P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a +0 club a kobold corpse (skeletalised by now) (10, 16, D:1) a +0 dagger (10, 24, D:1) a +0 scale mail (16, -10, D:1) a bat corpse Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -15, D:2) an uncursed staff of conjuration (19, 1, D:2) a stone (19, 4, D:2) a stone (20, -2, D:2) a +0 whip (20, 0, D:2) a stone (27, -10, D:2) 15 stones (30, -8, D:2) a worm corpse (32, -1, D:2) 13 gold pieces (33, -14, D:2) a +0 ring mail (34, -15, D:2) 15 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 trident (unseen) (1, -2, D:3) a +0 dagger (unseen) (1, -1, D:3) a +0 falchion a +0 ring mail (2, -1, D:3) a +0 hand axe (4, -1, D:3) a hobgoblin skeleton (5, -1, D:3) 14 stones Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (2, -2, D:4) a +0 ring mail (2, 3, D:4) the cursed +0 trident "Cebulir" {antimagic, Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). It has a curse placed upon it.