P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 1, D:1) a +0 club (3, 1, D:1) a +0 club (8, -28, D:1) a +0 dagger (11, -23, D:1) a +0 ring mail (29, 4, D:1) 16 bolts (32, -6, D:1) a +0 hunting sling (35, -15, D:1) 12 poisoned needles (41, -30, D:1) a +0 ring mail (44, -15, D:1) 22 stones (51, -19, D:1) 17 stones (62, -7, D:1) 14 poisoned needles Level 2 of the Dungeon (0, 0, D:2) 28 stones (12, 12, D:2) a +0 leather armour (18, 25, D:2) a +0 hunting sling (21, 1, D:2) an uncursed amulet of harm a +0 scale mail (22, 4, D:2) a +0 scythe a +0 robe (32, 36, D:2) a +0 leather armour (33, 3, D:2) a stone (34, 2, D:2) a stone (35, 0, D:2) 3 stones (35, 16, D:2) a +0 whip (36, 2, D:2) a +0 short sword (40, 12, D:2) a +0 club (50, 37, D:2) 16 bolts Level 3 of the Dungeon (0, 0, D:3) a cursed -3 club a +0 club (10, 21, D:3) a cursed +0 club a +0 hunting sling 24 stones (11, 8, D:3) a +0 dagger (17, 20, D:3) a cursed -1 club (21, 10, D:3) 26 bolts (21, 40, D:3) a +0 halberd (23, 8, D:3) 16 poisoned needles (30, 22, D:3) a +0 club (34, 38, D:3) a +0 dagger (35, 20, D:3) a +0 club (36, 36, D:3) a +0 club (37, 20, D:3) a +0 dagger a +0 robe (37, 35, D:3) a +0 club (38, 20, D:3) a +0 trident a +0 leather armour (38, 21, D:3) a +0 dagger a cursed +0 robe (53, 12, D:3) 24 stones (53, 34, D:3) 17 stones Level 4 of the Dungeon (4, 16, D:4) a +0 halberd (4, 17, D:4) a +0 halberd (4, 18, D:4) a +0 halberd (4, 19, D:4) a +0 spear (11, 7, D:4) 3 tomahawks (20, -10, D:4) a +0 ring mail (43, -10, D:4) a +0 mace (45, -15, D:4) a +2 flail of protection (46, 10, D:4) 18 stones (47, -8, D:4) a +0 flail (48, -7, D:4) a +0 spear (51, -12, D:4) 5 curare-tipped needles (52, -2, D:4) 3 large rocks (56, 9, D:4) a +0 dagger a +0 robe a +0 robe (56, 10, D:4) a +0 hand axe a +0 leather armour (56, 11, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Dedu's General Store a wand of polymorph (12) (154 gold) 24 bolts (52 gold) the +1 leather armour "Ronedom" {rF+ Stlth+} (261 gold) It protects you from fire. It makes you more stealthy. a potion of cancellation (88 gold) a +0 trident (38 gold) the +4 dagger "Morg" {pain, MR+ Int+5} (529 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. 14 bolts (30 gold) (7, 6, D:5) a +0 shortbow 23 arrows (8, -2, D:5) a +0 leather armour a +0 flail a +0 ring mail a +0 dagger a +0 club (8, 4, D:5) 2 arrows (9, 4, D:5) an uncursed amulet of rage (17, 1, D:5) a +0 helmet (23, 8, D:5) a +0 whip (23, 24, D:5) a +0 morningstar a +0 ring mail (23, 25, D:5) a +0 spear (24, 23, D:5) a +0 spear (24, 25, D:5) a +0 spear (26, 1, D:5) a +0 chain mail (36, 21, D:5) a +0 robe (42, 13, D:5) 13 stones (44, 2, D:5) 3 scrolls of teleportation 3 scrolls of random uselessness (44, 18, D:5) 16 stones (48, 1, D:5) 12 bolts (50, 27, D:5) a cursed +0 mace (51, 25, D:5) a +3 quarterstaff of chaos a +0 cloak Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (17, 4, D:6) a +0 dagger (18, 4, D:6) a +0 dagger a +2 robe of magic resistance (18, 5, D:6) a +0 dagger of draining a +0 robe (19, 4, D:6) a +2 dagger of venom a +0 scale mail (35, 5, D:6) a +0 falchion (41, 23, D:6) a +0 ring mail (50, -4, D:6) a +0 dagger (51, 0, D:6) 23 stones Level 7 of the Dungeon [Shop] Gaychang's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of fog (26 gold) a scroll of immolation (45 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of fog (26 gold) (0, 0, D:7) a +0 hand axe (3, -33, D:7) 2 scrolls of noise a scroll of blinking a wand of clouds (5) (3, -4, D:7) a +0 ring mail (5, -12, D:7) a +0 scale mail (26, -9, D:7) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (27, -9, D:7) a +0 club a +0 club (27, -6, D:7) a +0 spear (39, -15, D:7) a book of Conjurations (44, -38, D:7) a +0 short sword (55, -29, D:7) 13 poisoned needles (55, 5, D:7) a +0 hand axe a +0 ring mail (55, 6, D:7) a +0 flail (56, 6, D:7) a +0 flail a +0 plate armour (57, 4, D:7) a +0 giant spiked club (59, 0, D:7) 16 stones Level 8 of the Dungeon (0, 0, D:8) a +0 blowgun 7 poisoned needles (2, 0, D:8) a +4 short sword (18, -24, D:8) 15 stones (19, -25, D:8) a +1 falchion of slicing (21, -10, D:8) a +0 dagger (22, 0, D:8) a scroll of teleportation (30, -2, D:8) 