P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 club (-7, 12, D:1) a +0 club (51, 18, D:1) a +0 ring mail (6, 24, D:1) a +0 robe (29, 25, D:1) a +0 scale mail (30, 32, D:1) a +0 leather armour (15, 42, D:1) a +0 dagger (4, 46, D:1) a +0 short sword (36, 46, D:1) a +0 club (-7, 51, D:1) a +0 club (4, 52, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (-43, 5, D:2) a +0 club (-34, 14, D:2) a +0 dagger (-7, 34, D:2) 9 arrows (-8, 38, D:2) a +0 dagger (-13, 41, D:2) a +0 short sword (5, 49, D:2) a +0 spear (-39, 57, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (18, 11, D:3) a +0 ring mail (13, 15, D:3) an uncursed ring of sustain attributes (-18, 19, D:3) 19 arrows (11, 19, D:3) a +0 club (14, 24, D:3) 24 arrows (-11, 29, D:3) a +0 chain mail a +0 whip (21, 30, D:3) 14 sling bullets (28, 30, D:3) a +0 short sword a +0 leather armour (-9, 36, D:3) a +0 scale mail a +0 club a cursed -3 hand axe a +0 scale mail a +0 club a +0 club (-9, 37, D:3) a +0 scale mail a +0 short sword (3, 38, D:3) a cursed -3 hand axe (27, 39, D:3) a +0 robe (-3, 42, D:3) 20 arrows (-17, 49, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (-32, 1, D:4) a cursed -1 short sword (-29, 5, D:4) a +0 halberd (-26, 6, D:4) a +0 club (-25, 6, D:4) a +0 club a +0 robe (-23, 7, D:4) a +0 halberd (-20, 7, D:4) a +0 halberd (14, 27, D:4) 7 arrows (16, 38, D:4) a cursed +0 long sword (20, 45, D:4) a +0 robe (-45, 51, D:4) a +0 dagger (-37, 60, D:4) the +0 Maxwell's etheric cage {RegenMP *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. Level 5 of the Dungeon [Shop] Moddepnu's General Store a beef jerky (19 gold) a scroll of remove curse (39 gold) 17 stones (22 gold) an uncursed ring of sustain attributes (227 gold) a wand of polymorph (4) (78 gold) a wand of fire (9) (338 gold) a +0 leather armour (26 gold) the +9 blowgun of Exchange {evade, rElec rN+} (860 gold) It affects your evasion (+5 to EV). It insulates you from electricity. It protects you from negative energy. [Shop] Kapp's Armour Boutique a +0 leather armour (28 gold) a +2 ring mail of fire resistance (294 gold) a +0 shield (63 gold) a +3 chain mail of cold resistance (371 gold) a +0 naga barding (322 gold) a +2 helmet of intelligence (301 gold) a +0 leather armour (28 gold) a +0 pair of boots (63 gold) a +0 ring mail (56 gold) the cursed +1 leather armour of Buegups {Dex+3 Slay+5} (536 gold) It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It has a curse placed upon it. a +2 robe (177 gold) [Shop] Sorhalie's Armour Boutique the +0 chain mail of the Beds {rCorr Str+3} (351 gold) It affects your strength (+3). It protects you from acid and corrosion. a +0 cloak (67 gold) a +0 ring mail (60 gold) a +0 robe (10 gold) a +2 centaur barding of fire resistance (600 gold) a +3 scale mail of magic resistance (390 gold) a +0 ring mail (60 gold) [Shop] Higoitru's General Store a scroll of amnesia (42 gold) an uncursed ring of positive energy (240 gold) a +0 trident (42 gold) a +0 chain mail (54 gold) a fan of gales (480 gold) an Akashic Record (1324 gold) a scroll of identify (24 gold) 11 arrows (26 gold) a scroll of identify (24 gold) the +0 leather armour of Laok {rElec rN+ Str-2 Int+6} (343 gold) It affects your strength (-2). It affects your intelligence (+6). It insulates you from electricity. It protects you from negative energy. a scroll of remove curse (36 gold) a meat ration (60 gold) an uncursed amulet of faith (480 gold) a +0 ring mail (48 gold) (11, 14, D:5) a +0 dagger a +0 robe (12, 14, D:5) a +0 leather armour (43, 16, D:5) a +0 whip a -2 whip (24, 19, D:5) a +0 robe a cursed +0 falchion (16, 22, D:5) 2 tomahawks a +0 whip (18, 23, D:5) 3 large rocks (20, 23, D:5) a +0 robe a +1 long sword (1, 25, D:5) a +0 robe a +1 halberd (20, 26, D:5) a +0 whip (23, 28, D:5) a tomahawk (11, 33, D:5) a +0 long sword (7, 39, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a tomahawk (-1, 2, D:6) a tomahawk (1, 6, D:6) 4 tomahawks (-2, 8, D:6) a +0 whip a +0 club (0, 8, D:6) a +0 club (5, 11, D:6) a +0 ring mail (-15, 16, D:6) a +0 mace (-13, 17, D:6) a +0 dagger a +0 robe (-34, 18, D:6) 26 sling bullets (-10, 18, D:6) a +0 leather armour a cursed -3 flail a +0 scale mail (-35, 31, D:6) a jackal corpse (skeletalised by now)