P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -2, D:1) a bread ration (4, -10, D:1) a cursed -1 club (11, 18, D:1) a +0 ring mail (14, -8, D:1) a +0 short sword (15, -4, D:1) a +0 dagger (16, 19, D:1) a +0 dagger (25, -8, D:1) a +0 mace (29, 2, D:1) a potion of brilliance (30, 10, D:1) a potion of brilliance (36, -2, D:1) a +0 club (36, 0, D:1) a potion of cure mutation (40, 25, D:1) a +0 dagger (42, -3, D:1) a meat ration (48, -7, D:1) a +0 club (54, -14, D:1) a +0 club (54, 9, D:1) a +0 dagger (55, 20, D:1) a +0 leather armour Level 2 of the Dungeon (3, 24, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, -7, D:2) a giant newt corpse (skeletalised by now) an adder corpse (skeletalised by now) (6, 17, D:2) a potion of curing (9, 2, D:2) a +0 club (10, -11, D:2) a +0 club (27, -10, D:2) a royal jelly (31, -10, D:2) a stone (32, -11, D:2) a scroll of remove curse