P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 6, D:1) a +0 dagger (1, -30, D:1) a +0 leather armour (4, 14, D:1) a +0 ring mail (9, 16, D:1) a +0 hand axe (15, 9, D:1) a +0 club (16, -26, D:1) a +0 dagger a +0 ring mail (18, 7, D:1) a +0 club (21, -21, D:1) a +0 dagger (21, 6, D:1) a +0 leather armour (21, 8, D:1) a +0 short sword (28, -14, D:1) a +0 dagger (47, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (6, 10, D:2) a +0 club (8, 10, D:2) a +0 club a +0 dagger a +0 animal skin a +0 club a +0 hunting sling a +0 club (10, 10, D:2) a +0 club (10, 13, D:2) a +0 club (12, 13, D:2) a +0 dagger a +0 hunting sling (13, 20, D:2) a +0 pair of boots (23, 15, D:2) a +0 hand axe (27, 26, D:2) a +0 short sword (27, 47, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, -15, D:3) a cursed -2 flail (7, -11, D:3) a +0 dagger a +0 robe (17, -1, D:3) a +0 giant spiked club (18, 5, D:3) a +0 ring mail (23, 33, D:3) a +0 hunting sling (25, 25, D:3) a +0 scale mail (26, -24, D:3) a +0 mace a +0 chain mail a +0 hand axe (26, -23, D:3) a +0 dagger a +0 leather armour (26, 7, D:3) a +0 scale mail (52, -18, D:3) a +0 mace (53, -17, D:3) a +0 whip Level 4 of the Dungeon (4, -15, D:4) a +0 mace (6, -21, D:4) a +0 spear (7, -10, D:4) a +0 leather armour (17, -40, D:4) a +0 hunting sling (24, -19, D:4) a +0 club (29, -43, D:4) a +0 giant club (36, -26, D:4) a +0 short sword a +0 club a +0 chain mail (36, -25, D:4) a +0 leather armour a +0 falchion (37, -24, D:4) a +0 whip (40, -41, D:4) a +0 long sword (46, -19, D:4) a cursed +0 robe (47, -34, D:4) a +0 flail Level 5 of the Dungeon (5, -30, D:5) a +0 spear (10, -31, D:5) a +0 mace (11, -30, D:5) a +0 mace (12, -33, D:5) a +0 mace (12, -32, D:5) a +0 mace (12, -27, D:5) a +0 mace (12, -25, D:5) a +0 mace (13, -24, D:5) a +0 mace (15, -11, D:5) 5 large rocks (19, 2, D:5) a +0 leather armour (29, -11, D:5) a +0 hunting sling (41, 3, D:5) a +0 robe (43, -26, D:5) a +0 club a +0 ring mail (44, -26, D:5) a +0 whip a +0 leather armour (44, -22, D:5) a cursed -1 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (0, 1, D:6) a +0 war axe (1, 1, D:6) a +0 whip (4, 0, D:6) a +0 mace (9, -9, D:6) a +0 plate armour (11, -5, D:6) a +0 giant club (15, -12, D:6) a +0 leather armour (16, -11, D:6) a +0 dagger a +0 robe a +0 dagger (21, 10, D:6) a +0 shortbow a +0 shortbow (27, 11, D:6) a +0 giant spiked club (31, 17, D:6) the cursed +3 mace of Zuyrchiv {vamp, *Drain *Confuse +Inv rN+++} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It renders you almost immune to negative energy. It lets you turn invisible. It causes draining when unequipped. It may confuse you when you take damage. It has a curse placed upon it. a +0 flail (34, 9, D:6) a cursed +0 robe a +3 halberd (36, -16, D:6) a +0 giant spiked club (59, -2, D:6) a +0 robe a +3 spear (61, -2, D:6) a +0 shortbow (61, 12, D:6) a +0 robe a cursed +2 flail of freezing Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (1, -7, D:7) a +0 leather armour (2, 16, D:7) a cursed -2 short sword a +0 scale mail (3, 16, D:7) a +0 hand axe (4, 16, D:7) a +0 dagger a +4 mace of chaos a +0 chain mail (6, 16, D:7) a +0 falchion (7, -10, D:7) a +0 large shield (13, 18, D:7) a +0 robe a +0 whip (13, 19, D:7) a +0 robe (14, 18, D:7) a +0 spear (15, 18, D:7) a +0 robe a cursed +2 war axe (17, 14, D:7) a +0 robe a +0 spear (17, 19, D:7) a +0 spear (39, 4, D:7) a +0 shortbow (40, 6, D:7) a +0 falchion (43, 3, D:7) a +0 leather armour a +0 falchion (50, 23, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) 17 arrows of frost (2, 25, D:8) a +0 hand axe a +0 animal skin (6, 24, D:8) a +0 robe (6, 27, D:8) a +0 mace a +0 plate armour (14, 11, D:8) a +1 whip of venom (14, 13, D:8) a +0 spear (17, 6, D:8) a +0 ring mail (19, 5, D:8) the +4 executioner's axe of Instinct {chop, Str+9} It inflicts extra damage upon your enemies. It affects your strength (+9). (20, 4, D:8) 7 slices of pizza 2 beef jerkies a book of the Tempests a scroll of recharging a scroll of noise a scroll of fear 2 scrolls of immolation 2 potions of brilliance a meat ration 4 scrolls of amnesia a +1 robe of positive energy a +0 shield 12 silver sling bullets 19 bolts 8 poisoned arrows 2 tomahawks 86 arrows 105 sling bullets 308 stones 8 poisoned needles a cursed +3 trident of freezing the +5 scythe of Ryzoam Rine {pain, MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. a +4 quarterstaff of chaos a +2 war axe of chopping (20, 5, D:8) a +1 bardiche of holy wrath (20, 7, D:8) a +0 ring mail a +0 mace (21, -2, D:8) a +0 quarterstaff of crushing an uncursed ring of see invisible a +0 lajatang (22, 12, D:8) a +0 hand axe a +0 chain mail a +0 mace (22, 17, D:8) a +0 club (22, 18, D:8) a +0 chain mail a +1 hand axe of chopping (22, 25, D:8) a +1 leather armour of poison resistance (22, 29, D:8) a cursed +0 ring mail (28, 1, D:8) a +0 trident (31, 18, D:8) a +0 battleaxe (33, 20, D:8) a +0 war axe (34, 17, D:8) a +1 vampiric spear (34, 20, D:8) a +0 mace (46, 23, D:8) a javelin (47, 23, D:8) a +0 dagger (unseen) Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (3, -7, D:9) a +0 war axe (26, 3, D:9) a +0 hand axe a +0 mace (29, -2, D:9) a +0 flail (34, 3, D:9) a +0 ring mail (45, 24, D:9) a +0 dagger (46, 24, D:9) a +0 club (48, 25, D:9) a +0 short sword of flaming Level 10 of the Dungeon (0, 0, D:10) a +0 spear (1, -1, D:10) a +0 halberd (1, 1, D:10) a +0 halberd (1, 8, D:10) a +0 dagger a +0 robe (2, 0, D:10) a +0 spear (2, 7, D:10) a +0 ring mail a +0 leather armour a cursed +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 shortbow Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of poison (0, 23, Lair:2) a +1 ring mail of fire resistance (3, 13, Lair:2) a cursed -2 scale mail (10, 5, Lair:2) a +0 chain mail (12, 8, Lair:2) a +0 dagger (13, 27, Lair:2) a cursed +0 chain mail (43, 41, Lair:2) a +0 buckler