P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -24, D:1) a +0 pair of gloves (8, -29, D:1) a +0 club (10, 3, D:1) a +0 club (24, -33, D:1) a +0 leather armour (33, -26, D:1) a +0 dagger (45, -1, D:1) a +0 scale mail (47, -29, D:1) a +0 club (50, -21, D:1) a +0 club (50, 1, D:1) a +1 helmet of see invisible (56, -22, D:1) a +0 dagger (59, -39, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -3 hand axe (0, 3, D:2) a +0 club (5, -2, D:2) a +0 club (12, -7, D:2) a +0 club (15, -4, D:2) a +0 short sword (21, -10, D:2) a +0 club (25, -31, D:2) a +0 ring mail (40, -37, D:2) a +0 leather armour (45, -9, D:2) a +0 flail (48, -16, D:2) a +0 club (48, -11, D:2) a cursed -1 robe (49, -10, D:2) a cursed +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, -23, D:3) a +0 mace a +0 ring mail (16, -16, D:3) a +0 dagger (27, -21, D:3) a +0 short sword (30, -42, D:3) a +0 antimagic short sword (46, 5, D:3) a +0 dagger a +0 robe (47, -35, D:3) a +0 short sword (47, 4, D:3) a +0 club a +0 hunting sling a +0 leather armour a +0 morningstar a +0 ring mail (50, 11, D:3) a +0 robe (56, 6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 cloak (1, 1, D:4) a +0 mace (11, 8, D:4) a cursed -2 giant club (15, 19, D:4) a +0 giant spiked club (16, 2, D:4) a +0 ring mail (27, 7, D:4) a +0 falchion a +0 leather armour (32, -9, D:4) a +0 dagger a +0 robe (33, -9, D:4) a +0 flail (33, -5, D:4) a +0 whip (34, -8, D:4) a +0 falchion a +0 leather armour (45, 8, D:4) a +0 flail (46, 7, D:4) a +0 war axe a +0 leather armour (47, 8, D:4) a +0 whip a +0 leather armour (47, 9, D:4) a +0 flail Level 5 of the Dungeon [Shop] Libeig's Magic Scroll Shop a scroll of identify (26 gold) a scroll of noise (13 gold) (4, 26, D:5) a +0 giant club (14, 26, D:5) a +0 centaur barding (17, 32, D:5) a cursed +0 short sword (23, 31, D:5) a +0 dagger a +0 robe (24, 22, D:5) a +0 spear (25, 21, D:5) a +2 spear of piercing (25, 31, D:5) a +0 long sword a +0 plate armour (29, 21, D:5) a +0 spear (29, 30, D:5) a +0 hand axe (39, -7, D:5) an uncursed ring of teleportation (48, 17, D:5) a +0 leather armour (49, 25, D:5) a cursed -1 giant spiked club Level 6 of the Dungeon [Shop] Geass's Antique Armour Shop the +8 chain mail of Neowies {Str+6} (1730 gold) It affects your strength (+6). a +0 leather armour (54 gold) a +0 ring mail of magic resistance (297 gold) a +4 plate armour of poison resistance (1269 gold) a +0 robe (18 gold) a +0 scale mail (108 gold) a +0 robe (18 gold) a +0 ring mail (108 gold) a +0 chain mail (121 gold) [Shop] Wueniv's Gadget Shoppe a box of beasts (220 gold) a wand of paralysis (19/24) (231 gold) a wand of confusion (28/48) (247 gold) a crystal ball of energy (220 gold) a lantern of shadows (220 gold) a box of beasts (220 gold) a plain deck of wonders (154 gold) a box of beasts (220 gold) a box of beasts (220 gold) a +2 rod of clouds (11/11) (990 gold) [Shop] Ratogup's Armour Boutique a +0 leather armour (20 gold) a +0 scale mail (40 gold) the +9 armour of the Dragon King {rPois rF+ rC+ MR+} (1248 gold) It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a cursed +0 robe (1 gold) a +0 scale mail of positive energy (80 gold) a +0 chain mail (45 gold) a +0 chain mail (45 gold) a +0 leather armour (20 gold) a +0 chain mail (45 gold) the +2 leather armour of Gallantry {rF+} (260 gold) It protects you from fire. a +2 hat (160 gold) a +0 scale mail (40 gold) [Shop] Hest's Distillery a potion of resistance (140 gold) a potion of might (56 gold) a potion of flight (42 gold) 2 potions of flight (84 gold) a potion of lignification (42 gold) a potion of brilliance (56 gold) 2 potions of flight (84 gold) a potion of heal wounds (70 gold) (0, 0, D:6) a +0 mace (0, 1, D:6) a +0 dagger a +0 scale mail a +0 mace a +0 ring mail (0, 2, D:6) a +0 club a +0 leather armour a +0 dagger (1, -17, D:6) a cursed -1 giant club (1, -13, D:6) a +2 helmet of see invisible (1, 6, D:6) a +2 short sword of venom (3, 6, D:6) a +0 dagger of venom a +0 robe (7, -28, D:6) a +0 shortbow (9, 5, D:6) a +0 ring mail (10, 9, D:6) a +0 flail a +0 leather armour (10, 10, D:6) a +0 war axe (11, 14, D:6) a +0 rapier (16, 19, D:6) a +0 mace (19, -15, D:6) a +0 long sword (20, -3, D:6) a +0 shortbow (21, 7, D:6) a +0 spear a +0 whip a +0 leather armour (30, -25, D:6) a +0 mace (39, -2, D:6) a +0 whip a +0 dagger a +0 robe a +0 short sword a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (0, 1, D:7) a +0 club a +3 dagger a +0 robe (8, -30, D:7) a +0 giant spiked club (9, 12, D:7) a +0 giant club (10, -30, D:7) a +0 hand axe a +0 robe a +0 morningstar a +0 robe (10, 13, D:7) a +0 leather armour a +0 mace (11, -30, D:7) a +0 trident a +0 robe (11, 12, D:7) a +0 trident a +0 chain mail (14, -33, D:7) a +2 dagger a +0 robe (19, -24, D:7) a large rock (25, 7, D:7) a +0 shortbow (38, 4, D:7) a +0 giant club (40, -9, D:7) a +0 short sword (41, -10, D:7) a +0 mace a +0 hand axe (41, -9, D:7) a +0 dagger a +0 dagger a +0 robe (48, -3, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 robe (10, 22, D:8) a +0 giant club (30, 8, D:8) a +2 trident of piercing (32, 10, D:8) a +0 dagger (34, -13, D:8) a +0 spear (35, -10, D:8) a +0 war axe (36, -1, D:8) a +0 club (36, 11, D:8) a cursed -1 whip (37, 7, D:8) a +0 dagger a +0 robe (38, 19, D:8) a +1 battleaxe of freezing a +0 robe (38, 20, D:8) a +1 dagger a +0 robe a +1 trident a +0 robe a +3 mace a cursed +0 robe a +3 spear a +0 robe (40, -4, D:8) a +0 ring mail a +0 hand axe (47, -2, D:8) a +0 ring mail (50, 9, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (5, 11, D:9) a cursed +0 ring mail (7, 36, D:9) a scroll of random uselessness (34, 55, D:9) the +2 robe "Taif" {Regen+ Dex+10 Slay-4} It affects your dexterity (+10). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It increases your rate of regeneration. (35, 42, D:9) a +1 whip of distortion a +0 ring mail (36, 12, D:9) a +0 giant spiked club (39, 45, D:9) a +0 shortbow a +0 mace (45, 14, D:9) a cursed +0 shortbow (45, 32, D:9) 6 javelins a throwing net a potion of haste a book of Dreams a potion of flight 5 potions of degeneration a potion of berserk rage 4 slices of pizza a potion of beneficial mutation 2 potions of brilliance 5 meat rations a scroll of noise a potion of resistance 3 potions of cure mutation 2 potions of magic a wand of polymorph (4/24) a wand of confusion (11/48) a wand of random effects (12/48) a +1 antimagic short sword 3 scrolls of immolation 6 scrolls of amnesia a +3 dagger of