P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -1, D:1) a cursed -3 club (17, -6, D:1) a +0 robe (23, -14, D:1) a +0 ring mail (27, 4, D:1) a +0 robe a +1 robe of positive energy (27, 11, D:1) a +0 club (32, 2, D:1) a +0 club (33, 28, D:1) a +0 ring mail (34, -20, D:1) a +0 dagger (34, -17, D:1) a +0 dagger (36, -18, D:1) a +0 club (37, -18, D:1) a +0 short sword (43, -1, D:1) a +0 dagger a potion of ambrosia (43, 3, D:1) a +0 dagger (50, -10, D:1) a +0 hunting sling (54, 15, D:1) a potion of curing Level 2 of the Dungeon (2, 15, D:2) a potion of brilliance (5, -7, D:2) a beef jerky (5, 16, D:2) a bread ration (7, -11, D:2) a +0 club (10, 14, D:2) a meat ration (11, -3, D:2) a +0 ring mail (15, 17, D:2) a chunk of flesh (17, 10, D:2) a +0 club (29, 8, D:2) 8 gold pieces (29, 12, D:2) a giant newt corpse (skeletalised by now) (30, 7, D:2) a scroll of teleportation (31, 6, D:2) 9 gold pieces (32, -6, D:2) a +0 short sword (34, 2, D:2) an adder corpse (41, -11, D:2) a +0 scale mail (46, 2, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) 2 chunks of flesh a quokka skeleton (11, 12, D:3) a beef jerky Level 5 of the Dungeon (0, 0, D:5) a scroll of acquirement (8, 0, D:5) a throwing net Level 6 of the Dungeon (0, 0, D:6) a potion of brilliance a potion of might