Oxelix Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, 1, D:1) a +0 hunting sling (13, 5, D:1) 2 potions of degeneration (16, -5, D:1) a +0 hunting sling (19, 28, D:1) 9 bolts (20, 19, D:1) 20 sling bullets (25, -10, D:1) a -2 whip (25, -1, D:1) a +0 scale mail (31, 17, D:1) a +0 club (32, -13, D:1) 9 stones (32, -8, D:1) a +0 dagger (33, 4, D:1) a +0 ring mail (34, -16, D:1) 11 stones (38, 35, D:1) a +0 whip of venom (44, 8, D:1) a +0 dagger (44, 10, D:1) 2 stones (47, 10, D:1) a stone (51, 10, D:1) a +0 short sword a stone (52, 3, D:1) a +1 short sword of electrocution Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 club a +0 dagger (3, 0, D:2) a +0 spear a cursed +0 animal skin a +0 helmet (3, 1, D:2) a +0 club (5, 1, D:2) a stone (5, 2, D:2) a +0 club (6, 2, D:2) a +0 club a +0 club (8, 1, D:2) a stone (8, 25, D:2) a +0 whip (11, 27, D:2) a stone a +0 short sword (12, 27, D:2) 3 stones (24, 8, D:2) a +0 club (26, 19, D:2) a +0 hand axe (27, 25, D:2) a +0 whip (29, 34, D:2) a +0 spear (29, 39, D:2) a +0 hand axe a +0 chain mail (29, 40, D:2) a cursed +0 short sword (32, 36, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 cloak (4, 1, D:3) a +4 quarterstaff of chaos (6, 2, D:3) a +0 mace (7, -10, D:3) a +0 spear (12, -24, D:3) a +0 short sword (16, -32, D:3) a +0 ring mail (17, -40, D:3) 14 stones (18, -36, D:3) a +0 dagger (19, -34, D:3) 23 sling bullets a +0 leather armour (20, -36, D:3) an uncursed staff of summoning (20, -33, D:3) a +0 robe (21, -40, D:3) a +0 hand axe a +0 whip a +0 hand axe (40, -32, D:3) 10 stones (40, -12, D:3) a +0 helmet (45, -19, D:3) a +0 dagger (46, -16, D:3) a +0 quarterstaff (53, 1, D:3) a +0 club (54, -7, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (8, 9, D:4) a crystal ball of energy Level 5 of the Dungeon (0, 0, D:5) a +0 flail of venom a +0 chain mail (3, 36, D:5) a +0 leather armour (9, 9, D:5) a +0 giant spiked club (14, 13, D:5) a +0 ring mail (20, -1, D:5) a +0 chain mail (21, 1, D:5) a +0 trident (22, 26, D:5) a +0 ring mail (23, 9, D:5) 21 bolts (27, 11, D:5) a +0 war axe (31, 14, D:5) a +0 short sword a +0 robe (32, -2, D:5) a +0 ring mail a +0 leather armour a +0 giant club a +0 mace (35, 4, D:5) a cursed +0 shortbow 8 arrows (35, 6, D:5) 2 arrows (35, 7, D:5) an arrow (35, 8, D:5) an arrow (35, 11, D:5) an arrow (41, 14, D:5) a cursed +0 dagger Level 6 of the Dungeon [Shop] Inol's Antique Weapon Shop a +0 war axe (98 gold) a +0 quarterstaff (112 gold) a +0 trident (98 gold) a +0 falchion (84 gold) a +0 club (28 gold) the +10 rapier of No Interval {drain, *Corrode Str+4 Int+8} (2346 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your intelligence (+8). It may corrode you when you take damage. a +0 quarterstaff (112 gold) a +2 spear of venom (436 gold) [Shop] Fuel's General Store a fan of gales (440 gold) a +0 shield (49 gold) a bread ration (55 gold) 20 stones (22 gold) 21 arrows (46 gold) a +3 chain mail of poison resistance (258 gold) the cursed +3 long sword of Victory {vamp, +Rage rElec rN+} (486 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It protects you from negative energy. It lets you go berserk. It has a curse placed upon it. a +0 hand axe (33 gold) a +0 leather armour (22 gold) a beef jerky (16 gold) [Shop] Deotu's Antique Weapon Boutique the +5 quarterstaff "Agyrph" {vamp, rN+ Dex+3} (981 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It protects you from negative energy. a +0 spear (54 gold) a +0 long sword (63 gold) a +0 morningstar (72 gold) a +0 great sword (117 gold) a +0 long sword (63 gold) a +1 hunting sling of freezing (174 gold) the +4 hand crossbow of Sulphur {flame, rC+ Str-5 Int+6} (763 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It affects your intelligence (+6). It protects you from cold. the +8 trident "Huassejo" {pain, Fragile rC+++ rN+++ MR-} (1823 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It renders you almost immune to cold. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. [Shop] Olohamno's Assorted Antiques a +2 chain mail of fire resistance (623 gold) a +0 club (29 gold) an uncursed ring of see invisible (435 gold) a disc of storms (580 gold) a scroll of vulnerability (217 gold) a +0 plate armour of fire resistance (870 gold) a scroll of blinking (217 gold) a wand of acid (9/15) (754 gold) a book of the Dragon (2610 gold) (11, -36, D:6) 16 bolts (16, -32, D:6) a +0 spear (17, -18, D:6) a scroll of amnesia (21, -16, D:6) a +1 dagger of venom a +0 robe (21, -15, D:6) a +0 short sword a +0 hand axe (22, -16, D:6) a +0 battleaxe a +0 plate armour (23, -16, D:6) a +0 war axe 3 poisoned tomahawks (24, -15, D:6) a poisoned tomahawk (31, -4, D:6) 10 bolts (36, 6, D:6) a +0 mace (41, 9, D:6) a +0 giant club (46, -4, D:6) a cursed +0 robe (48, 4, D:6) a cursed -3 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a scroll of amnesia (2, 1, D:7) 28 arrows (10, 17, D:7) 15 poisoned needles (24, 14, D:7) 14 poisoned needles (28, 12, D:7) a +0 chain mail (29, 12, D:7) 3 tomahawks (36, 15, D:7) 10 arrows Level 8 of the Dungeon (0, 0, D:8) 10 gold pieces (8, 3, D:8) a cursed +0 war axe the Ecumenical Temple