P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) 16 sling bullets (4, 9, D:1) 20 bolts (9, 17, D:1) a +0 club (17, 31, D:1) a +0 club (27, 46, D:1) a +0 dagger a stone (29, 46, D:1) a stone (36, 7, D:1) a cursed +0 buckler Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -35, D:2) 23 stones (2, -9, D:2) 19 arrows (4, -43, D:2) a +0 club (6, -35, D:2) a +2 hunting sling of freezing (12, -44, D:2) a +0 ring mail (13, -37, D:2) a wand of disintegration (9) (14, -2, D:2) a +0 club (19, 1, D:2) 3 stones (20, 2, D:2) a +0 club (21, 2, D:2) 2 stones (22, -19, D:2) a +0 club (23, -12, D:2) a +0 chain mail (24, -37, D:2) a +0 ring mail (27, -43, D:2) a +0 club a +0 robe (29, -19, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, -3, D:3) a +2 whip of freezing a cursed +0 robe a +0 flail a +0 robe a +0 whip (1, -1, D:3) a +0 dagger a +0 ring mail a wand of random effects (24) a +0 animal skin a +0 animal skin a +0 animal skin (3, -8, D:3) a +0 flail (5, -8, D:3) a +0 club (6, -7, D:3) 18 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, 9, D:4) a +0 club (2, 8, D:4) a stone (3, -3, D:4) 30 stones (3, -2, D:4) a throwing net (3, 8, D:4) a +0 club a +0 club a +0 hunting sling 25 stones a +0 club (4, 8, D:4) a +0 dagger a +0 dagger a +0 dagger a +0 dagger (5, 8, D:4) a +0 trident a +0 animal skin (7, 5, D:4) 23 arrows (26, -1, D:4) a +0 club (27, 1, D:4) a +0 club (31, 16, D:4) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (31, 17, D:4) a +0 hand axe a +0 leather armour (32, 17, D:4) a +0 hand axe 2 tomahawks a +0 scale mail (35, 2, D:4) a +0 dagger (40, 22, D:4) a +0 falchion a +0 ring mail (41, 22, D:4) a +0 scale mail a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 hand crossbow (6, 21, D:5) a +0 hand axe a +0 dagger a +0 robe (8, 21, D:5) a +0 whip (16, -2, D:5) a +0 dagger a cursed +0 robe 5 tomahawks (18, -3, D:5) a +0 dagger a +0 robe (18, -2, D:5) a +0 dagger of holy wrath a +0 robe a +0 dagger a cursed -2 robe a +0 giant club a cursed -1 mace (19, -6, D:5) a +0 hand axe a +0 leather armour (19, -4, D:5) a +0 hand axe (19, 20, D:5) 13 arrows a +0 shortbow (19, 22, D:5) an arrow (20, -10, D:5) 14 stones (21, 27, D:5) an arrow (31, 4, D:5) a +0 ring mail (33, -16, D:5) 31 stones (35, -18, D:5) 8 arrows (35, 23, D:5) a +0 leather armour (36, -17, D:5) 26 stones (37, -16, D:5) a throwing net (40, 36, D:5) a +0 mace (44, 0, D:5) 22 arrows (52, -7, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (1, -1, D:6) an uncursed ring of wizardry (3, -30, D:6) a +0 ring mail (3, -23, D:6) a +0 leather armour (6, -31, D:6) 22 stones (8, -30, D:6) 13 arrows (15, -17, D:6) 15 stones (20, -49, D:6) 5 tomahawks (21, -46, D:6) a +0 flail a +0 robe (28, -15, D:6) 29 sling bullets (36, -10, D:6) 20 arrows (48, -47, D:6) 22 stones (50, -25, D:6) a +0 glaive Level 7 of the Dungeon (0, 0, D:7) 20 stones (8, -2, D:7) a cursed -1 flail a cursed +0 leather armour (8, 22, D:7) a +0 trident (16, -14, D:7) a +0 short sword (17, -14, D:7) a +0 dagger (18, -14, D:7) a +0 dagger 3 stones (18, 5, D:7) a +0 trident (18, 10, D:7) a +0 dagger (19, -14, D:7) a +0 short sword (28, -4, D:7) a +0 halberd (29, -5, D:7) a +0 flail (29, -4, D:7) a +0 club (42, -14, D:7) 8 poisoned needles (42, 14, D:7) 2 tomahawks (42, 15, D:7) a tomahawk (43, 15, D:7) 2 tomahawks (45, 2, D:7) a +0 buckler (48, 19, D:7) a +0 flail a +0 short sword a +0 chain mail (48, 20, D:7) a +0 trident (48, 21, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Faarey's Antique Weapon Shoppe a +2 halberd of flaming (441 gold) a +0 club (23 gold) the +8 trident of the Octopus King {venom, rElec rPois MR+} (1564 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 trident (80 gold) a +0 trident (80 gold) the +5 scythe "Finisher" {speed, Str+3} (1087 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). a +0 hand axe (69 gold) a +0 fustibalus (345 gold) a +0 arbalest (103 gold) the +1 short sword "Joill" {flame, *Drain rPois Int+5 Dex+4} (802 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It affects your dexterity (+4). It protects you from poison. It causes draining when unequipped. (0, 0, D:8) a +0 falchion (4, 17, D:8) a +0 dagger a +2 robe of magic resistance (4, 22, D:8) a +0 trident (5, 16, D:8) a +0 hand axe (5, 17, D:8) a +0 giant club (6, 16, D:8) a +0 trident a +0 flail (14, -6, D:8) a +0 mace (15, 0, D:8) 9 arrows (15, 21, D:8) a cursed +0 chain mail (18, 2, D:8) a +0 dagger (19, 0, D:8) 13 stones (21, 4, D:8) a +0 scimitar a +0 scale mail (24, 17, D:8) a +0 leather armour (25, 24, D:8) 10 bolts (36, 1, D:8) 21 stones (40, -3, D:8) a +0 buckler (41, -5, D:8) 21 arrows (48, 6, D:8) 2 potions of degeneration Level 9 of the Dungeon (0, 0, D:9) a +0 whip a +0 club a cursed +0 leather armour (0, 1, D:9) a +0 flail (0, 2, D:9) a +0 whip a +0 spear (1, 2, D:9) a +0 spear (9, 3, D:9) a -2 spear of piercing a +0 animal skin (16, -7, D:9) a +0 ring mail (19, -4, D:9) 21 sling bullets (20, 27, D:9) a +0 flail (26, 9, D:9) a +0 giant spiked club (27, -1, D:9) a +1 helmet (30, 8, D:9) 16 stones (38, 11, D:9) a +0 giant club (unseen) (49, 5, D:9) the +6 trident of the Eternal Warrior {antimagic, rF+ Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It protects you from fire. (56, -2, D:9) 19 bolts (56, 10, D:9) 23 arrows (59, -7, D:9) a +0 hand axe a +0 animal skin the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (13, 16, Lair:1) a +0 spear (41, 0, Lair:1) a +0 ring mail (43, 25, Lair:1) a throwing net (50, 13, Lair:1) a +0 scale mail (52, 14, Lair:1) 23 stones (54, 0, Lair:1) a +2 cloak Level 2 of the Lair of Beasts (0, 0, Lair:2) 9 gold pieces (25, -27, Lair:2) a +2 vampiric dagger a cursed +0 robe (32, -11, Lair:2) a +0 dire flail (32, -10, Lair:2) a +0 halberd (33, -11, Lair:2) a +0 battleaxe