Dungeon Crawl Stone Soup version 0.21.1-72-gffa868e0fe (webtiles) character file. 7 P0WERM0DE the Grave Robber (level 2, -1/17 HPs) Began as an Octopode Necromancer on Aug 6, 2018. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:52 (415 turns). P0WERM0DE the Grave Robber (Octopode Necromancer) Turns: 415, Time: 00:01:52 Health: -1/17 AC: 1 Str: 7 XL: 2 Next: 4% Magic: 0/5 EV: 13 Int: 17 God: Gold: 60 SH: 0 Dex: 12 Spells: 3/5 levels left rFire . . . SeeInvis . j - +3 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois + Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, antennae 1, tentacle spike 1, camouflage 1, high mp 1, poison resistance, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 hand axe of chopping j - a +3 whip (weapon) Missiles c - 66 stones (quivered) Scrolls e - 2 scrolls of identify {unknown} f - a scroll of fear {unknown} g - a scroll of fog {unknown} Potions d - 2 potions of heal wounds {unknown} l - a potion of might {unknown} Books h - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles b - a ration Skills: - Level 2.0 Dodging + Level 3.1 Stealth - Level 2.0 Spellcasting * Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger q - Pain Necr ###. 3% 1 #...... x - Animate Skeleton Necr N/A 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You have a pair of small antennae on your head. One of your tentacles bears a spike. You have an increased reservoir of magic. (+10% MP) Your system is resistant to poisons. (rPois) Message History Aim: Sigmund, wielding a scythe of protection and wearing a robe (severely wounded, constricted by you, chance to defeat MR: 81%) Sigmund writhes in agony! You constrict Sigmund. Unknown command. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of protection and wearing a robe (severely wounded, constricted by you, chance to defeat MR: 81%) Sigmund barely resists. You constrict Sigmund. Sigmund completely misses you. Unknown command. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of protection and wearing a robe (almost dead, constricted by you, chance to defeat MR: 81%) Sigmund writhes in agony! You constrict Sigmund, but do no damage. Sigmund gestures at you while chanting. The magic dart hits you! You die... #.# #.#@# #.#.# #.#.# ### #.#.# #<# #.#.# #.# #.#.# #.##########.#.# #.#...@@.......# #.#.########.### #...#........# #####.######## #..).<....... #.########### You could see Sigmund. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 165 | D:2 | Noticed Sigmund 215 | D:1 | Reached skill level 3 in Stealth 348 | D:1 | Reached XP level 2. HP: 16/17 MP: 0/5 398 | D:2 | Gained mutation: One of your tentacles bears a spike. [potion of mutation] 398 | D:2 | Gained mutation: Your system is resistant to poisons. (rPois) [potion of mutation] 398 | D:2 | Gained mutation: You have an increased reservoir of magic. (+10% MP) [potion of mutation] 398 | D:2 | Gained mutation: You have a pair of small antennae on your head. [potion of mutation] 415 | D:2 | Killed from afar by Sigmund Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Dodging | | 2.0 Spellcasting | | 2.0 Necromancy | | 4.3 Action || total -------------------------++------- Melee: Whip || 10 Constrict || 2 Hand axe || 1 Kick || 1 Tentacles || 1 Cast: Pain || 13 Animate Skeleton || 2 Use: Potion || 2 Dodge: Dodged || 8