Dungeon Crawl Stone Soup version 0.19-a0-231-gae044c8 (webtiles) character file. 800 P0WERM0DE the Martial Artist (level 7, 0/64 HPs) Began as an Octopode Transmuter on May 24, 2016. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:17:40 (6592 turns). P0WERM0DE the Martial Artist (Octopode Transmuter) Turns: 6592, Time: 00:17:40 Health: 0/64 AC: 23 Str: 9 XL: 7 Next: 90% Magic: 10/10 EV: 2 Int: 21 God: Gold: 180 SH: 0 Dex: 23 Spells: 3 memorised, 4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg + + + Faith . (helmet currently unavailable) rPois + Spirit . y - amulet of inaccuracy (curse) rElec . Dismiss . f - ring of flight {+Fly, !d} rCorr . Reflect . C - +4 ring of dexterity SustAt . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: brilliant, agile, lethally poisoned (0 -> -9), tree-form, not resistant to hostile enchantments, fairly stealthy A: almost no armour, (amphibious), 8 rings, (constrict 8), (camouflage 0), (gelatinous body 0) a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons a - a +0 dagger of draining (You took it off an orc wizard on level 4 of the Dungeon) b - a +2 hunting sling of evasion (You found it on level 1 of the Dungeon) c - a +0 blowgun (You took it off a kobold on level 3 of the Dungeon) t - a +0 dagger of speed (You took it off a goblin on level 1 of the Dungeon) v - a +2 flail of protection (You took it off Edmund on level 4 of the Dungeon) B - a +1 dagger of draining (You took it off an orc wizard on level 4 of the Dungeon) K - a +4 flail of holy wrath (You took it off an orc on level 4 of the Dungeon) Missiles d - 2 throwing nets {=f, !d} g - 189 stones (quivered) h - 8 needles of paralysis i - 35 sling bullets l - 70 bolts D - 13 poisoned needles G - 5 tomahawks of returning J - 5 tomahawks Jewellery f - a ring of flight (left branch) {+Fly, !d} (You found it on level 1 of the Dungeon) u - an uncursed amulet of guardian spirit {Spirit} (You found it on level 2 of the Dungeon) w - an uncursed ring of ice {rC+, rF-} (You found it on level 2 of the Dungeon) y - a cursed amulet of inaccuracy (around neck) (You found it on level 2 of the Dungeon) C - a +4 ring of dexterity (right branch) (You found it on level 3 of the Dungeon) Wands z - a wand of slowing (26/48) (You took it off Edmund on level 4 of the Dungeon) H - a wand of lightning (5/15) (You found it on level 4 of the Dungeon) Scrolls k - 2 scrolls of enchant armour m - 2 scrolls of remove curse {unknown} q - 2 scrolls of immolation {!r} r - a scroll of fog s - 2 scrolls of recharging x - a scroll of teleportation A - a scroll of enchant weapon Potions e - 2 potions of resistance Books n - a book of Changes Comestibles o - 2 meat rations {@e2} E - 5 bread rations {@e1} Skills: - Level 1.0 Fighting - Level 2.1 Slings - Level 2.0 Dodging - Level 1.1 Stealth * Level 8.7 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut ###... 1% 1 #...... c - Spider Form Tmut/Pois ###....... 3% 3 ###.... s - Sticks to Snakes Tmut ###..... 1% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Nemelex Xobeh Pakellas Trog Yredelemnul Shops: D:4 : Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((You can use your tentacles to constrict eight enemies at once.)) ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1))) Message History Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. The water moccasin hisses angrily. You now have 8/10 mp. You closely miss the water moccasin. Your grab misses the water moccasin. The water moccasin bites you! You are poisoned. The water moccasin poisons you! The water moccasin barely misses you. You take 7 damage, and have 36/43 hp. You barely miss the water moccasin. Your grab misses the water moccasin. You feel sick. The water moccasin closely misses you. You take 2 damage, and have 34/43 hp. You barely miss the water moccasin. Your grab misses the water moccasin. Your squeeze misses the water moccasin. You feel sick. The water moccasin bites you. You take 7 damage, and have 27/43 hp. Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You barely miss the water moccasin. Your grab misses the water moccasin. You pierce the water moccasin. Your squeeze misses the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin closely misses you. You take 1 damage, and have 26/43 hp. Unknown command. You tentacle-slap the water moccasin but do no damage. You grab the water moccasin. The water moccasin is lightly wounded. You constrict the water moccasin. The water moccasin bites you! You take 7 damage, and have 19/43 hp. You bludgeon the water moccasin! You squeeze the water moccasin. The water moccasin is heavily wounded. You constrict the water moccasin, but do no damage. You feel sick. The water moccasin misses you. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! A jackal comes into view. Unknown command. You take 6 damage, and have 13/43 hp. The jackal barks! You tentacle-slap the water moccasin but do no damage. You squeeze the water moccasin! The water moccasin is almost dead. You constrict the water moccasin, but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 11/43 hp. Unknown command. You tentacle-slap the water moccasin. You kill the water moccasin! Your transformation is almost over. