 19 gold pieces (48, 15, Lair:5) a curare-tipped dart (49, 19, Lair:5) a book of Displacement (50, 9, Lair:5) 20 gold pieces (51, 11, Lair:5) 5 boomerangs (53, 11, Lair:5) 4 large rocks Level 1 of the Spider Nest (0, 0, Spider:1) a +0 chain mail (7, 22, Spider:1) a +0 plate armour (20, 8, Spider:1) a +0 ring mail (28, -27, Spider:1) a +0 chain mail (42, 14, Spider:1) a +0 robe Level 2 of the Spider Nest (5, -15, Spider:2) a +0 scale mail (5, 11, Spider:2) a hog corpse (skeletalised by now) a hog corpse (skeletalised by now) (6, 12, Spider:2) a scroll of identify (15, 21, Spider:2) a box of beasts (17, 4, Spider:2) a scroll of amnesia (17, 5, Spider:2) a +0 leather armour (17, 21, Spider:2) a +0 helmet of see invisible (19, 5, Spider:2) a ring of positive energy (20, 15, Spider:2) an entropy weaver corpse (21, 9, Spider:2) a scroll of blinking (22, 10, Spider:2) a human corpse (22, 12, Spider:2) a human corpse (24, 6, Spider:2) a +0 ring mail (25, 10, Spider:2) a +0 war axe (27, 18, Spider:2) a jumping spider corpse (31, -16, Spider:2) a wand of charming (4) (31, 0, Spider:2) a +2 shortbow of freezing (32, -7, Spider:2) the -1 kite shield "Bampopp" {rElec Will++} rElec: It insulates you from electricity. Will: It greatly increases your willpower. (32, -4, Spider:2) a +0 sling