22 arrows (32, 0, D:8) an arrow (32, 5, D:8) 19 arrows (33, -14, D:8) 15 stones (34, 1, D:8) a +0 leather armour (35, 2, D:8) a cursed +0 shortbow 21 arrows (38, 6, D:8) a +2 quarterstaff of protection (43, -21, D:8) a +0 giant club (44, -12, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (3, 0, D:9) a +0 dagger a +0 robe (6, 4, D:9) 17 bolts (9, 1, D:9) a book of Changes (10, 3, D:9) an uncursed amulet of regeneration (16, 10, D:9) a +0 ring mail (17, 24, D:9) a +0 shortbow 16 arrows (19, 26, D:9) an arrow (21, 28, D:9) an arrow (23, 22, D:9) a +0 falchion a +0 hand axe (23, 23, D:9) a +0 flail a +0 plate armour (23, 30, D:9) 3 arrows (25, 31, D:9) a +0 short sword (27, -6, D:9) a +0 spear (29, -6, D:9) a +0 club (29, 25, D:9) a cursed +0 giant spiked club a +0 giant spiked club (32, 6, D:9) a scroll of immolation (32, 28, D:9) a +0 hunting sling (33, 10, D:9) a +0 trident a +0 plate armour (33, 12, D:9) a +0 dagger a cursed +0 robe (34, 10, D:9) a +0 ring mail (36, -4, D:9) a +0 scale mail (38, 25, D:9) a +0 quarterstaff (42, 17, D:9) a scroll of teleportation (47, 23, D:9) a scroll of blinking (53, 18, D:9) a scroll of immolation (53, 24, D:9) 14 stones (54, 22, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) 16 stones (7, 2, D:10) a +0 falchion (7, 20, D:10) a scroll of enchant weapon (13, -8, D:10) a +0 ring mail a +0 dagger (14, -19, D:10) a +0 giant spiked club (15, -12, D:10) a scroll of random uselessness (16, -10, D:10) a +0 spear (17, -12, D:10) a +0 spear (20, -4, D:10) 25 stones (28, 0, D:10) a +0 shortbow (31, 14, D:10) a +0 helmet (33, 17, D:10) 27 stones (38, -14, D:10) a +0 giant club a +0 giant club (44, 7, D:10) 29 stones (45, -19, D:10) 20 stones Level 11 of the Dungeon (0, 0, D:11) a +0 short sword a wand of flame (16) (12, 31, D:11) a +0 whip (12, 32, D:11) a +3 long sword a cursed +0 plate armour (13, 32, D:11) a cursed +0 leather armour (21, 31, D:11) a +0 robe (25, 10, D:11) 3 stones (28, 12, D:11) a +0 hand axe (33, 12, D:11) a scroll of noise (33, 13, D:11) 15 sling bullets (34, 23, D:11) a +0 falchion (34, 35, D:11) 3 potions of ambrosia (35, 22, D:11) a +0 leather armour a +0 whip (42, 8, D:11) 27 stones (43, 26, D:11) 21 stones Level 12 of the Dungeon [Shop] Taydur's Distillery a potion of magic (112 gold) a potion of invisibility (112 gold) a potion of flight (42 gold) a potion of magic (112 gold) 2 potions of curing (84 gold) a potion of haste (140 gold) 3 potions of lignification (126 gold) (0, 0, D:12) a +0 giant club a +0 giant club (6, 11, D:12) 3 scrolls of random uselessness (6, 31, D:12) an uncursed amulet of magic regeneration a +0 shield (7, 36, D:12) a +0 whip (17, 25, D:12) 8 curare-tipped needles (19, -9, D:12) a scroll of random uselessness (21, 48, D:12) 19 arrows (25, 11, D:12) a +0 scale mail (27, 10, D:12) a scroll of teleportation (31, 2, D:12) a +0 war axe (31, 4, D:12) the cursed +2 short sword "Xexet" {speed, rN+ MR+ Stlth+} Attacks with this weapon are significantly faster. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (31, 18, D:12) a +0 ring mail (32, 38, D:12) 13 stones (37, 21, D:12) a +0 robe (39, 18, D:12) 14 arrows (45, 32, D:12) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 23 stones a +0 blowgun (7, -16, Lair:1) a +0 dagger a book of Party Tricks (10, -43, Lair:1) a +0 halberd (41, -33, Lair:1) a scroll of blinking (43, -45, Lair:1) a +0 falchion (45, -37, Lair:1) a cursed +0 ring mail (47, -15, Lair:1) 26 arrows (50, -38, Lair:1) a book of Callings (50, -12, Lair:1) 11 sling bullets (53, -24, Lair:1) a book of Geomancy Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 arrows (2, -32, Lair:2) a +0 plate armour (13, -31, Lair:2) a +0 robe (28, -13, Lair:2) 7 stones (29, -22, Lair:2) a +0 battleaxe (41, -25, Lair:2) a +2 cloak (49, -37, Lair:2) a book of Changes (53, -36, Lair:2) 16 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a book of Air (8, -18, Lair:3) a black mamba corpse (17, -16, Lair:3) a book of Cantrips (18, -15, Lair:3) a porcupine skeleton (21, -11, Lair:3) a water moccasin skeleton (22, -10, Lair:3) a crocodile skeleton (23, -10, Lair:3) a hippogriff skeleton (31, -20, Lair:3) a scroll of blinking