Oxelix Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -7, D:1) a +0 dagger (10, 20, D:1) a +0 spear (13, 13, D:1) a +0 buckler (34, 4, D:1) a +0 mace (39, 2, D:1) a +0 club (46, -13, D:1) a +0 club a stone (52, 19, D:1) 3 stones (59, -16, D:1) a +0 flail (60, -21, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Duis's Armour Shop a +0 scale mail (44 gold) a +3 plate armour of willpower (495 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +2 leather armour of poison resistance (176 gold) a +0 chain mail (49 gold) (1, 22, D:2) a +0 flail (2, 4, D:2) a +0 bardiche (10, 7, D:2) 9 stones (13, -1, D:2) a +0 club (25, -9, D:2) a +0 dagger (26, -8, D:2) a +0 club (26, 8, D:2) a +0 club (26, 19, D:2) 9 stones (34, 12, D:2) a +0 short sword a stone (45, 0, D:2) a +3 spear of flaming Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, 5, D:3) 2 stones (12, -4, D:3) a staff of poison (24, -21, D:3) a +0 hammer (25, -18, D:3) a +3 quarterstaff of chaos (30, 5, D:3) a +0 dagger a +0 club (32, -25, D:3) a +0 mace (32, -12, D:3) a +0 hand axe (33, -12, D:3) a +0 leather armour a +0 dagger (33, -11, D:3) a +0 club a +0 leather armour a +0 dagger a +0 robe (37, -16, D:3) a +0 chain mail Level 4 of the Dungeon [Shop] Dopt's Assorted Antiques a potion of haste (330 gold) a +0 dire flail (132 gold) 3 potions of curing (297 gold) a potion of lignification (99 gold) a +6 ring of strength (1188 gold) a +0 halberd (132 gold) a potion of heal wounds (165 gold) 2 potions of attraction (198 gold) a scroll of vulnerability (132 gold) a scroll of vulnerability (132 gold) a scroll of fear (132 gold) [Shop] Duasiku Dulu's Antique Armour Emporium a +0 plate armour (598 gold) a +0 leather armour (52 gold) a +0 ring mail (104 gold) a +0 chain mail (117 gold) a +0 plate armour (598 gold) [Shop] Kuimpifu's Book Boutique a book of Decay (340 gold) a book of Armaments (360 gold) a book of Storms (320 gold) a manual of Unarmed Combat (800 gold) Sif Muna's Treatise on Transmigration and the Geologist (320 gold) Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Ice Form Ice/Transmutation 4 c - Irradiate Conjuration/Transmutation 5 a book of the Wilderness (380 gold) a book of Vapours (160 gold) a book of Misfortune (360 gold) a book of Weapons (280 gold) the Compilation of Lofty Battle Magic (400 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Conjure Ball Lightning Conjuration/Air 6 c - Lehudib's Crystal Spear Conjuration/Earth 8 a book of Scorching (300 gold) [Shop] Yqug's General Store a scroll of fog (40 gold) a scroll of magic mapping (75 gold) the +2 hand axe "Xucwaiso" {speed, rC+} (330 gold) Attacks with this weapon are significantly faster. rC: It protects you from cold. a potion of mutation (80 gold) a potion of haste (100 gold) a box of beasts (400 gold) a potion of might (40 gold) a +0 chain mail (45 gold) a scroll of teleportation (30 gold) a +0 flail (35 gold) [Shop] Zydih's Magic Scroll Boutique a scroll of fog (56 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of poison (56 gold) (1, -2, D:4) a +0 club (3, -4, D:4) a stone a +0 club (5, -2, D:4) a stone a +0 dagger (9, -7, D:4) 5 stones (16, 18, D:4) a +0 club (18, 31, D:4) a +0 club (33, -12, D:4) a +0 scale mail (42, 0, D:4) a +0 dagger of electrocution a +0 club (43, 0, D:4) a +0 chain mail a +0 war axe (44, -1, D:4) a +0 flail a +0 leather armour (45, -2, D:4) a +0 ring mail a +0 dagger (50, -7, D:4) 5 stones (54, 5, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 spear (10, -6, D:5) a +0 ring mail (19, 1, D:5) 4 stones (20, 14, D:5) a +0 robe a +0 scythe (23, -13, D:5) a +0 hand axe (27, -18, D:5) a +0 rapier (34, 5, D:5) a +0 robe (37, 12, D:5) a +0 leather armour a +0 mace a +0 robe a +0 dagger (37, 13, D:5) a +0 leather armour a +0 whip (42, 18, D:5) a +0 scythe a +0 robe (49, -1, D:5) a +0 scythe a +0 robe (49, 19, D:5) a +0 club (56, 27, D:5) a +0 scythe a +0 robe (60, 5, D:5) a +0 robe a +0 scythe Level 6 of the Dungeon (4, -9, D:6) a +0 hand axe a +0 flail (5, -32, D:6) a +0 giant spiked club (5, -5, D:6) a +0 whip a +0 dagger (10, 4, D:6) 9 stones (15, -51, D:6) a +0 club (22, -55, D:6) a +0 spear (31, -5, D:6) a +0 shortbow (38, 2, D:6) a +0 short sword a +0 ring mail a +1 whip of venom a +0 ring mail a +0 broad axe a +0 chain mail (46, -54, D:6) 3 stones (50, -3, D:6) a +0 giant club (51, -20, D:6) 3 stones (63, -13, D:6) a +0 cloak Level 7 of the Dungeon (3, 33, D:7) a stone (9, -6, D:7) a +0 halberd (9, -4, D:7) a +0 club a +0 club a +0 leather armour a +0 club a +0 club (10, -6, D:7) a +0 spear (10, -5, D:7) a +0 halberd (10, -3, D:7) a +0 flail a +0 flail (11, -5, D:7) a +0 trident a +0 scale mail a +0 kite shield (11, -4, D:7) a +0 spear (15, -9, D:7) a +0 battleaxe a +0 arbalest a +0 chain mail (16, -9, D:7) a +0 war axe (18, -9, D:7) a +0 dagger a +0 robe (19, -9, D:7) a +0 dagger a +0 dagger a +0 robe (23, 3, D:7) a +0 shortbow (24, 26, D:7) a +0 flail a +0 club (26, 2, D:7) a +0 chain mail (26, 26, D:7) a +0 spear (26, 27, D:7) a +0 spear (30, 21, D:7) a +0 robe a +0 dagger a +0 scale mail a +0 dagger (31, 19, D:7) a +0 leather armour a +0 hand axe a +4 falchion (31, 20, D:7) a +0 robe a +0 dagger (45, -7, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (4, 9, D:8) 5 stones (11, 7, D:8) a +0 ring mail (19, -3, D:8) a scroll of teleportation (19, -1, D:8) a +0 hand axe (19, 0, D:8) a +0 club a +0 club a +0 short sword a +0 robe a +0 dagger (22, -11, D:8) a +0 leather armour a +0 trident (38, -2, D:8) a +0 ring mail a +0 mace (40, 9, D:8) a +0 sling Level 9 of the Dungeon (0, 0, D:9) a +0 halberd (4, -26, D:9) a +2 whip of electrocution a +0 robe (14, 7, D:9) a +2 battleaxe of draining a +0 chain mail (16, -33, D:9) a +0 short sword (16, -32, D:9) a +0 falchion (16, 20, D:9) a +0 trident (17, -33, D:9) a +0 mace a +0 chain mail (17, -32, D:9) a +0 short sword a +0 hand axe (28, 2, D:9) a +0 hand axe (28, 4, D:9) a +0 hand axe a +0 leather armour a +0 arbalest a +0 trident a +0 chain mail (28, 6, D:9) a +0 short sword a +0 ring mail a +0 club (28, 7, D:9) a +0 war axe 5 stones (28, 8, D:9) a +0 dagger a +0 robe (29, -5, D:9) a +0 whip (29, -1, D:9) a +0 falchion (29, 5, D:9) a +0 dagger a +0 leather armour (31, -1, D:9) a +0 dagger (32, -4, D:9) a +0 mace a +0 plate armour (33, -4, D:9) a +0 whip (33, -1, D:9) a +0 club (34, -7, D:9) a +0 flail (34, -6, D:9) a +0 dagger a +0 robe (35, -6, D:9) a +0 club a +0 leather armour (36, 5, D:9) a +2 dagger of draining a +0 robe (37, 5, D:9) a +0 war axe a +0 leather armour (38, 5, D:9) a +0 hand axe a +0 plate armour (41, 23, D:9) a +0 robe (43, 14, D:9) a +0 falchion a +0 robe (43, 15, D:9) a +0 war axe a +0 robe (43, 16, D:9) a +0 dire flail 5 stones a +0 robe (44, 14, D:9) a +0 dagger a +0 robe (46, 5, D:9) a +0 club (47, 3, D:9) a +0 dagger a +0 robe (47, 4, D:9) a +0 hand axe a +0 scale mail (52, 3, D:9) a +0 club (52, 7, D:9) a +1 flail of holy wrath (still there?) 4 poisoned darts (still there?) (56, -30, D:9) a stone (56, 10, D:9) the +9 short sword of Broken Luck {flame, rElec Str+6 Int-4} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+6). Int: It affects your intelligence (-4). rElec: It insulates you from electricity. the Ecumenical Temple Level 1 of the Lair of Beasts (1, 1, Lair:1) a +7 great mace a +0 scale mail (5, -4, Lair:1) a +3 dagger of protection a +0 robe (12, -16, Lair:1) 3 stones (12, 23, Lair:1) a +1 robe of cold resistance a staff of cold (15, 10, Lair:1) a +0 ring mail (21, 19, Lair:1) a potion of cancellation (21, 21, Lair:1) a book of Armaments (22, 19, Lair:1) 12 gold pieces (22, 20, Lair:1) 2 scrolls of brand weapon (22, 21, Lair:1) a scroll of fear (32, 15, Lair:1) a +0 buckler (34, -8, Lair:1) a +0 leather armour (36, -2, Lair:1) a +0 spear of venom a +0 animal skin (43, 23, Lair:1) a +0 dagger of venom (50, 25, Lair:1) a +0 hand axe (57, 26, Lair:1) a -1 demon whip of venom (58, 34, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (30, 19, Lair:2) a +0 dagger (49, -23, Lair:2) a +0 whip of venom (55, -1, Lair:2) 3 stones (57, -6, Lair:2) a +0 sling (59, -22, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (5, 14, Lair:3) a +0 hand axe (17, 23, Lair:3) 5 stones (26, -18, Lair:3) a +0 pair of gloves (34, -19, Lair:3) a +0 plate armour (34, 6, Lair:3) the +0 pair of gloves "Zoah" {Int+2} Int: It affects your intelligence (+2). (44, 22, Lair:3) a book of Decay (48, 12, Lair:3) a +0 leather armour (51, 10, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 helmet (10, 4, Lair:4) a +2 chain mail of willpower (14, 44, Lair:4) the +2 dagger of Incongruity {vorpal, rElec} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. (18, 22, Lair:4) a +0 short sword of venom (18, 32, Lair:4) a +0 hand axe (48, 25, Lair:4) a +0 scimitar (50, 35, Lair:4) a +0 morningstar Level 5 of the Lair of Beasts (4, 50, Lair:5) an amulet of faith an amulet of magic regeneration a +0 scale mail (19, 48, Lair:5) the +3 dagger "Beetlebane" {spect, rC+ rCorr Int+5} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+5). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 robe (30, 47, Lair:5) a +0 chain mail (30, 48, Lair:5) a +0 dagger (32, 47, Lair:5) the +2 ring mail of Misanthropy {Str+2} Str: It affects your strength (+2). (35, 48, Lair:5) a +0 dagger a +0 robe a human corpse (skeletalised by now) (36, 40, Lair:5) a +0 long sword (43, 46, Lair:5) a +2 dagger of venom a +0 robe (45, 26, Lair:5) 4 stones Level 1 of the Swamp (0, 0, Swamp:1) a +0 quarterstaff a +0 robe a spriggan corpse