Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Ozle the Magician (Djinni Fire Elementalist) Turns: 1972, Time: 00:15:03 Health: 31/31 AC: 3 Str: 7 XL: 4 Next: 1% Gold: 129 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . h - +0 spear rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . n - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 129 gold pieces. Inventory: Hand Weapons h - a +0 spear (weapon) Armour a - a +0 robe (worn) l - a +0 pair of boots n - a +0 pair of gloves (worn) Scrolls c - 2 scrolls labelled GYERHO MOLENACS d - 2 scrolls labelled GAUZOB VAKH e - 3 scrolls labelled JIBO JEIGALOS g - a scroll labelled RISURUAQUNO j - a scroll labelled VUCWAN TIMONU p - a scroll labelled QESIUS PUNTOET q - 2 scrolls labelled XYLYME ROGALI r - a scroll labelled ZADYILLONK Potions b - a fuming green potion f - 2 metallic emerald potions i - a fuming golden potion k - a black potion m - a fizzy emerald potion o - a silvery potion Skills: + Level 0.1 Fighting + Level 0.2 Polearms + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Forgecraft + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You know the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Kinetic Grapnel Frge 64% 1d6 3% 1 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a ball python (77% to hit) The kinetic grapnel hits the ball python. You kill the ball python! Found a scroll labelled ZADYILLONK. You see here a ball python corpse. Found 17 gold pieces. r - a scroll labelled ZADYILLONK Found a stone staircase leading down. You now have 117 gold pieces (gained 17). You reach down and open the door. There is an open door here. Found a dagger. There is a stone staircase leading down here. You now have 129 gold pieces (gained 12). You see here a +0 dagger. An adder comes into view. The adder closely misses you. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (57% to hit) The kinetic grapnel hits the adder. The adder is lightly wounded. The adder bites you but does no damage. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (lightly wounded, grapneled, 57% to hit) The kinetic grapnel hits the adder. The adder is moderately wounded. The adder closely misses you. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (moderately wounded, grapneled, 57% to hit) The kinetic grapnel hits the adder. The adder is severely wounded. The adder bites you. The adder closely misses you. The grapnel guides your strike. You hit the adder. You kill the adder! You have reached level 4! You feel clever. You see here an adder corpse. #># #.## ... ..# #)# ####...### ##.##### #.#######........# #.# #.†............# #.# #########.###...... ..# #.# ##.## ### #.# #.######.# #...@....# ########## There are no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 3 ribbon worms (D:2) A giant cockroach (D:1) 3 hobgoblins 3 ball pythons 2 bats 5 endoplasms 2 frilled lizards (D:2) 2 goblins (D:1) A kobold (D:1) 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ozle the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Ozle set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 511 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 1253 | D:2 | Reached XP level 3. HP: 16/25 MP: 0/0 1253 | D:2 | Learned a level 1 spell: Kinetic Grapnel 1953 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 Illustrated notes Skill XL: | | ---------------+-+----- Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Fighting | | 0.1 Polearms | | 0.2 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Spear | 28 | || 28 Cast: Foxfire | 34 | || 34 Scorch | 17 | || 17 Kinetic Grapnel | 4 | || 4 Stab: Sleeping | 1 | || 1 Armour: Robe | 19 | || 19 Dodge: Dodged | 15 | || 15