Oxelix Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, 0, D:1) a +0 hand axe (19, 22, D:1) a +0 club (22, 2, D:1) a +0 leather armour (25, 22, D:1) a +0 short sword 3 stones (28, 16, D:1) a +0 leather armour (32, 4, D:1) a +0 chain mail (37, -3, D:1) a +0 club (41, 4, D:1) 8 stones (44, 19, D:1) a +0 ring mail (49, -4, D:1) a +0 club 2 stones (49, 11, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -20, D:2) a +0 chain mail (3, 2, D:2) a rat corpse (skeletalised by now) (4, -16, D:2) a +0 club 5 stones (7, -7, D:2) a +0 club a goblin corpse (skeletalised by now) (12, 6, D:2) a +0 mace (12, 9, D:2) a +0 short sword (26, -21, D:2) a +0 whip 5 stones (28, 10, D:2) a +0 dagger of draining (45, -32, D:2) 6 stones (50, -19, D:2) a +0 pair of boots (53, -24, D:2) 6 javelins Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:3) a +0 short sword (6, -24, D:3) a jackal corpse (7, -23, D:3) a +0 short sword 4 stones (7, -20, D:3) a +0 short sword (11, -47, D:3) a +0 robe (12, -41, D:3) a +0 mace (14, -41, D:3) a +0 dagger a +0 robe the human corpse of Jessica (21, -10, D:3) a +0 short sword (35, -22, D:3) the +5 scale mail "Litsufa" {-Tele rF+++ rCorr Int-5} Int: It affects your intelligence (-5). rF: It renders you almost immune to fire. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (36, -25, D:3) a poisoned dart (36, -20, D:3) a curare-tipped dart (37, -31, D:3) a potion of might (37, -27, D:3) a poisoned dart (38, -33, D:3) a poisoned dart (38, -28, D:3) a poisoned dart (39, -30, D:3) a poisoned dart (39, -26, D:3) a scroll of identify (41, -26, D:3) a +0 plate armour (42, -36, D:3) a scroll of teleportation (42, -26, D:3) 16 gold pieces