Oxelix Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -6, D:1) a +0 club (15, -13, D:1) 13 poisoned needles (15, 6, D:1) a +0 robe (17, 23, D:1) a +0 club (24, 21, D:1) a +0 dagger (29, -6, D:1) a +0 club (30, 16, D:1) a +2 short sword of electrocution (39, 2, D:1) 12 arrows Level 2 of the Dungeon (0, 0, D:2) a stone (2, 1, D:2) a +2 short sword of protection (6, -26, D:2) a +0 dagger (10, 1, D:2) 11 arrows (12, -9, D:2) a +0 short sword (12, -5, D:2) a +0 club (12, -4, D:2) 3 scrolls of amnesia a +0 animal skin (13, -18, D:2) a +0 club (16, -20, D:2) a +0 robe (18, -4, D:2) a cursed -1 whip (22, -9, D:2) a +0 dagger (39, 19, D:2) a +0 whip (42, -8, D:2) a +0 dagger a +0 hunting sling 10 stones (44, -3, D:2) a stone (44, 0, D:2) a +0 club (45, 14, D:2) 12 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (6, 1, D:3) a stone (8, -2, D:3) a +0 hand axe (8, 5, D:3) 3 stones (9, 7, D:3) a +0 club (14, 15, D:3) a cursed -3 club (23, -5, D:3) a +0 trident a +0 chain mail (26, 22, D:3) a +0 mace (29, 8, D:3) 16 stones (34, 33, D:3) a +0 whip (38, 2, D:3) a +0 flail (40, 33, D:3) a +0 hunting sling (43, 6, D:3) a +0 dagger a stone (45, 5, D:3) a stone (46, -2, D:3) 3 stones (46, 5, D:3) 2 stones (47, 5, D:3) a stone (48, 32, D:3) a +4 hunting sling of velocity (50, 6, D:3) a +0 short sword (52, 12, D:3) 12 stones Level 4 of the Dungeon [Shop] Qier Exi's Book Emporium a book of Annihilations (1435 gold) a book of Air (455 gold) a book of Callings (390 gold) a book of Transfigurations (715 gold) the Guide on Attacks (726 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Flame Conjuration/Fire 2 c - Dazzling Spray Conjuration/Hexes 3 d - Irradiate Conjuration/Transmutation 5 e - Orb of Destruction Conjuration 7 Trog disapproves of the use of such an item. a book of Minor Magic (260 gold) a book of Cantrips (260 gold) a book of Battle (520 gold) a book of Misfortune (260 gold) (0, 0, D:4) a +0 dagger a +0 robe (0, 1, D:4) a +0 short sword a +0 leather armour (0, 2, D:4) the +2 leather armour of Daawidic {Int+2 Stlth+} It affects your intelligence (+2). It makes you more stealthy. a +0 scale mail (0, 10, D:4) a cursed +0 ring mail (1, 2, D:4) a +0 dagger a +0 leather armour (7, 8, D:4) a +0 ring mail (8, 17, D:4) a +0 whip (9, -17, D:4) a +0 robe (14, 17, D:4) 13 arrows (16, -22, D:4) a cursed -1 scythe a +0 robe (20, -16, D:4) a cursed ring of loudness (24, -25, D:4) a +0 dagger (26, -9, D:4) a +0 leather armour (27, -23, D:4) a +0 dagger a +0 leather armour (29, -8, D:4) a +0 leather armour (33, 3, D:4) 20 stones (41, -23, D:4) a +0 hand axe a +0 animal skin (49, 11, D:4) 16 sling bullets (51, 8, D:4) a +0 dagger (54, 7, D:4) a +0 robe (57, -3, D:4) a +0 robe (58, 16, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a cursed ring of loudness (6, 3, D:5) a +0 leather armour a +0 falchion (14, -6, D:5) 23 arrows (14, 8, D:5) 27 arrows (17, -1, D:5) 22 arrows a +0 leather armour (18, -4, D:5) 12 stones (19, -1, D:5) a +0 spear (21, -1, D:5) a +0 flail a +0 flail (22, 0, D:5) a cursed -1 trident a +0 leather armour a +0 war axe a +0 mace a +0 dagger a +0 leather armour a cursed +0 club a cursed -3 dagger a +0 robe (24, 2, D:5) a +0 trident (30, 0, D:5) a +0 hand axe (37, 30, D:5) a +0 hunting sling (52, 21, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (2, 6, D:6) a +0 chain mail (7, 0, D:6) a +0 dagger (12, 14, D:6) a +0 flail (13, 4, D:6) a +0 flail (16, 11, D:6) a cursed ring of wizardry (22, 8, D:6) 12 poisoned needles (24, 18, D:6) the +6 dagger of Makhleb's Hatred {chaos, rPois rN+ MR+} Each time it hits an enemy it has a different, random effect. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (40, 27, D:6) a +0 hand axe a +0 mace (41, 12, D:6) a +0 ring mail (41, 28, D:6) a +0 dagger a +0 robe (42, 27, D:6) a +0 mace a +0 chain mail (44, 13, D:6) a +2 spear of freezing (44, 14, D:6) a +0 spear (44, 28, D:6) a +0 hand axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 22 stones (6, -17, D:7) a +0 dagger (11, 26, D:7) 21 stones (18, -14, D:7) a +0 scale mail (18, 4, D:7) a +0 hand axe (19, -10, D:7) 14 sling bullets (19, 17, D:7) 19 stones (20, 6, D:7) 16 sling bullets (26, 27, D:7) a +0 mace (27, 25, D:7) a +3 quarterstaff of chaos (29, -8, D:7) a +0 ring mail (30, -1, D:7) a +0 ring mail (48, 1, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff a +0 hunting sling 15 sling bullets (1, 11, D:8) 20 bolts (6, 7, D:8) a +0 blowgun (12, 8, D:8) a +0 scale mail (25, -5, D:8) a +2 centaur barding (30, 11, D:8) 19 stones (32, 19, D:8) a +0 club a +0 ring mail (53, 2, D:8) 26 stones (55, 19, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Vubi's Antique Armour Emporium a +0 robe (19 gold) a +0 helmet (126 gold) a +2 cloak (462 gold) a +0 chain mail (126 gold) a +0 hat (112 gold) a +2 crystal plate armour (2576 gold) the +0 plate armour of Hedge Wizardry {rElec rPois} (1153 gold) It insulates you from electricity. It protects you from poison. (0, 0, D:9) a cursed +0 war axe a +1 robe of magic resistance (1, -5, D:9) a water moccasin corpse (4, 7, D:9) 21 arrows (10, 1, D:9) a +0 war axe (11, 3, D:9) a +1 dagger of chaos a +0 robe (12, 2, D:9) a +0 long sword (12, 4, D:9) 22 stones a cursed +0 robe (14, 5, D:9) a stone a jackal corpse (skeletalised by now) (16, 5, D:9) a +1 leather armour of poison resistance (35, 8, D:9) a +0 giant club a +0 giant club (35, 9, D:9) a +0 whip a cursed +0 chain mail (38, 8, D:9) 16 stones (47, 4, D:9) a +0 dagger the Ecumenical Temple