P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 3, D:1) a +0 dagger (24, -3, D:1) 19 stones (27, -10, D:1) a cursed -1 whip (35, -19, D:1) a +0 dagger (47, 28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -42, D:2) 18 arrows (16, -25, D:2) a +0 leather armour (16, -10, D:2) 17 stones (17, -12, D:2) a +0 club (23, -32, D:2) 21 arrows (23, -18, D:2) a +0 short sword (29, 3, D:2) 15 arrows (49, -29, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 16 arrows (5, -1, D:3) 25 arrows (8, -2, D:3) a +0 dagger a +0 dagger (9, -3, D:3) a +0 club a +0 club (9, -1, D:3) a +0 mace a +0 ring mail a +0 dagger a +0 robe a +0 club a cursed -1 club (10, -2, D:3) a +0 dagger a +0 robe a +0 hunting sling 22 stones a +0 dagger a +0 club (10, 0, D:3) a +0 trident a +0 spear a +0 animal skin (11, -28, D:3) a +0 leather armour (12, -31, D:3) a +0 club (15, 0, D:3) a +0 dagger (16, -18, D:3) 2 stones (18, 15, D:3) a cursed -3 spear (19, -19, D:3) a +0 dagger (22, 1, D:3) a +0 club (23, 5, D:3) a +0 dagger a +0 robe (25, 18, D:3) a +0 scale mail (31, 11, D:3) a +0 falchion a +0 blowgun a +0 club (33, -4, D:3) a +0 whip (33, 14, D:3) a +0 hand axe of chopping a +0 war axe (34, -7, D:3) 18 arrows (34, -4, D:3) a +0 club (34, -3, D:3) a +0 club (35, -4, D:3) a +0 spear (35, -2, D:3) a +0 ring mail (42, -2, D:3) a +0 mace (44, 7, D:3) a +0 club (53, -5, D:3) a cursed -1 club (55, 0, D:3) 17 stones Level 4 of the Dungeon (1, 27, D:4) 19 sling bullets (6, 41, D:4) a +0 pair of gloves (18, 26, D:4) a +0 robe a +0 whip (26, 6, D:4) a +0 ring mail (30, -2, D:4) a +0 chain mail (34, 0, D:4) 13 stones (38, 19, D:4) a +0 ring mail (39, 4, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 20 poisoned needles (1, -30, D:5) 22 stones (13, -47, D:5) a +3 leather armour (15, -38, D:5) a +0 giant club (16, -38, D:5) the +7 mace of Pandemonium {holy, rElec} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. (20, -30, D:5) a +0 leather armour (23, -19, D:5) 18 stones (24, -22, D:5) a +0 giant club (31, -31, D:5) a +0 ring mail (33, -32, D:5) a +0 dagger (41, -50, D:5) a +0 scale mail (45, -13, D:5) 13 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a wand of random effects (30) (0, 2, D:6) a +0 chain mail (23, -6, D:6) a +0 pair of gloves (25, 29, D:6) a +0 battleaxe a +0 chain mail (30, 32, D:6) a +0 chain mail of cold resistance a +0 dagger (31, 32, D:6) a +0 mace 5 tomahawks a +0 hand axe (45, -14, D:6) 29 sling bullets (46, -2, D:6) a +0 spear a throwing net (47, -2, D:6) a +0 spear (48, -2, D:6) a +0 spear (48, -1, D:6) a +0 club a +0 robe (49, -19, D:6) a +0 hand axe (62, 33, D:6) a cursed -2 club Level 7 of the Dungeon [Shop] Enkil's Weapon Emporium a +4 giant spiked club (334 gold) a +0 club (14 gold) the +8 storm bow {elec} (814 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. a +0 club (14 gold) a cursed -2 rapier (1 gold) a cursed -1 shortbow (1 gold) 8 curare-tipped needles (67 gold) 25 stones (35 gold) (0, 0, D:7) a +0 dagger a cursed -1 flail (0, 1, D:7) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 trident (10, 10, D:7) a +0 giant spiked club (42, 10, D:7) 20 arrows (44, 44, D:7) a +0 giant spiked club (51, 36, D:7) a +0 leather armour (60, 46, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (2, 2, D:8) 27 arrows (2, 35, D:8) a wand of disintegration (22) (3, 1, D:8) a +0 giant club (12, 24, D:8) a +0 giant spiked club (14, 25, D:8) 22 bolts (28, 16, D:8) a black bear skeleton (35, 17, D:8) a +0 short sword the Ecumenical Temple