P0WERM0DE Level 1 of the Dungeon (21, 28, D:1) a +0 club (unseen) (22, 28, D:1) a +0 club (22, 32, D:1) 8 gold pieces Level 2 of the Dungeon (9, 9, D:2) a +0 hand axe (12, -13, D:2) a +0 hand axe (18, -5, D:2) a +0 dagger (20, -2, D:2) a +0 mace (37, -27, D:2) a +0 club (38, -7, D:2) a +0 rapier (40, -3, D:2) a +0 club (40, -2, D:2) a +0 dagger (47, -22, D:2) a +0 leather armour Level 3 of the Dungeon (19, 18, D:3) a +0 club (30, 28, D:3) a +0 dagger a +0 scale mail a +0 club a cursed -3 flail a +0 scale mail a +0 whip (30, 29, D:3) a +0 club (34, 23, D:3) 6 gold pieces (38, 23, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a scroll of enchant armour (6, -6, D:4) a scroll of fog (10, -4, D:4) 2 tomahawks (11, -17, D:4) a +0 buckler (14, -15, D:4) a +0 spear (15, -4, D:4) a scroll of enchant armour (33, -12, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Gofusat's Antique Weapon Boutique a +2 scimitar of freezing (460 gold) a +0 dagger (48 gold) a +0 short sword (72 gold) the +11 shortbow of Wipnug {venom, Fragile +Fly rElec Dex+5} (1910 gold) It poisons the ammo it fires. It affects your dexterity (+5). It insulates you from electricity. It lets you fly. It will be destroyed if unequipped. a +0 short sword (72 gold) a +0 halberd (96 gold) a +0 whip (60 gold) a +0 hand axe (72 gold) a +0 quarterstaff (96 gold) a +2 arbalest of flaming (482 gold) a +6 blowgun (828 gold) the +2 whip "Iluobb" {slash, MR+ Dex+3} (782 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It affects your resistance to hostile enchantments. (0, 0, D:5) a +0 ring mail