Dungeon Crawl Stone Soup version 0.18-b1-16-g289874d (webtiles) character file. 4 P0WERM0DE the Grasshopper (level 1, 0/16 HPs) Began as a Formicid Warper on May 1, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (110 turns). P0WERM0DE the Grasshopper (Formicid Warper) Turns: 110, Time: 00:00:54 Health: 0/16 AC: 3 Str: 15 XL: 1 Next: 77% Magic: 3/3 EV: 11 Int: 12 God: Gold: 15 SH: 0 Dex: 10 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles e - 5 tomahawks of dispersal {=f} g - 3 stones (quivered) Armour b - a +0 leather armour (worn) Books c - a book of Spatial Translocations Comestibles d - a meat ration {@e2} f - a bread ration {@e1} Skills: - Level 2.1 Fighting * Level 2.4 Axes - Level 1.0 Throwing - Level 1.1 Armour - Level 1.7 Dodging - Level 2.1 Spellcasting - Level 2.6 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Apportation Tloc #......... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History Press ? for a list of commands and other information. Found a meat ration. Found a staircase leading out of the dungeon. Okay, then. Read which item? (? for menu, Esc to quit) Okay, then. Drop what? 6/52 slots (_ for help) (? for menu, Esc to quit) You drop a scroll of blinking {!r}. d - a meat ration {@e2} You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a club. You sense a monster nearby. No target in view! You sense a monster nearby. No target in view! 2 kobolds come into view. The kobold shouts! x2 Found 15 gold pieces and 21 stones. Found a stone staircase leading down. You closely miss the kobold. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! The kobold throws a stone. The stone closely misses you. The kobold closely misses you. Things that are here: a club; a kobold corpse You hit the kobold. You kill the kobold! No target in view! No target in view! g - 2 stones You now have 15 gold pieces. Things that are here: a club; a kobold corpse g - 3 stones (gained 1) 2 jackals and a kobold come into view. The jackal barks! x2; The kobold shouts! A jackal comes into view. A giant newt comes into view. A rat comes into view. You hit the kobold. You kill the kobold! A jackal comes into view. You closely miss the jackal. The jackal barely misses you. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 14/16 hp. The giant newt bites you. The jackal bites you. You take 4 damage, and have 10/16 hp. MASSIVE DAMAGE!! The jackal barely misses you. Things that are here: a club; a kobold corpse You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. The jackal closely misses you. You take 2 damage, and have 9/16 hp. You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. You take 2 damage, and have 7/16 hp. You barely miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/16 hp. You aren't carrying any potions. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The rat twitches its whiskers. The jackal misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. x2 You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You completely miss the jackal. The jackal barely misses you. x2 A goblin comes into view. The goblin shouts! You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... # .$. #....... #. .. #....#.. ... #(##..... ....#......##### .......)..>..... ......g......... ........{{...... ...#####.########## . ####.hh@........ #.....########## #.#...# # #...######### #............ #....######## #....# #.# #....# #.# #.####.# You could see 2 jackals and a goblin. Vanquished Creatures A jackal (D:1) 3 kobolds (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | P0WERM0DE the Formicid Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 104 | D:1 | HP: 4/16 [jackal (1)] 110 | D:1 | HP: 2/16 [jackal (2)] 110 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Hand axe || 18 Armor: Leather armour || 6 Dodge: Dodged || 14 Vault maps used: D:1: lemuel_arrival_muddy Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 8.2 | 49.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 8.2 | 49.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------