distortion (47, 29, D:9) a cursed -1 rapier (48, 44, D:9) a +0 robe a +0 dagger (48, 45, D:9) a +0 ring mail a +0 mace (50, 44, D:9) a +0 club a +0 chain mail a +0 scimitar Level 10 of the Dungeon (0, 0, D:10) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (3, -2, D:10) a +0 ring mail (6, 19, D:10) a +0 rapier (29, -25, D:10) a -2 ring of intelligence (30, -25, D:10) 17 poisoned arrows 42 arrows of flame 36 bolts 14 poisoned sling bullets 212 arrows 233 stones (30, -5, D:10) a +0 ring mail (32, -20, D:10) a +0 dire flail a +0 club (33, -20, D:10) a +0 club a +0 scale mail a +1 mace of holy wrath a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 short sword 18 stones (1, 17, D:11) a +0 giant spiked club (5, 2, D:11) a +0 morningstar a +0 robe a +1 vampiric dagger (6, 2, D:11) a +0 chain mail a +0 halberd (6, 3, D:11) a +0 leather armour a +0 mace (7, 3, D:11) a +1 buckler (11, 4, D:11) a +0 ring mail (14, 27, D:11) a +0 robe a +2 mace (14, 28, D:11) a +0 robe a +0 hand axe a +1 war axe of electrocution a +0 robe a +3 falchion a +0 robe (15, -3, D:11) a +4 quarterstaff of chaos a +0 flail of protection (16, 33, D:11) an uncursed ring of ice (17, 7, D:11) a +0 giant club (19, 34, D:11) a +1 rapier of draining (21, 22, D:11) a +2 robe of fire resistance (29, 39, D:11) 34 stones (34, 3, D:11) an uncursed staff of air (36, 30, D:11) a +0 falchion (41, 26, D:11) a +0 chain mail a +0 morningstar (41, 28, D:11) a +0 leather armour a +0 war axe (42, 28, D:11) a +0 robe a +0 dagger (48, 40, D:11) a wand of polymorph (12/24) Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (3, 6, D:12) a +0 ring mail (4, 12, D:12) a +0 scale mail a cursed -1 flail (5, 11, D:12) 14 arrows a +0 shortbow (6, 7, D:12) 2 arrows (6, 8, D:12) 3 arrows (6, 9, D:12) 19 arrows a +0 shortbow (6, 10, D:12) a +0 leather armour a +0 trident (7, 6, D:12) an arrow (7, 7, D:12) an arrow (7, 8, D:12) a +0 leather armour (14, 27, D:12) 11 tomahawks (17, -4, D:12) a stone (19, -6, D:12) a +0 robe (19, -3, D:12) a stone (21, -1, D:12) a stone (22, 0, D:12) a stone (23, 4, D:12) a scroll of vulnerability (26, -14, D:12) a +0 whip (27, -6, D:12) 10 fruits (28, -14, D:12) 2 scrolls of enchant weapon a stone (29, -13, D:12) a stone (31, -8, D:12) a poisoned javelin (32, -10, D:12) a +2 hand axe of flaming (32, -5, D:12) 3 stones (33, -6, D:12) the +6 halberd "Cerch" {antimagic, +Rage Int+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+4). It lets you go berserk. Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of random uselessness (13, 4, Lair:1) a +0 war axe (14, 9, Lair:1) 22 stones (20, 24, Lair:1) a scroll of random uselessness (30, 14, Lair:1) a +0 cloak (34, 36, Lair:1) a +0 robe (37, -25, Lair:1) 23 stones (37, -10, Lair:1) a cursed -2 chain mail (39, 18, Lair:1) 24 sling bullets (65, 1, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (9, 18, Lair:2) 17 arrows (17, 17, Lair:2) a water moccasin corpse (skeletalised by now) (17, 19, Lair:2) a spiny frog corpse (skeletalised by now) (18, 22, Lair:2) 13 arrows of frost (31, 9, Lair:2) a +0 mace (46, 18, Lair:2) a +0 rapier (61, 12, Lair:2) a +0 ring mail (62, -26, Lair:2) 22 stones (66, -5, Lair:2) a +0 war axe (67, -2, Lair:2) an electric eel corpse