Dungeon Crawl Stone Soup version 0.18-b1-22-ge198996 (webtiles) character file. 9 P0WERM0DE the Vexing (level 2, 0/19 HPs) Began as a Demonspawn Enchanter on May 4, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (440 turns). P0WERM0DE the Vexing (Demonspawn Enchanter) Turns: 440, Time: 00:01:19 Health: 0/19 AC: 4 Str: 8 XL: 2 Next: 6% Magic: 1/5 EV: 12 Int: 16 God: Gold: 20 SH: 0 Dex: 13 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: rugged brown scales 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles g - 11 arrows i - 3 stones (quivered) Armour b - a +1 robe (worn) Scrolls e - 2 scrolls of noise {unknown} f - a scroll of magic mapping {unknown} Potions h - 2 potions of beneficial mutation {unknown} Books c - a book of Maledictions Comestibles d - a bread ration {@e1} j - 4 chunks of flesh {@w0} Skills: - Level 0.8 Short Blades - Level 1.7 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting * Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ##..... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales (AC +1, +3% HP). Message History The jackal is severely wounded. The jackal closely misses you. You completely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! The bat hits you but does no damage. The bat barely misses you. You see here a jackal corpse. You hit the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger (heavily wounded, chance to defeat MR: 83%) The goblin is outlined in light. The goblin hits you with a dagger. You take 2 damage, and have 8/13 hp. You now have 1/3 mp. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a dagger. You take 3 damage, and have 5/13 hp. MASSIVE DAMAGE!! You barely miss the goblin. The goblin is heavily wounded. The goblin barely misses you. Unknown command. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Rugged brown scales grow over part of your body. The bat closely misses you. The bat misses you. Things that are here: a dagger; a goblin corpse The bat misses you. You see here a jackal corpse. You closely miss the bat. The bat barely misses you. The bat barely misses you. You hit the bat. The bat is moderately wounded. The bat misses you. You closely miss the bat. The bat is moderately wounded. The bat barely misses you. The bat closely misses you. You barely miss the bat. The bat is moderately wounded. The bat closely misses you. You barely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat closely misses you. You hit the bat. You kill the bat! You see here a jackal corpse. You butcher the jackal corpse. j - a chunk of flesh {@w0} Things that are here: a dagger; a goblin corpse You butcher the goblin corpse. j - 4 chunks of flesh {@w0} (gained 3) Things that are here: a dagger; a goblin skeleton The jackal closely misses you. A jackal is nearby! A jackal is nearby! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 83%) You miscast Corona. You are very lightly contaminated with residual magic. Strange energies run through your body. The jackal misses you. You now have 2/5 mp. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to defeat MR: 83%) The jackal is outlined in light. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You take 2 damage, and have 4/19 hp. You now have 1/5 mp. Unknown command. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/19 hp. Unknown command. The jackal barks! You hit the jackal but do no damage. The jackal is moderately wounded. You hear a bark! You hear a shout! The jackal bites you. You die... #####+##### .# #.........b .# ........... .# ........... .. ........... .# .############### .# ...............###.# ..........)....h@..# .....#########h##### ..>#.# #..# ...#.# ##.## .#.#.# #..# ...#.# ######b## ...#.# .......g.# .#.#.# .......#.#### ...# ...........># You could see 2 jackals. Vanquished Creatures 2 giant cockroaches (D:1) A jackal (D:1) 2 bats (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | P0WERM0DE the Demonspawn Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 419 | D:1 | Gained mutation: You are partially covered in rugged brown scales (AC +1, +3% HP). [demonic ancestry] 419 | D:1 | Reached XP level 2. HP: 5/19 MP: 1/5 438 | D:1 | HP: 4/19 [jackal (2)] 440 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 38 Cast: Corona || 4 Stab: Sleeping || 1 Armor: Robe || 8 Dodge: Dodged || 37 Vault maps used: D:1: lemuel_arrival_broad_hall, minmay_distorted Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.5 | 7.6 | 119.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.5 | 7.6 | 119.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------