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 10/43 hp. Drink which item? (? for menu, Esc to quit) It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. You take 2 damage, and have 8/43 hp. Drink which item? (? for menu, Esc to quit) It was a potion of agility. You feel agile all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal closely misses you. You take 1 damage, and have 7/43 hp. Unknown command. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. You pierce the jackal, but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/43 hp. MP restored: 10 Unknown command. Drink which item? (? for menu, Esc to quit) Really quaff I - a potion of lignification {!q}? Your tentacle spike disappears. You turn into a tree. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal bites you but does no damage. The jackal barely misses you. You now have 3/64 hp. Unknown command. You smack the jackal! You kill the jackal! * * * LOW HITPOINT WARNING * * * You feel sick. A jackal comes into view. You take 1 damage, and have 2/64 hp. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/64 hp. You die... .. .#..# ..# .#...# .. ... #....# ... ..# ....### #.# #.h #....####.# #..##......##.# #.†........#.# #.♣.........######. #..#(..........#..... #...#..............# ......#............## #####.#..............## #.#...............# #.#................ #.#................ #......<......##. You could see a jackal (wandering). Vanquished Creatures Edmund (D:4) A water moccasin (D:5) An ogre (D:4) A howler monkey (D:4) 2 hounds (D:4) 2 worker ants (D:4) 6 orc wizards 3 gnolls An adder (D:2) An adder skeleton (D:4) 4 worms A dart slug (D:2) 2 giant geckos 16 orcs 2 ball pythons 7 bats 2 giant cockroaches 6 goblins 9 hobgoblins A jackal (D:5) 3 quokkas (D:2) A giant gecko skeleton (D:4) 4 giant newts 5 kobolds 24 rats A spectral orc (D:2) 107 creatures vanquished. Vanquished Creatures (collateral kills) 4 gnolls (D:2) 4 creatures vanquished. Grand Total: 111 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | P0WERM0DE the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 257 | D:1 | Reached XP level 2. HP: 12/18 MP: 5/5 498 | D:1 | Learned a level 2 spell: Sticks to Snakes 592 | D:1 | Reached skill level 4 in Unarmed Combat 764 | D:1 | Reached XP level 3. HP: 23/23 MP: 6/6 1741 | D:2 | Reached XP level 4. HP: 28/28 MP: 1/7 1862 | D:2 | HP: 7/28 [gnoll/flail (11)] 1865 | D:2 | Reached skill level 1 in Slings 2682 | D:2 | Found a basalt altar of Yredelemnul. 2857 | D:2 | Learned a level 3 spell: Spider Form 2882 | D:2 | Reached skill level 2 in Slings 2882 | D:2 | Reached skill level 5 in Unarmed Combat 2882 | D:2 | Reached XP level 5. HP: 30/33 MP: 6/8 3070 | D:3 | Found a bloodstained altar of Trog. 3167 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3169 | D:3 | Found an oddly glowing altar of Pakellas. 3916 | D:3 | Reached skill level 1 in Stealth 4024 | D:4 | HP: 7/33 [orc wizard/magic dart (6)] 4315 | D:4 | Noticed Edmund 4324 | D:4 | HP: 5/33 [Edmund/flail of protection (12)] 4339 | D:4 | HP: 7/49 [Edmund/flail of protection (3)] 4345 | D:4 | HP: 1/49 [Edmund/flail of protection (4)] 4346 | D:4 | Killed Edmund 4346 | D:4 | Reached skill level 6 in Unarmed Combat 4346 | D:4 | Reached XP level 6. HP: 1/38 MP: 9/9 4695 | D:4 | Reached skill level 7 in Unarmed Combat 4716 | D:4 | Reached XP level 7. HP: 20/43 MP: 10/10 5637 | D:4 | Found Xuyta Dyun's Book Emporium. 5643 | D:4 | Found a shadowy altar of Dithmenos. 5699 | D:4 | Found a shattered altar of Ashenzari. 5746 | D:4 | Reached skill level 8 in Unarmed Combat 6556 | D:5 | Entered Level 5 of the Dungeon 6585 | D:5 | HP: 10/43 [poisoned by a water moccasin] 6588 | D:5 | HP: 3/43 [jackal (3)] 6591 | D:5 | HP: 1/64 [poisoned by a water moccasin] 6592 | D:5 | Succumbed to a water moccasin's poison Vault maps used: D:1: minmay_arrival_widening_spiral_wide, interstate_on_off D:2: yredelemnul_forgotten_temple_becter, first_bread, minmay_rat_hole D:3: lemuel_crystal_altar, grunt_temple_overflow_open D:4: ashenzari_conservatory_becter, nicolae_overflow_crystal_walls, serial_shops, shop, minmay_cut_off, uniq_edmund D:5: gammafunk_temple_overflow_pools, minivault_26 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Unarmed Combat | 4 5 6 7 8 | 8.7 Slings | 2 | 2.1 Stealth | 1 | 1.1 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 25 | 138 | 80 || 243 Constrict | 9 | 29 | 14 || 52 Tentacles | 3 | 18 | 13 || 34 Punch | 1 | 3 | 3 || 7 Kick | | 17 | 4 || 21 Fire: Hunting sling | 49 | 16 | || 65 Cast: Beastly Appendage | 1 | 6 | 3 || 10 Sticks to Snakes | 4 | 11 | || 15 Evoke: Wand | | | 3 || 3 Use: Scroll | 2 | 4 | 2 || 8 Potion | | 4 | 3 || 7 Stab: Sleeping | | 4 | || 4 Eat: Chunk | 2 | 9 | 6 || 17 Fruit | | 3 | || 3 Armor: Skin | 2 | 14 | 2 || 18 Dodge: Dodged | 16 | 68 | 46 || 130 Vault maps used: D:1: minmay_arrival_widening_spiral_wide, interstate_on_off D:2: yredelemnul_forgotten_temple_becter, first_bread, minmay_rat_hole D:3: lemuel_crystal_altar, grunt_temple_overflow_open D:4: ashenzari_conservatory_becter, nicolae_overflow_crystal_walls, serial_shops, shop, minmay_cut_off, uniq_edmund D:5: gammafunk_temple_overflow_pools, minivault_26 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 4.8 | 8.7 | 287.8 Dungeon | 100.0 | 100.0 | 0.4 | 4.8 | 8.7 | 287.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 228.8 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 228.8 +-------+-------+-------+-------+-------+----------------------