Dungeon Crawl Stone Soup version 0.22-a0-897-g1b7a381375 (webtiles) character file. 26 P0WERM0DE the Shield-Bearer (level 3, 4/29 HPs) Began as a Formicid Fighter on July 31, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:00:18 (361 turns). P0WERM0DE the Shield-Bearer (Formicid Fighter) Turns: 361, Time: 00:00:18 Health: 4/29 AC: 6 Str: 21 XL: 3 Next: 22% Magic: 3/3 EV: 8 Int: 7 God: Gold: 18 SH: 9 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (4 -> -2) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls g - a scroll of identify {unknown} h - a scroll of random uselessness {unknown} Potions d - a potion of might Comestibles e - a ration f - 3 chunks of flesh Skills: + Level 3.5 Fighting * Level 2.6 Axes + Level 3.6 Armour + Level 3.9 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You slash the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You closely miss the kobold. You feel sick. The kobold hits you with a dagger. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You barely miss the kobold. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold hits you but does no damage. The kobold hits you with a dagger. * * * LOW HITPOINT WARNING * * * You hit the kobold. You kill the kobold! * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### . #...# .. #...# ... #...#####.... ##...#........ #.....)....... #....@))....# #.(.<.).....# ##+###........ .>....... ..###.... ...# .... .... {... ..... .. There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 leopard geckos A bat (D:2) 5 hobgoblins A goblin (D:1) 3 kobolds 2 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 237 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 358 | D:2 | Reached XP level 3. HP: 10/29 MP: 3/3 361 | D:2 | Quit the game Vault maps used: D:1: sevenhm_arrival_forest_fort_large_1 D:2: first_ration, minmay_pentomino_q4 Action || total -------------------------++------- Melee: War axe || 43 Armor: Scale mail || 26 Dodge: Dodged || 17 Block: Shield || 24 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 38 | 0.0 | 0 | 15 | 0.0 | 361 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 7 | 0.0 | 336 D:2 | 0 | 26 | 0.0 | 0 | 8 | 0.0 | 25 +---------+---------+-------+---------+---------+-------+---------