P0WERM0DE Level 1 of the Dungeon (3, 3, D:1) a +0 short sword (5, -18, D:1) a +0 hunting sling (12, -10, D:1) a +0 club (13, -9, D:1) a +0 club (14, -25, D:1) a +0 club (19, -16, D:1) a +0 dagger (21, -23, D:1) a +0 hand axe (22, -12, D:1) a +0 leather armour (30, 0, D:1) a +0 dagger (44, 8, D:1) a +0 whip Level 2 of the Dungeon (13, 13, D:2) a +0 robe (13, 27, D:2) a +0 dagger a +0 hunting sling (15, 4, D:2) a +0 robe (24, 28, D:2) a +0 hunting sling (36, 17, D:2) a cursed +0 robe (36, 27, D:2) a +0 chain mail (38, 29, D:2) a +0 robe (41, 3, D:2) a +0 club (41, 16, D:2) a +0 hand axe (45, 16, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 2 fruits (1, -1, D:3) a fruit (1, 0, D:3) a fruit (1, 1, D:3) a fruit (6, -12, D:3) a +0 short sword (11, -26, D:3) a +0 club (15, -24, D:3) a +0 leather armour (16, -24, D:3) a +0 whip (16, -23, D:3) a +0 whip a +3 whip a +0 scale mail (16, -20, D:3) a +0 hunting sling (17, -24, D:3) a +0 hand axe a +0 scale mail (17, -21, D:3) a +0 mace (17, -15, D:3) a +0 whip (26, 5, D:3) a +0 club (28, -23, D:3) a +0 dagger (30, -12, D:3) a +0 club (40, -26, D:3) a +0 club (40, 7, D:3) a +0 dagger (49, -17, D:3) a +0 club (51, 2, D:3) a +0 robe (58, -14, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (41, -7, D:4) a +0 war axe (45, -23, D:4) a +0 hand axe (59, 15, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (10, -6, D:5) a +0 club (12, 29, D:5) a +0 leather armour (34, 11, D:5) a +0 leather armour (35, 11, D:5) a +0 robe (44, 8, D:5) a +0 short sword (46, 10, D:5) a +0 giant club (48, 10, D:5) a +0 spear (50, -9, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +2 pair of gloves (13, -28, D:6) a +0 club a +0 leather armour (27, 14, D:6) a +0 war axe (38, 13, D:6) a +0 club (45, -34, D:6) a +0 leather armour (46, -10, D:6) a +0 robe (49, 13, D:6) a +0 quarterstaff (59, 11, D:6) a +0 hand axe (59, 12, D:6) a +0 mace (60, 6, D:6) the +2 falchion "Piewn" {slice, *Rage rElec Dex+4 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It insulates you from electricity. It lets you see invisible. It may make you go berserk in combat. (60, 12, D:6) a +0 club a +0 ring mail (60, 13, D:6) a +0 whip (64, 5, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) an arrow (1, 0, D:7) 6 arrows (2, 0, D:7) a cursed +2 long sword of freezing (unseen)