Dungeon Crawl Stone Soup version 0.18.1-8-gdd0e5ea (webtiles) character file. 0 P0WERM0DE the Insei (level 1, 13/13 HPs) Began as an Octopode Transmuter on May 26, 2016. Quit the game on level 1 of the Dungeon on May 30, 2016. The game lasted 00:00:38 (52 turns). P0WERM0DE the Insei (Octopode Transmuter) Turns: 52, Time: 00:00:38 Health: 13/13 AC: 1 Str: 9 XL: 1 Next: 10% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) SustAt . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles a - 12 arrows e - 49 stones (quivered) Potions d - a potion of resistance {unknown} Books b - a book of Changes Comestibles c - 2 bread rations {@e1} Skills: - Level 1.0 Fighting - Level 2.0 Dodging * Level 3.0 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #..... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, P0WERM0DE the Octopode Transmuter. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a bread ration and 49 stones. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. c - 2 bread rations {@e1} (gained 1) d - a silvery potion e - 20 stones e - 49 stones (gained 29) A kobold comes into view. It is wielding a whip. The helpless kobold fails to defend itself. You tentacle-slap the kobold. You kill the kobold! Save game and exit? Welcome back, P0WERM0DE the Octopode Transmuter. Press ? for a list of commands and other information. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.. #.# #.# #.# #.# #.# ##@# #.###.#)### #....###.. #####.#.### #...# #.### #.# #.########### #########............ There were no monsters in sight! Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | P0WERM0DE the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 52 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 1 Stab: Sleeping || 1 Vault maps used: D:1: dpeg_arrival_chase, minmay_rat_gold_closets Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 33.3 | 6.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 33.3 | 6.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------